Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - DarkAura

Pages: 1 ... 3 4 [5] 6 7 ... 82
61
Anything Goes / Re: Cutstuff Shorts
« on: September 06, 2013, 04:49:23 AM »
(click to show/hide)

62
MM8BDM Discussion / Re: MM8BDM v4 Public Thread
« on: August 31, 2013, 02:59:05 PM »
Speaking of the storyline, Mr. X is considered non-canon since he was only played as an alternate identity for Wily.

So, like most-to-any other Megaman-esque fan project, this game inserts it's very own fan-based character.

(Am I 3 years too late? I probably am.)

63
MM8BDM Discussion / Re: MM8BDM Skin Contest #1!
« on: August 31, 2013, 02:41:51 PM »
I only just fininshed the walking sprites yesterday, so I'll be the only person to vote for the extention.

64
MM8BDM Discussion / Re: MM8BDM Skin Contest #1!
« on: August 31, 2013, 05:26:21 AM »
I may scrap my submission due to the inability to make wings animate clearly. I can still submit it when I get the rest of it done, but...

65
Anything Goes / Re: General Offtopic Discussion
« on: August 30, 2013, 09:36:57 PM »
It's on Bulbapedia too.
Quote from: "Bulbapedia.com"
In the fandom, Brendan's knit cap has commonly been mistaken for white hair. Although largely obscured by his headwear, Brendan's actual hair is visible in most depictions, usually black in color.
I have a habit of calling Nate and Rosa, the protagonists of Black2/White2, Hilbert and Hilda, the protagonists of the first Black/White, because I keep forgetting that they are different people despite their physical similarities.

66
Forum Games Archive / Re: New Super Mafia Bros. -Mystery! The Horror!-
« on: August 29, 2013, 06:16:25 AM »
The one thing I remember The White Cutter was good at was giving you a case of the "sliders"

*rimshot*

+IN

67
General Gaming Discussion / Re: Nintendo's Nifty Console
« on: August 28, 2013, 11:35:42 PM »
That's nifty and all, but can you carry it in your jeans pocket?

68
Anything Goes / Re: General Offtopic Discussion
« on: August 27, 2013, 10:04:05 PM »
It'd be better to just disable them if it's possible, since people (but mostly him) are gonna do nothing but complain about them instead of trophying it around for bragging rights.

+1 Disable Post Counts

69
Anything Goes / Re: you da bess, Mega Man 9
« on: August 26, 2013, 09:55:21 PM »
Quote from: "SmashBroPlusB"
it will never live up to the glory


of C. Shot
:|
(click to show/hide)

70
Anything Goes / Re: General Offtopic Discussion
« on: August 26, 2013, 04:02:35 PM »
I'd probably save a demo of what I'd animate, set up an alias that spams the "capture screenshot" command in (probably every 3-5 tics) intervals, replay the demo then activate the alias.

Then resize all the proper screenshots to proper scale and set up as a gif.

71
Anything Goes / Re: General Offtopic Discussion
« on: August 26, 2013, 03:50:17 AM »
And I'm fairly certain Queenbee from ZX Advent is bigger than the latter as well.

But yeah, one of the main reasons why I LOVE winter is when all those damned insects lie dormant.

72
MM8BDM Discussion / Re: MM8bdm Player Profiles
« on: August 24, 2013, 02:12:36 AM »
Relevance.

In-Game Name(s)
----------------------
DarkAura - [Generic playing name. Color scheme still a refrence to the bloody eyes from the complaining about Flash Stopper]
Stan - [Unholy name inspired by the constant occurances of 6's I find everywhere. Self-proclaimed son of Satan]
WarioMan - [Name sometimes used when paired with Wario skin.]

Skin(s)
--------
Dark Man 2 - [Probably the only stock skin I might ever use.]
Yoku Man - [Since Unlimited became a thing and I was excited to play on Yoku stage, pretty much used to display my favorite Unlimited Robot Master.]
Wario and Treble - [Why else SHOULDN'T I use Wario. And Treble is a good way to express my...feral side.]
Anything in here - [What better way to advertise my skins then to parade around in said skins. Even the ones I didn't release to the public.]

Game Mode(s)
------------------
Capture the Flag - [I consider myself a runner more than a gunner sometimes. Of course I can only keep a fair distance for so long, pending on my teammates' capabilities.]
Rage Roboenza - [This is pretty much "run OR gun" so I'd fit pretty well here, though I felt bad complaining about how Rage-Robo was overplayed back in the day.]
Mission Mode - [Very adventurous as long as it's challenging, and weapons that act upgrade-ish in terms of obtainment. Fun to play alongside others as long as it doesn't get too overbearing.]
------------------
Classes - [The fact that I'm not the kind to play "favorites" as well as everyone having their favorites doesn't do too well for me. And the fact that there are too many options.
3-Team/4-Team Games - [A lot of people like playing multi-teams since it was put in, so I expect any game of such to flood quickly and it gets very overwhelming when 3/4ths of the entire server is against you as well as others.]
Saxton Hale - [Oh boy, now we get to Saxton Hale. The most overplayed thing ever. The reason why I pretty mush dislike Saxton Hale is how everyone wants one thing while another person wants it another way. SH was hot-potatoed across a few modders and they each hade their different prefrences. Though I originally helped with SH, such as implimenting Gilgamesh, Scrooge, as well as Quote and Curly, the one thing that infuriates me is that whenever I did something in terms of helping, I get flooded with complaints (ex. Gilgamesh's weapon roulette.) I'm proud to be away from it so I can breathe cleaner air. Damn...]

Weapon(s)
-------------
MegaBall - [Boy are Mega Balls fun. You kick them and they go bouncing everywhere. Pretty powerful if anyone gets smashed in the bricks with one and fairly useful as a weaker Rush-Coil, though under-rated as such.]
Rapid-fire weapons - [With how bad my aiming is, it's better to rapid-fire and guarentee at least one contact.]
-------------
Time Stopper - [Let's face it, you HAD to have had an instant where you got annoyed at someone for using Time Stopper. Though it's useful for getting away from overwhelming situations, most people just use it to troll.]
Spark Shock / Time Slow - [If it can manipulate my ability to get away, I don't like it.]

Stage(s)
----------
No favorites in this category
----------
MM2DW1 - [Far too open to escape the chaos and really difficult to lose a pursuer so I can gather health and rejoin the fight. And the Magnet Missiles just make it more difficult.]

Rival(s)
---------
Safe to say that I have no rivals, be it friendly...
---------
...or unfriendly.

Reputation
--------------
As musch as I really want to explain EVERYTHING about who I am and what I did in the three years I've been here, I really don't want to write a whole essay-worth of stories as to who I am. I let whatever scar (in most cases, the crap I spout here on the forum) I eteched here tell it's own story.

Anything Else?
------------------
It think that's pretty much it...for now.

73
Maps / Re: The MM8BDM Legacy Map pack! (Coming Soon)
« on: August 23, 2013, 01:35:02 PM »
You mean the part where I came from the future and told about it?

I'd like to see some of the older CTF maps get put in to. But, as usual, this isn't going to be relevant until someone else mentions it.

74
Forum Games Archive / Re: IT BEGINS!!!
« on: August 22, 2013, 10:56:34 PM »
Of course we piled on you for starting a bandwagon that's NOT EVEN FUNNY ANYMORE.
Quote from: "Waruigi"
-NO BANDWAGONING. Remember that mindlessly voting for someone that someone else voted for can be a terribad thing to do. Use strategy as much as possible, as that's the key to winning.
This should've been bolded harder.


But yeah, this one got simple very quick.

75
Projects & Creative / Re: [Mod] Mission Mode: Strength in Numbers [v1d]
« on: August 22, 2013, 09:54:39 PM »
Tsuki here also wants to know, "Why does Bass stop moving when he shoots?"

Pages: 1 ... 3 4 [5] 6 7 ... 82