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Messages - -FiniteZero-

Pages: 1 ... 195 196 [197] 198 199 ... 206
2941
Mega Man Discussion / Re: A roleplay of epic proportions
« on: May 25, 2011, 12:53:19 AM »
(Some posts I'll do journal-style, others RP style)

Paradox Man entered the sewers, moving quick to evade his persuers. He moved through it, not noticing the smell. He detected traces of energy ahead, other robots. He moved quickly to hide himself.

2942
Mega Man Discussion / Re: Mega Man Final Project
« on: May 24, 2011, 10:22:58 PM »
Sorry for the doublepost, but update: I finished three additional themes!

Superconductor Man's theme

Unknown Man's theme

Warp Man's theme

Thoughts?

2943
Mega Man Discussion / Re: A roleplay of epic proportions
« on: May 24, 2011, 04:19:11 AM »
(I feel like being in the future.)

>Recording Entry1

  Paradox Man here, eheheh. This is bad. Really bad. Damn it! These robots are completely insane! I fought best I can, yes best I could, but dang it, there's to many of 'em! Dang it, I only am recording these damn entries so I if I fall, others would know my story, but... Must keep moving! Can't record much longer. Heading into sewers now, see if I can't lose them. Dang it, no matter what I do, there's just more of them! I was not built for combat, dang it! Damn, there's more on the way, gotta keep moving, gotta keep moving... I hope my creator is alright...

>Stop

2944
Mega Man Discussion / Re: A roleplay of epic proportions
« on: May 24, 2011, 12:29:19 AM »
Now that I think about it, if we want to include custom RCs, we should probably do short bios og them. So, should we?

2945
Mega Man Discussion / Re: A roleplay of epic proportions
« on: May 23, 2011, 09:32:07 PM »
Hrmm... Well if fanmade characters are allowed when the RP starts, I'll be Paradox Man. Otherwise, I'll stay Dust Man.

2946
Quote from: "SoniaNature"
Go to try to edit your avatar and put this url into the "Off-site" section. It should work. ^-^

http://img200.imageshack.us/img200/3553 ... arsize.png

To be specific, click on the link, and copy and paste the URL.

2947
Mega Man Discussion / Re: A fanfic of epic proportions
« on: May 22, 2011, 04:28:12 AM »
I feel like I should be... Dust Man.

2948
Mega Man Discussion / Re: Dusty's Mega Man Art thread O' Doom
« on: May 21, 2011, 11:54:22 PM »
:shock:
You...Are...AMAZING...

2949
Mega Man Discussion / Re: Rhythms From The Maestro
« on: May 19, 2011, 09:43:45 PM »
This:

2950
Mega Man Discussion / Re: Why does everyone hate MM5?
« on: May 15, 2011, 12:53:23 AM »
Quote from: "*Nu*"
Rockman & Forte Mirai kara no Ch?sensha never bothered me. Rockman world 2 however... ugh... that music is soooo bad.

I think the music is actually really good, just a little high pitched. Just go on YouTube and look at the 8-bit versions of the themes.

Heck, I made a remix of the title theme myself:

2951
Mega Man Discussion / Re: Music Project: Mega Man - The Wily Wars 2
« on: May 11, 2011, 12:32:23 AM »
I'm working on improving, but also on the Wily Wars 3 soundtrack! Basically it's like Wily Wars 2, except for Mega Man 7, Mega Man 8, and Mega Man and Bass. I completed the first part of it (MM7) and the link can be seen on the first post.

2952
Mega Man Discussion / Re: Why does everyone hate MM5?
« on: May 10, 2011, 02:10:58 AM »
Quote from: "Kapus"
Now lets ask people why they hate MM8.

...I have no idea. Personally, I love the game. (I'm not kidding. Yeah, the voice acting is horrible, but Dr. Light's Elmer Fudd impersination is priceless.)

2953
Mega Man Discussion / Re: Why does everyone hate MM5?
« on: May 09, 2011, 01:03:38 PM »
Quote from: "Kapus"
I just want to say that Charge Kick is my favorite weapon in MM5 and one of my favorite weapons in the series period. I almost always equip charge kick if I'm not using any other weapon.

Also, I keep hearing people say they have trouble remembering robot masters from MM5. Am I the only one who can remember any robot master from the entire series on a beat?

Nope, I can too. In fact, I remember not only every single Robot Master, but their weapons and weaknesses. In my oppinion, if you didn't memorize every single RM, you aren't a true Mega Man nerd.

2954
Mega Man Discussion / Re: Why does everyone hate MM5?
« on: May 09, 2011, 04:06:23 AM »
Getting this out of the way: Top Spin is awesome. It one hit kills the enemies it affects and only uses one bar of energy to do so. If you use it on an enemy that it doesn't affect, you get damaged. So, DON'T USE IT AGAINST THAT ENEMY AGAIN! So simple, yet people seem not to get it... I mean, if it affected ALL enemies, it would be overpowered.

But this is about Mega Man 5. Which is awesome.

1) Cool Robot Masters (A robot that can control gravity? Yes please!)
2) Cool stages (The first space stage, and the only stage so far that involves gravity flipping.)
3) Power Stone does not suck. You just need to learn how to use it, and that isn't too difficult.
4) Charge Kick does not suck. You just need to learn the right places to use it.
5) The music is awesome. End of argument.

2955
Mega Man Discussion / Re: Music Project: Mega Man - The Wily Wars 2
« on: May 05, 2011, 11:04:54 PM »
Sure, I'll give it a shot.

EDIT: Done. Download here.

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