Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Toad Man

Pages: [1] 2 3 ... 5
1
Anything Goes / Re: MLP: FiM leader quits
« on: July 16, 2011, 06:23:37 PM »
Quote from: "Ivory"
Did you have to bump this?
*Facepalm*
I GOT to look at the dates when the comments where posted...

2
Anything Goes / Re: MLP: FiM leader quits
« on: July 11, 2011, 10:57:47 PM »
NO MORE SPIKE UNTIL DECEMBER?!?!?!?!

3
[quote="Snake33AU]"Don't ask me why but I call those ones "Jabberwockies" lol. Again, don't ask me why I came up with that name, because I have no idea.  :shock: lol.[/quote]
Alice though the looking glass mirror?
Quote fail!

4
:Eyes Thingy:

5
W.I.P Forum / Re: [EXPANSION] Mega Man I-IV (Gameboy)
« on: June 23, 2011, 05:28:36 PM »
Quote from: "Toad Man"
Quote from: "FiniteZero"
Quote from: "epickirby"
I don't know if this is a better idea but how about 1 Wily stage per Game?

I personally think this would be the best idea.
I'll think about it.
I think that's the best idea too.

6
W.I.P Forum / Re: [EXPANSION] Mega Man I-IV (Gameboy)
« on: June 21, 2011, 09:22:05 PM »
Quote from: "FiniteZero"
Quote from: "epickirby"
I don't know if this is a better idea but how about 1 Wily stage per Game?

I personally think this would be the best idea.
I'll think about it.

7
W.I.P Forum / Re: [EXPANSION] Mega Man I-IV (Gameboy)
« on: June 19, 2011, 10:13:46 PM »
Quote from: "FiniteZero"
I could probably help out by making NES versions of the unique level themes of the GB series (Mainly the Wily stages).
bsolmaz13 already did make the MMII music 8-bit, but he has not done the MMII boss fight music.
But still, thanks!
(Now all is we need is tilesets from MMI-IV that nobody has ripped...)

8
W.I.P Forum / Re: [EXPANSION] Mega Man I-IV (Gameboy)
« on: June 19, 2011, 09:54:09 PM »
Quote from: "LlamaHombre"
Maybe I could use both the Wily and Quint stage tiles?
Yep.
Look!

9
W.I.P Forum / Re: [EXPANSION] Mega Man I-IV (Gameboy)
« on: June 19, 2011, 09:28:54 PM »
Quote from: "LlamaHombre"
I didn't think we would need to use those because it was two screens long!
Beats me.
I guess we could use it.
But we still have to use that tileset for the wily stage.

Quote from: "Strange Metool"
Here's the Air Man tilesets!

(click to show/hide)
Very awesome!

10
W.I.P Forum / Re: [EXPANSION] Mega Man I-IV (Gameboy)
« on: June 19, 2011, 09:15:10 PM »
Quote from: "LlamaHombre"
How's it looking?

Nice, but those are the WILY stage tiles.
Here are the Quint tiles:

11
W.I.P Forum / Re: [EXPANSION] Mega Man II (Gameboy)
« on: June 19, 2011, 07:38:49 PM »
Quote from: "Strange Metool"
I'd like to help do Air Man's tilesets, if I could.
K, here is how you do it.
(click to show/hide)

12
W.I.P Forum / Re: [EXPANSION] Mega Man II (Gameboy)
« on: June 19, 2011, 07:18:02 PM »
Quote from: "Strange Metool"
So, could you change it to Dr. Wily's Revenge-IV, please?
I guess.

13
W.I.P Forum / Re: [EXPANSION] Mega Man II (Gameboy)
« on: June 19, 2011, 05:29:37 PM »
Quote from: "Ivory"
If I may ask, why not just remake all of MMI-IV if you are going to bother with just MMII?
Hey, i didn't see anyone post something like a MMII gameboy expansion.

14
W.I.P Forum / [EXPANSION] Mega Man I-IV (Gameboy)
« on: June 19, 2011, 04:50:44 PM »
I was thinking that MMI to MMIV for the gameboy should get a expansion pack for MM8BDM, but due to the GB black n' white colors, the tiles are black & white.
But we can recolor them to be NES like.
TILESETS:
(click to show/hide)
MAPS:
(click to show/hide)
Who wants to help?

15
Mega Man Discussion / Re: Mega Man Tilesets (Close)
« on: May 30, 2011, 10:28:14 AM »
Quote from: "Magnet Dood"
Pardon being so late...

Great work, Toad Man! They look wonderful.

You forgot to check your messages box.

Pages: [1] 2 3 ... 5