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W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: April 04, 2011, 10:25:57 PM »Quote from: "mrjnumber1"
Hey! this is not the same 4 colors just for the tileset!Quote from: "VyseTheLegend96"BTW somebody wanna do Uranus? if not ill do it this week.HEHHHHHHHHHHHH
For the most part, the graphics used so far are solid; the main problem with them is the flat gradients that don't vary much in lightness or huge and as a result look, frankly, unremarkable.
(Ah, and also, lots of the tiles violate NES tile color rules)
Just a few palette changes makes a lot of things look a lot more accurate to how an NES game would look.(click to show/hide)
Of course, this isn't perfect. The white for the red/green doesn't preserve the general yellow I'd like it to, and changing it to a bright yellow blends it with another palette too much.
(Yes, i know that i disobeyed the color limit. But you can fix that whif SPRITE LAYERING.)
EDIT: This pic?
(click to show/hide)





