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Messages - Toad Man

Pages: 1 2 3 [4] 5
46
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: April 04, 2011, 10:25:57 PM »
Quote from: "mrjnumber1"
Quote from: "VyseTheLegend96"
BTW somebody wanna do Uranus? if not ill do it this week.
HEHHHHHHHHHHHH


For the most part, the graphics used so far are solid; the main problem with them is the flat gradients that don't vary much in lightness or huge and as a result look, frankly, unremarkable.
(Ah, and also, lots of the tiles violate NES tile color rules)

Just a few palette changes makes a lot of things look a lot more accurate to how an NES game would look.

(click to show/hide)

Of course, this isn't perfect. The white for the red/green doesn't preserve the general yellow I'd like it to, and changing it to a bright yellow blends it with another palette too much.
Hey! this is not the same 4 colors just for the tileset!
(Yes, i know that i disobeyed the color limit. But you can fix that whif SPRITE LAYERING.)
EDIT: This pic?
(click to show/hide)

47
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: April 04, 2011, 10:23:18 PM »
Quote from: "VyseTheLegend96"
Quote from: "Disco"
Yeah, why is space blue

otherwise seems okay
i agree, and white ice.
BTW somebody wanna do Uranus? if not ill do it this week.
And BTW Pluto has been done (copshowguy didnt include it in his post last page)
Do you mean the tileset?
I can do the coloring.

48
Mega Man Discussion / Re: Mega Man Mania! (Fangame Project)
« on: April 02, 2011, 11:24:24 PM »
Quote from: "Donutyoshi"
Well, it's been a while since I made a post. But here's a screenie of Toilet Man's stage.

This stage was scrapped now, since I'm going to redo the engine. Basically it's suppose to be a SMB 1-2 remake. Another reason I scrapped is because of the fact it had too many bonus items.

Though I will post an .exe file of the final version of using that scrapped engine.
OH YAY SMB 1-2!!

49
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: April 02, 2011, 10:30:34 PM »
Here is my version of Jupiter Tileset. It's DONE!

EDIT:
(click to show/hide)

50
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: April 02, 2011, 09:34:28 PM »
Quote from: "Myroc"
Only thing that bothers me about it is that the ice could probably have a lighter shade of blue, but nothing major.
It's Called: Matching up the NES pallets.

51
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: April 02, 2011, 09:04:39 PM »
Here is my version of Jupiter Tileset.

It's not done yet.

52
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: April 02, 2011, 03:02:45 PM »
Remember that the tiles are 8x8!

53
Maps / Re: Mega Man Dr Wily's Revenge Tilesets
« on: April 02, 2011, 03:01:15 PM »
Quote from: "Duora Super Gyro"
Then y do u have a thread about a tile set that you dont have
seems meaninless
You DO know that THIS started out that way?
EDIT: Yes arkman, someone HAS to rip the tilesets.

54
Help & Editing / The Bots won't choose teams!
« on: April 02, 2011, 12:11:26 AM »
When i make/go to a team match, the bots (CPUS) won't choose teams!
Help!

55
Maps / Re: Mega Man Dr Wily's Revenge Tilesets
« on: April 01, 2011, 11:33:55 PM »
Quote from: "Duora Super Gyro"
...Great...i think...there is one problem though...i dont see a tileset and the tital of the thread is Mega Man Dr Wily's Revenge Tilesets, why is this.
That's the Problem!
No Tilesets!
I can't rip it for these reasons:
1. No Stage Maps
2. I can't rip from VBA

56
Help & Editing / Re: How to make teams in offline games?
« on: March 26, 2011, 08:15:54 PM »
Quote from: "Korby"
Change the game mode.

The CPUS don't choose a team.

57
Help & Editing / How to make teams in offline games?
« on: March 26, 2011, 07:32:30 PM »
How to make teams in offline games?

58
Help & Editing / How to add CPUS to a offline game?
« on: March 26, 2011, 04:47:15 PM »
How do i add CPUS to a offline game?

59
Help & Editing / Re: How to connet to a sever?
« on: March 26, 2011, 04:46:12 PM »
Quote from: "MagnetMan497"
...You press enter on the servers name, move down to the option that says JOIN SERVER and hit enter.
But where?

60
Help & Editing / Re: How to connet to a sever?
« on: March 26, 2011, 03:29:38 PM »
Quote from: "MagnetMan497"
Help with what?
How to connect to a sever?

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