I will once again return to my question about code modding. How is that possible?
I dont know, what code modding is, but I think its what I think it is. If you customise the program config in your folder, then a configuration notepad will appear in your game folder.
Delete the text in it, then paste this in the config notepad (its in the spoiler)
[Key]
Attack=90
Jump=88
[Window]
Size=1
[Sound]
BGM=1
SE=1
[Debug]
GoAction=0
GoGO=0
GoPass=0
GoSelect=0
GoWeapon=0
GoEnding=0
StartLife=2
Speed=1
ShiftSkip=0
FullCan=0
[Boss]
BurstMan=0
CloudMan=0
FreezeMan=0
JunkMan=0
ShadeMan=0
SlashMan=0
SpringMan=0
TurboMan=0
[Item]
R=0
U=0
S=0
H=0
BS=0
RJ=0
SA=0
ESC=0
EB=0
BEAT=0
[Event]
CloudBlues=0
TurboBlues=0
[Damage]
RockmanATK=100
EnemyATK=100
Here's how it works:
Attack and Jump wont change the attack.Size means what size of window you want the game to be.BGM means the music, If you will write 0 - the music won't play.If 1 - plays the music. dont mess with writing 2 in the BGM!SE means sound fx. It works the same as BGM, but instead of music it is configuring sound fx. GoAction means to go to the final boss stage.I dont know what GoGO means, so try using it.GoPass means go to the screen, that shows the password. I dont know, what GoSelect does, cuz I didnt tried that.GoWeapon will send you to the weapon get screen.GoEnding will sned you to the ending.WARNING:dont check 2 of those things I said before!StartLife means how many lifes do you want to have at the start.Speed means the speed of the game, The higher you make it, the slower your game will be!Dont know, what ShiftSkip means.FullCan is when you put in 1 - the e-tanks, m-tanks and s-tank will be full.Boss means what bosses you want to be defeated, example: put in 1 in spring man instead of 0 and in the game you have spring man already defeate and you have his weapon.Items means what items you want to keep at the start.R, U, S, H means the RUSH letters, that give you the super adapter.BS is protoshield.RJ is rush jet.SA is the super adapter.ESC is the escape unit, that lets you escape from the stage.EB is energy balancer, the item, that charges weapons, when you pick up weapon capsules when playing as mega man equiped with mega buster.BEAT is beat, mega's bird, that attacks enemies, while spotted.CloudBlues is when you met with protoman in cloud man's stage, same with TurboBlues, only in turbo man's stage.RockAttack is the percents of attack you want megaman to deal. You can also add 200 percent to make it double damage.Same with EnemyAttack, only the Enemies attacks.
Phew, now that's a long list I made...