Are you ready for the heated bonds forged on the battlefield?
Are you ready to share your destiny in blood with another?
Are you ready for something truly bizarre?
Play as someone's stand in this mod!
Currently intended just for TLMS, but you can try other team modes with it.
When you spawn, you get assigned to another person as a stand.
At round start, stand users and their stands are randomized.
Roles:
A stand: Fly around at high speeds as long as you want! Use alt to warp back to your user!
A stand user: Have a bit more defense!
A stand and a user make up a pair bound to each other.
A stand can only go so far away from their user before they automatically warp back to them.
If one person in the pair dies or otherwise RETIREs, the other dies as well.
A person: Welp, you didn't become a stand or get a stand. Looks like you're fighting normally.
A menacing person(strength of #): You're a person, but stronger! Players become this when their team is outnumbered. They are distinguished by

floating over their head.
Available stands (You select what stand you want to become like a class):
The Megas: You fight like a megaman.
Star Platinum: A powerful melee stand. Your rapid punches slow you, but they hurt and block projectiles. Attack with star finger if you need a bit of extra reach or to stay mobile.
The World: A stand much like Star Platinum, boasting the same punches. But instead of star finger... it can stop time!
Stopping a player is a terrifying power no matter how you slice it, not even taking damage will free them!
But stopped players take half damage.
Charging this power takes a while and slows you, the charge can also be interrupted by taking damage.
When the world gets a time stop off, it can't actually do anything else until it has worn off.
Also don't try to have 2 The Worlds chain into each other, a player can't be stopped again for a while after a time stop.
Geb: You don't fly and you take more damage, but you can go very fast and very far from your user. You've got a rapid melee attack and an aoe that slows you.
Cream: A slower stand that shreds through enemies. Can go invulnerable and rush forward with a void that goes through walls. Can also hide itself and reappear with a void.
The Hand: A slower melee stand with a hand that shreds foes up close and sucks in guys a little too far way. It can also be charged for more power. However, this is all you got.
King Crimson: A confusing stand with the power to skip time.
Its attack is a warp then punch.
Over time, its Time Skip ability charges. It can then put foes around in Time Skip status, dealing no damage.
Foes in Time Skip are blinded and locked in place. They can still attack, but they do no damage until Time Skip ends. They also cannot be hurt.
debug commands:
"Give StandArrow" - you become a stand
http://allfearthesentinel.net/download?file=standbattlesv2b1.pk3Extra Development/Contribution stuff
Stands featured in the Part 3 Capcom game
Playable active stands: Star Platinum. Magician's Red. Heirophant Green. Silver Chariot. The Fool. The World. Ebony Devil. High Priestess. Cream.
Playable non-active stands: Hermit Purple. Yellow Temperence. Emperor. Hanged Man. Tohth. Anubis. Bastet. Sethan. Horus.
Boss stands: Tower of Gray. Justice. Judgement. Death 13. Geb.
No-fight stands: Dark Blue Moon. Strength. Empress. Wheel of Fortune. Lovers. Sun. Khnum. Osiris. Atum. Tenore Sax.
Part 3 Playable stand candidates:
All the active:
Star Platinum. Magician's Red. Heirophant Green. Silver Chariot. The Fool.
The World. Ebony Devil. High Priestess.
Cream.
Non-active: Hanged Man. Sethan. Horus.
All the bosses except Justice: Tower of Gray. Justice. Judgement. Death 13.
Geb.
Not-Part-3 Planned stands
Crazy Diamond,
The Hand,
King CrimsonIf you want to contribute...What I don't want: Skins
A large part of Jojo's plot is figuring out just who are the enemy stand users and what their stands do.
Having stands or their users be assigned their skins would detract from this.
The saving grace I have given is distinguishing menacing players, as they can end up absurdly strong.
If I include Jojo skins, they will work like any other skin, so you will end up seeing Star Platinums using Dio Flash.
What I want:
Attack sprites
Weapon HUD sprites
Stand/user HUD sprites (would like something like a Jotaro head and a Star Platinum head that indicate distance)
Sounds (do note there is a servicable resource here
http://www.sounds-resource.com/playstation/jojosbizarreadventureheritageforthefuture/)
Contributing Stands:
Oh boy.
Keep in mind, users have 0.7 armor. A Stand and their user should be roughly the strength of 3 normal people.
Stands use alt to return to their user. Having your stand do something special on alt isn't impossible, such as The World cancelling time stop charge.
Stands can pick up weapons and items like any other, they use a relatively retro method to stay on their own weapons though. Thus, your stand should probably use no more than 2 weapons. Items probably ok.
Part 3 stands have favorance since this project being a MM8BDM mod of all things is largely a tribute to Capcom's Jojo part 3 fighting game, and it is arguably the most iconic arc.
Also it's the one I knowI will accept other part stands though.
Doubtful I will include original stands (
http://stand-stand.tumblr.com/), but I'm not gonna rule it out.
Other then all that, go nuts.