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Messages - JaxOf7

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46
W.I.P Forum / Re: 8BDMPlus + JWep + Misc
« on: June 25, 2020, 05:00:39 AM »
made and hosted a bootlegcbm+morebosses compat patch
posting here too

https://allfearthesentinel.net/zandronum/download.php?file=morebosses-bootlegcbm-compat1.pk3


(file order is
plus->jwep->basicboss->moreboss(->morebossmusic)->bootlegcbm->compat)

47
W.I.P Forum / Re: 8BDMPlus + JWep + Misc
« on: June 19, 2020, 11:57:16 PM »
(decorate has been transferred to a .txt, makes certain things easier...)

https://allfearthesentinel.net/zandronum/download.php?file=plus-jwepv1b10b.pk3
jwep
v1b10 -> v1b10b

junk shield
-armor amount 100->75
(depletion rate the same... so that means total duration 8.57 seconds -> 6.42 seconds)
+minimum shot count 1->3
+(front shot no longer gets eaten by back wall.)
-(fixed potential ohko pointing down at ppl)
+shot dmg (12&6->16&8)

air shooter
3 shots -> 6 shots
(max dmg still the same)
speed 22 -> speeds 18,24,30

https://allfearthesentinel.net/zandronum/download.php?file=plusjwep-bootlegcbm7b.pk3
bootlegcbm
7->7b
(gravity code change, stutter on water maps fixed)
(boss translation script has noteamtranslation check)
dynamo conductor 23 dmg -> 19 dmg
dynamo conductor is "blocked" by proto buster / mirror buster / ice wall

48
W.I.P Forum / Re: 8BDMPlus + JWep + Misc
« on: June 17, 2020, 09:57:30 PM »
https://allfearthesentinel.net/zandronum/download.php?file=plusjwep-bootlegcbm7.pk3



v6b -> v7
tornado blow given to tornado man and put in megaman loadout
new weapons given to classes and put in loadout
stop flasher, gravity squeeze, dynamo conductor, hyper galaxy
astro man's wep1 & wep2 switched (wep1 is now copy vision)
gyro,galaxy: +spd, -hp
flash: -spd, +atk
oil slider & sakugarne slow ammo regen while in use

49
DECORATE and ACS Modifications / Re: Jax's Lab
« on: June 12, 2020, 05:33:52 AM »
https://www.mediafire.com/file/cwfpywcottnalsw/TF2SpecialDamage4b.pk3/file
backstab code improvement, easier to define what the backstab angle should be

old TF2Damage

51
DECORATE and ACS Modifications / Re: A Class Base
« on: June 11, 2020, 07:54:16 AM »
https://allfearthesentinel.net/zandronum/download.php?file=aclassbasev5d-2.pk3

v5d -> v5d-2
(slight reorganization)
bugfix: no more going invis when hit by reggae trick. (botsight and beatassist possible oddities fixed?)
bugfix: classes share a "megaman" species. proper tengu blade thruspecies behavior.

52
W.I.P Forum / Re: 8BDMPlus + JWep + Misc
« on: June 08, 2020, 08:53:45 AM »


https://allfearthesentinel.net/zandronum/download.php?file=plusjwep-basicbossesv1gx.pk3
the boss can now see enemies through walls if there's a minute left.
the "x" stands for x-ray you see...

53
W.I.P Forum / Re: 8BDMPlus + JWep + Misc
« on: June 07, 2020, 06:58:47 AM »


made some maestro classes that
functionally, are just megaman with some stat edits
visually, they are maestro with some spiffy headwear

they are
survivor: +hp, -atk
knight: +hp, -spd
berserker: +atk, -hp
artillery: +atk, -spd
rogue: +spd, -hp
recon: +spd, -atk

here they are on their own
https://allfearthesentinel.net/zandronum/download.php?file=plusjwep-7maestrosb.pk3

and they have been enfolded into morebosses. the "m" stands for maestro you see...
https://allfearthesentinel.net/zandronum/download.php?file=morebossesv1cm.pk3

54
W.I.P Forum / Re: 8BDMPlus + JWep + Misc
« on: June 07, 2020, 06:02:37 AM »
https://allfearthesentinel.net/zandronum/download.php?file=morebossesv1c.pk3
https://allfearthesentinel.net/zandronum/download.php?file=morebossesmusicv1c.pk3

v1b->v1c
Returning Boss
Remilia

Throw shots that leave behind yet more shots. Use rage to dash. The dash also makes shots.
Can Fly.

Returning Boss
Ninja Spy

Throw shadow blades. Use rage to hide and leave a dangerous exploding corpse. Can hide forever if you hold still.

colton boss music no longer changes during the fight
bosses work right in training room (busterammo->bossbusterammo)
cave johnson portal cooldown 6->3.
saxton hale brave jump now grants speed on use. base health 200->175.

55
W.I.P Forum / Re: 8BDMPlus + JWep + Misc
« on: June 01, 2020, 01:52:07 AM »
https://allfearthesentinel.net/zandronum/download.php?file=plusjwep-basicbossesv1g.pk3
v1fc->v1g
(boss weps have +INVENTORY.RESTRICTABSOLUTELY)
added variable to scale boss hp (SAX_SCALE_HP)
bosses work right in training room (busterammo->bossbusterammo)
timer turns red when there's a minute left
wily saucer attack offset adjusted. less likely to get eaten when fired from ceiling.
wily saucer buff. can now use rage to fire homing orbs during stealth rage.
reggae nerfs. (unraged RoF lower. raged panic run bonus lower. quicker rage depletion.)
colton bullet sparkles and turns red if fired while locked on
colton buff. base bullet dmg (25/15)->(30/20).
shadow mega rage buff: cost reduced, heals on hit.

56
Projects & Creative / Re: Stardust's Workshop
« on: May 27, 2020, 09:59:02 PM »
just updated with named scripts and made the print better
https://allfearthesentinel.net/zandronum/download.php?file=damagescorev1c.pk3

57
W.I.P Forum / Re: 8BDMPlus + JWep + Misc
« on: May 27, 2020, 03:06:48 AM »
https://allfearthesentinel.net/zandronum/download.php?file=morebossesmusicv1b.pk3

https://allfearthesentinel.net/zandronum/download.php?file=morebossesv1b.pk3
Cirno got a weapon HUD

Returning boss
Saxton Hale

Punches and stomps people hippies. Rage is invincibility. Fight like a mann!

Returning boss
Cave Johnson

Burn them down with combustible lemons. Rage is more lemons.

Returning boss
Christian Burtal Sniper

Slash with the shiv and shoot arrows with rage. Lands hits to make it rain blood.

58
W.I.P Forum / Re: 8BDMPlus + JWep + Misc
« on: May 21, 2020, 01:12:09 AM »
https://allfearthesentinel.net/zandronum/download.php?file=basicbossmodev1b.pk3
added a setting (SAX_MODE) so I could put this in another mod

that mod is plus
https://allfearthesentinel.net/zandronum/download.php?file=8bdmplusv1b8.pk3
plus now includes basic boss mode

59
W.I.P Forum / Re: 8BDMPlus + JWep + Misc
« on: May 20, 2020, 09:04:15 AM »
v1fb -> v1fc
https://allfearthesentinel.net/zandronum/download.php?file=plusjwep-basicbossesv1fc.pk3
added option to adjust amount of starting wtanks
gave monking weps some icons

60
W.I.P Forum / Re: 8BDMPlus + JWep + Misc
« on: May 20, 2020, 08:00:36 AM »
v1b9c -> v1b10
https://allfearthesentinel.net/zandronum/download.php?file=plus-jwepv1b10.pk3
junk shield damage 8&4->12&6. but bits also spawn out further and smaller size.
land wave burner now does afterburn. 7 damage -> 9 damage (3 damage, 6 damage of afterburn over 3 seconds)
rolling cutter recode. can now switch weapons without the cutter fully returning.
skull barrier buff: blocks a little longer than just 1st tic of damage. (15 tics?)
rolling cutter, ring boomerang, magic card return smoother
(boomerangs eventually die if you try to keep them up forever via 2-way teles)
(wallflameblast code update)
(flex shield code update)

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