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Projects & Creative / Re: Class based modification (V5D RELEASE... finally!)
« on: September 10, 2011, 08:22:17 AM »Quote from: "Shade Guy"
I think Proto Man should stay as-is.I dislike this idea, it's complex and fills up weapon space.
However, with Proto having a shield and Bass getting a double jump, Mega Man's getting the short end of the stick.
Here's where my idea comes in: I believe Ice has been making Mega Man items like Item 1 etc. ammo-based. So, Perhaps when Mega Man grabs an Item 1 or a Rush Coil, he gets the ammo-based versions of them? For example, he would have multiple uses of Rush Coil and Item 1 to get around. And maybe for LMS he could get some items on spawn, because there won't be any Rush Coil items lying around.
And I would like to bring up the fact that Megaman gets adaptors the other two do not.
In other news, my love of menial tasks has compelled me to add alt-sliding to all the copy weapons.
http://www.mediafire.com/file/5qa3j4ns5blhhvv/Classes-v5dAllSlide.pk3



