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Messages - JaxOf7

Pages: 1 ... 36 37 [38] 39 40 ... 43
556
Mega Man Discussion / Re: MEET THE SCOUT - Mega Fortress 2
« on: July 31, 2011, 04:40:33 AM »
Search Man would either do really well or really bad in sniper wars.
It depends on how head shots affect him.

557
MM8BDM Discussion / Re: Screenshots
« on: July 29, 2011, 11:46:30 AM »
I am glad to see that can be done in Skulltag.
Mostly because I want to see it used in Astro Man's stage.

558
Projects & Creative / Re: [Expansion]Rockman No Constancy
« on: July 29, 2011, 09:08:42 AM »
So are we just waiting on the mappers now?

559
Projects & Creative / Re: Mega Man X1 Classes (v1b release)
« on: July 29, 2011, 09:07:04 AM »
Armored Armadillo is one-hit-killed by spark mandrill's punch. Not cool.

He also cannot block homing missiles, which is unfortunate as they seemed like the perfect tool to take Launchy out.

560
Mega Man Discussion / Re: Roleplaying Topic MK 3
« on: July 25, 2011, 05:41:33 AM »
"Look at all these robots...
Each with a gun to my head...
Wouldn't it be beautiful? If they and part of a fortress were all destroyed in an instant?
Hehehe... AHAHAHAHAHAHA!!!"

Grenade Man grasps the pin on his head with mad glee on his face.
He's a grenade.

561
Mega Man Discussion / Re: Roleplaying Topic MK 3
« on: July 24, 2011, 02:46:22 AM »
"Betrayal?! But Napalm Man, I thought you loved me!"
"Go to hell."
*One tying up later*
This rope kinda turns me on...
*One grass blade later*
"Oh thanks, plant!
And as for you guys...
Never pull a grenade's pin...

Or lead him straight to your fortress...
Or betray him...
But I did kind of like that rope part."

562
W.I.P Forum / Re: [Expansion] Megaman Masochism (+18)
« on: July 23, 2011, 09:42:57 PM »
"Megaman Masochism (+18)"
That title really scared me.

Anyway, I really love this idea for the same reasons I loved the DOS expansion idea.

563
Mega Man Discussion / Re: Roleplaying Topic MK 3
« on: July 18, 2011, 11:25:49 PM »
Grenade Man shot a flash bomb at Napalm Man's face.
"COME TO YOUR SENSES!
We demolition robots can do such great things now!
THINK of all the shit we can blow up, together!"
More of his mines go off as he finishes.

564
Mega Man Discussion / Re: Roleplaying Topic MK 3
« on: July 17, 2011, 05:47:29 AM »
Grenade Man gazed at the army of trains.
"Now you see, THIS is why I tagged along with you guys.
Step aside!
It's time for Grenade Man to do his grenade thing!
Crazy...
gonna aim this time...
DESTROYER!"
He launched the crazy terrain destroyer mines between them and the incoming locomotive attack force.

565
Projects & Creative / Re: [Expansion]Rockman No Constancy
« on: July 16, 2011, 05:20:42 AM »
Quote from: "Yellow Devil"
(I apologize for the crappy angles, I have to stand still when I take pictures.)
Not really a big deal, but try "freeze" in the console.

566
Mega Man Discussion / Re: Roleplaying Topic MK 3
« on: July 15, 2011, 09:55:37 AM »
"Grenadiers gonna grenade..."
"Hey! can you help me out! I got attacked and i need to find a place to stay!"
"Huh? A helicopter ninja man... seems familiar... oh right, at that lab. With Sword Man. And the bubble.
Afraid I don't know any place to stay. I'm lost in several ways right now.
As for that attacking problem, hehe, well if you're attracting fights I'm sticking with you.
I'm Grenade Man!!!... by the way."

567
Mega Man Discussion / Re: Hitoshi Ariga's St. Wily’s Academy
« on: July 15, 2011, 05:41:20 AM »
Centaur "Man" is just never going to live down that one manga.

568
Mega Man Discussion / Re: Roleplaying Topic MK 3
« on: July 15, 2011, 02:23:21 AM »
Grenade Man gets up in the forest he was sent flying to.
"I feel like some kind of smash brother.
Should I go back in that laboratory?
Nah.
I love a good fight, but ten on one dosn't seem fair.
For them."
Grenade Man starts swaggering in a random direction.

569
Mega Man Discussion / Re: Roleplaying Topic MK 3
« on: July 14, 2011, 04:35:34 AM »
Grenade Man stood back up, wiping off some soot from the blast.
"I'm going to attack him...
HEEAAD ON!"
With reckless abandon, Grenade Man charge-tackles at the bubble firing crab robot.

Dohoho, no. I was sent flying. Through a wall.

570
Projects & Creative / Re: Mega Man X1 Classes (v1a release)
« on: July 14, 2011, 12:29:39 AM »
Working on Spark Mandrill's skin.

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