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Maps / Re: Why didn't anyone make this?
« on: March 28, 2011, 02:23:14 AM »
errrrg... download didn't work!
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Quote from: "Nickaly"Yeah that style. i might just make a help thread with all my skins. i dont have the proper programs to code them and make them transparent. :?I can help you in that for sure!
Quote from: "Nickaly"I know there is issues but it's my first. most issues were to save time.Well there's your first lesson then. Quality takes time. Don't do what most modern game companies do and cut things short in certain areas just to get things out faster, because that is a quick way to earn disrespect from the people who actually try out what you're making.
And we are talking about the same frames right? The Back/R stand sprite is IDENTICAL to the Back/R firing sprite.
Can't blame you for trying I suppose. There are a number of issues however:
- Why are you using the same running sprites for front/side and side? This can cause confusion in determining exactly where he's facing while running.
- Why are you using "stand" sprites in the front and back running frames? This looks weird, especially since they don't properly sync with the foot that was lifted the previous frame. It looks like he's running backwards.
- His back/side animations look a little bit static. Animate more parts than his feet while running. Also, why don't you have firing sprites here?
- And one really minor issue, his buster looks a bit too blocky in my opinion.
Woah, there, Fang, let's not overwhelm the little guy. He just started! I still haven't done any requests.
Also, it's been outlined that each skin requires the blue, cyan, and black from the official MM skin somewhere in it. Look at everyone else's skins for examples. May I recommend the hands/feet and hair for becoming cyan?
Another thing to keep in mind is, is there a weapon that would make your character look just like they should? Look for those, too. I had to swap the color locations on Shaymin to that Centaur Flash/Leaf Shield/whatever made his body white and his ears green.