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Messages - GameAndWatcher

Pages: 1 ... 5 6 [7] 8 9 ... 108
91
MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5 - STORY OVERHAUL!
« on: October 24, 2016, 06:13:32 PM »
The revenge of Eddie

Wait so what happens to Eddie Call?
I don't believe Eddie Call is being removed, similar to how Rush Coil, Marine, and Jet are three separate items.

EDIT: Forgot about the Super Adaptor, as well as both Treble Boost and Sentry being available at the same time.

Helpers taking multiple forms isn't exactly new to 8BDM.

92
Anything Goes / Re: Guilty Pleasures
« on: October 24, 2016, 02:03:55 PM »
I legitimately really enjoy watching the Donkey Kong Country cartoon

Like, it seems a lot of people think its dumb, and the animation is bad, but I really like it


Other than that, I also really enjoy YouTube Poop and silly animations made in Garry's Mod...
It also always seems to me that people think those things are dumb too..
DK's voice actor's singing is one of the few things to unironically enjoy about the show. Almost everything else is just stupid fun.

93
W.I.P Forum / Re: [Community Project] MM8BDM Repainted (Music Started)
« on: October 23, 2016, 05:57:03 PM »
I'm not sure if the current "flamus" would be okay, since it's supposed to be a CD track. I'd recommend replacing it with the original email version, just to be safe.

Also, may I ask what's wrong with my "fremus" submission?

94
As it currently is, it doesn't really make sense that the Concrete Shot can freeze MM9MAG's insta-kill lavafalls while not being able to do the same to the not-as-deadly fire bars in MM1FIR.

95
W.I.P Forum / Re: [Community Project] MM8BDM Repainted (Music Started)
« on: October 22, 2016, 10:57:13 PM »
Please pardon the double-post, but I must sadly say that the current "8BDW2MUS" should be removed for breaking a rule, being a SiIva rip, since it's available on their channel and at least one of their albums.

The YouTube version is in the spoiler tab below.
(click to show/hide)

96
W.I.P Forum / Re: [Community Project] MM8BDM Repainted (Music Started)
« on: October 22, 2016, 03:51:47 PM »
Gummy, I love the new HORMUS.

97
I'm not sure if this was intentional, but does Hard Man look like a cement mixer to anyone else?

98
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: October 16, 2016, 05:47:01 AM »
The 9 bots weren't in the tournament and evil energy arcs because they were busy during those times. They were to be forcibly scrapped during the revolution arc, and they returned for revenge during their arc.

This is why they show up in the v5 OP as their first appearance.
Although I'm not a fan of that reasoning, I've since accepted it...

99
Events / Re: [EXPANSION] The Nightmare Before Christmas!
« on: October 16, 2016, 01:40:14 AM »
All right, I got a Christmas-themed skin ready: The Gutscracker!


Download

It also has a taunt.
I might make a Reindeer Centaur Man, or maybe a Grinch skin like the unfinished Grinch Flashman from 2013, but I'm not sure yet.
Don't worry about Reindeer Centaur Man, he already exists from a previous holiday expansion.

100
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: October 16, 2016, 12:05:56 AM »
(click to show/hide)

101
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: October 10, 2016, 03:55:20 AM »
I'm... kind of trying something...


That looks nice for the most part.

102
Anything Goes / Re: Geno's Art Place (ALL ROBOT MASTERS)
« on: October 09, 2016, 02:36:24 AM »
(click to show/hide)
(click to show/hide)

104
Skins & Bots etc / Re: Medal's campsite : The man the Devils fear
« on: October 07, 2016, 02:29:52 AM »
Sorry to bother you again, but the Blues pack also needs to be updated, as YD!Proto Man's slide sprite's code name changed. This should be rather simple to fix.

105
Projects & Creative / Re: Class based modification (v8d)
« on: October 07, 2016, 02:27:20 AM »
Apparently, you guys forgot to fix the "Protoman-Hair" skin for Proto Man's slide sprite change. He turns invisible when you slide with said skin. This should be simple to fix.

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