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Messages - Dark Phil

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91
This is the rough I idea I had for the icon:

92
I have a very rough idea for the icon and am not sure where to get the sprites for the FPS view. If I can get the template of the sprite I know the color scheme (assuming that what you are talking about is the buster image) and I will try to get you the Icon as soon as I can.

93
If anyone feels gutsy enough to try making these be my guest. I have continued to have no luck at all at even beginning to try to make these myself. Even if we end up with 5 different versions of the same weapon, we can then sort it out and figure which one is the best.

94
Quote from: "LlamaHombre"
Dark Man's weapon is called Plasma Field, according to the Ruby Spears cartoon.
ok. I will make that change. Do you know if Fake Man's weapon has a name?

95
Wouldn't this be cool!


And here are some hopeful images I'd also like to see:



96
My hope would be that if these ever do get made (crossing fingers) that they would be made available for people to do whatever with. (Hopefully into the actual game...even though that is very unlikely).

But I do have a general 2D image of what this should look like.

97
MM8BDM Discussion / Re: Screenshots
« on: August 25, 2011, 11:34:29 PM »
In the long run I imagine that this MM8BDM will contain all the Mega Man games and I figured that this could be a possibility for a very effective stage select. If I knew how to program games though, this would be a sweet project!

98
MM8BDM Discussion / Re: Screenshots
« on: August 25, 2011, 11:21:21 PM »
Korby is correct. The things that might seem out of place are the ones like King, Duo, and eventually DarkMan and Fake Man. There are only six masters from Mega Man and Bass. And 10 from Mega Man World 5 which got placed nicely on the outside of the main game frame. The only reason it is not symmetrical is because there are only 4 Mega Man Killers and eight sides to cover.

99
MM8BDM Discussion / Re: Screenshots
« on: August 25, 2011, 10:00:28 PM »
How about this for a Stage Select Screen (Note: I took a template from someone else and made improvements on it.)

I still need pictures of the star droids, Mega Man Killers, Dark Man and Fake Man!

100
Mega Man 1:
No enemies is the boss door area!

Robot Masters I'd like to see in future games (stolen from PC and Battle Network)!
Bowl Man
Number Man
Shark Man
King Man

101
I had tried to figure out the weapons tutorial but had no luck at all with it.
I realize that it was a rather lame expansion which is why I named it what I did. The only reason I put it in that category was because that seemed to be the most appropriate place at the time.

102
Mega Man 1-3:
Pause Menu like it is in 4 and beyond.

103
Mega Man 1:
Make Guts Man's weapon work like it does it Powered Up so you can use it whenever.

104
One thing I just thought of, a complete cycle of weaknesses in Mega Man 3 (5 and 3) and Mega Man 8 (4 and 4 with the possibility of a cycle of 7 but not 8).

105
The reason why I made this is I have quite a few and I am sure other people do to.
Mega Man 1:
*Boss select set up like all the others with faces and Time Man and Oil Man
*Rush!

Mega Man 2:
*Rush
*More than 1 way to destroy that one boss in the fortress

Mega Man 3:
*Either make rush jet like all the other rush jets or make the mega Man 3 rush jet the one that is in every game

Mega Man 5:
*I'd like a weapon after you defeat Dark Man

Mega Man 7:
*FC fixed any complaints I had with this!

Mega Man 8:
*FC fixed any complaints I had about this!

Mega Man 9:
*Fake Man weapon please after you beat him like they did in Mega Man 10 with Enkor, Punk and Ballade

*Mega Man 10:
*Why not a fourth bonus stage with Quint?

Mega Man 4,5,6,7&8:
*In Mega Man 9 they demoted the buster to single, no charge shots, keep it consistent

Mega Man 3,4,5,6,7&8:
*In Mega Man 9 they took away the slide, keep it consistent

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