>mfw last post in here was April 5th
that ain't right
Hey, folks, wanted to let everyone know that we're still hard at work over here! Figured a month and a half was a pretty good layoff time for us to show you some more substantial progress.

And this is what we've got: a declaration that
almost all of the skins are finished! These are the final sprites you'll be seeing in the game. We've come a long way from that dinky picture I posted when we first got started up, eh? Also check out that shiny DOS Reborn logo Gumballtoid made; stunning, right? Right.
Our skin credits are as follows:
Magnet Dood: Torch Man, Buoy Man
FTX: Volt Man, Petrol Man
IamaMedalHunter: Bit Man, Knife Man, Sonic Man, Dyna Man, Shark Man (also did running frames for Torch and Buoy)
I've done this many times, but I can't thank MedalHunter enough for his heavy lifting on the spriting department. Bringing him on board was probably the best decision I made with this expansion; without him, you wouldn't see about 75% of the spritework that's going into this.
And since I don't think we've posted these here yet, why don't we do a little meet and greet with our Robot Masters? These MM&B-style CD database entries were contrived by Gumballtoid as well! From left to right:
DSN-006: Bit ManDesigned to operate oil rigs at sea
in search of plentiful fuel sources.
"The ocean's wealth is ours for the taking!"
Good Point: Aims high
Bad Point: Greedy
Like: Big payoff
Dislike: Oil spills
DSN-005: Torch ManWith a versatile butane torch, he is
designed for welding and manufacturing.
"Can you compare to the finesse of my flames?"
Good Point: Charismatic
Bad Point: Pompous
Like: Barbecue
Dislike: Bad weather
DSN-004: Knife ManA special robot designed for
prevention of organized crime.
"You lookin' at me?!"
Good Point: Free spirit
Bad Point: Sharp tongue
Like: Card games
Dislike: Corruption
DSN-001: Sonic ManHe is a communications robot with
a knack for radio broadcasts.
"And we're on the air!"
Good Point: Articulate
Bad Point: Hasty
Like: Music
Dislike: Interruptions
DSN-003: Dyna ManSkilled at controlled demolition,
making him helpful to mining operations.
"Bombs aren't toys, darnit!"
Good Point: Safety first
Bad Point: Controlling
Like: Hard work
Dislike: Grenade Man
DSN-002: Volt ManA bulky power regulator that can
handle extremely high voltages.
"I'll rip you apart!!"
Good Point: Committed
Bad Point: Short fuse
Like: Clean energy
Dislike: Weak robots
DSN-007: Shark ManDesigned for ocean topography,
he moves with ease on the seafloor.
"Take it easy. I don't bite."
Good Point: Skilled tracker
Bad Point: Conniving
Like: Easy prey
Dislike: Tornadoes
DSN-008: Buoy ManHis aquatic affinity suggests he
was designed for maritime operation.
"Sink or swim--that is the question!"
Good Point: Friendly
Bad Point: Anxious
Like: Rubber duck
Dislike: Seagulls
DSN-009: Petrol ManRefines vast quantities of fuel found
at sea by Shark Man and Bit Man.
"He who controls oil controls all robots!"
Good Point: Huge capacity
Bad Point: Heavy
Like: Cooperation
Dislike: Leaky robots
Credit to Snake.Pixel for the mugshots, by the way! We just cleaned them up a bit to make them a little more suited for an 8-bit MM game.
In other news, work is progressing well on all fronts. Once we've got textures down for another map, finish up the last skin, and maybe get a few more weapons out of the way, we might have some more screenshots to show off...
Until then, we'll see you next time!