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Messages - Darkseed

Pages: 1 ... 11 12 [13] 14
181
Resources / Re: A gift to all the map makers.
« on: May 15, 2011, 02:22:00 AM »
THANK YOU ICE!!!!!! finally a straightforward answer!!!

182
Resources / Re: A gift to all the map makers.
« on: May 14, 2011, 09:54:22 PM »
ok i just got slade3 and i don't know how to edit the tilesets. its not for textures...

183
Resources / Re: A gift to all the map makers.
« on: May 14, 2011, 09:35:33 PM »
well if i knew how to but i will try...

184
Resources / Re: A gift to all the map makers.
« on: May 14, 2011, 09:23:23 PM »
i wish this were easier, like giving me a wad or something. but i'll try

185
Resources / Re: A gift to all the map makers.
« on: May 14, 2011, 08:29:22 PM »
............

186
Resources / Re: A gift to all the map makers.
« on: May 13, 2011, 11:37:59 PM »
dammit...how?

187
Resources / Re: A gift to all the map makers.
« on: May 13, 2011, 10:44:36 PM »
but theyre tilesets! the tutorial is for SEPERATED textures! the one copshowguy gave us is a huge picture with almost all the textures!

188
Resources / Re: A gift to all the map makers.
« on: May 13, 2011, 01:35:24 PM »
so is there another way i can put these tilesets on db2?

how did Korby do it?

189
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: May 13, 2011, 01:07:14 PM »
i think ill pass on those textures. copshowguy made them into tilesets and idk how i put that in slumPED...

190
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: May 13, 2011, 12:32:39 AM »
the link to forums is here:

viewtopic.php?f=29&t=1961&start=10

191
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: May 12, 2011, 10:45:29 PM »
can someone please help me with my question?

(click to show/hide)

192
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: May 11, 2011, 09:50:35 PM »
God im needy...

How do i add CopShowGuys' MM9 And MM10 Tilesets to Doombuilder 2?

or if some one can give me a wad with it so db2 can read it.

193
Resources / Re: A gift to all the map makers.
« on: May 11, 2011, 09:42:46 PM »
thanks...i guess...but i looked at mm8bdmv1d.pk3 and i could not find anything usefull...sorry,im kinda new at this map-making thing :

194
Resources / Re: A gift to all the map makers.
« on: May 11, 2011, 02:07:31 AM »
Texture wad what? explain BETTER how to add this to doombuilder! and exactly how to download it Please?!

195
W.I.P Forum / Re: Roboenza Map Pack RELEASED!
« on: May 11, 2011, 12:10:51 AM »
The errors are mostly Skybox related.

in some of the maps you add F_SKy1 to the ceiling and floor. but with the walls you forgot to set them to line horizon, so the walls arent messed up.

There is also an error MMROBO2 (the crusher) where in the Buildings part, everytime i go up the floor seems to come up with the sidedefs but the floors stay there (i hope u know what i mean).

and in Treasure trove Cove, there really isn't a lot to do in it, besides the underwater part.

And a suggestion: In Rusty Bucket Bay, Add Deepwater in the dummy sector to make it feel llike your really in oil (you can make it brown underwater too).

I do not mean to offend, if you want i would be happy to fix the skybox problems with some of the maps, if you wanna'.

these are really nice maps, MAKE MOAR :D!

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