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Messages - Chugger11

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46
General Gaming Discussion / Re: Super Smash Brothers Brawl
« on: May 21, 2011, 01:09:15 AM »
Quote from: "Alucard"
Quote from: "Ivory"
If by skill you mean, stay out of first place until the last minute as skill, then yeah, really skillful.

Ivory, I have a game that has many similarities to Malleo Kart, and I'm pretty skilled at it...For the same reasons Chugger said:

Quote from: "Chugger11"
turning at the right time, drifting, taking shortcuts. I win by staying in first the whole time. No problem

Just saying that while some people DO stay out of first until the last minute, there's a few of us (like me and Chugger) who can stay in first the whole time. However, if you're far ahead, you're doomed to infinite blue shells hitting you.
I hate those blue shells when you're in first... so stupid.... But ther're great when you're in last!
(thanks for sticking up for me Alucard)

47
General Gaming Discussion / Re: Super Smash Brothers Brawl
« on: May 19, 2011, 09:00:26 PM »
Quote from: "Ivory"
If by skill you mean, stay out of first place until the last minute as skill, then yeah, really skillful.
no like turnung at the right time, dirfting, taking shortcuts. I win by staying in first the whole time. No problem

48
General Gaming Discussion / Re: Super Smash Brothers Brawl
« on: May 19, 2011, 08:55:56 PM »
Quote from: "Messatsu"
I'm one of those people who doesn't really like Brawl in it's default incarnation.  I played it a ton with my brother and some friends and noticed that the game has big ol case of Mario Kart Syndrome.  The problem here is that MK is known for helping people behind whereas Brawl is closer to a fighting game.  I believe this is an intentional design philosophy at Nintendo in that 'everyone can play', but when you really nerf the skill in a game then I believe that game really isn't worth playing.  (Seriously, I HATED MK GC and Wii since winning was almost random)  The most obvious example is the Final Smash Ball.  It will gravitate towards the player that's losing generally, but that's not enough.  It also takes them fewer hits to obtain it, and if another person gets it, they lose it in fewer hits.  Now, this wouldn't be an issue if FS's were balanced, but they clearly aren't.  If I'm Samus and fighting Sonic, I'm basically screwed when one appears.  Sonic can easily dodge Samus's FS and am left open to a smash attack afterwards.  Sonic on the other hand gets nearly a free KO and has no penalty for it's use, can use it anywhere instead of having to line up a shot.  Now all this could be easily remedied by removing the smash ball from the items (wtf tho right?) but then that leads into the other problem.  I've literally seen cases where attacks pass directly through players or moves hit well beyond their intended strike zone.  Although I don't have the code to back it up, I swear the game will actually favor a player (usually whomever is losing) by giving them subtle advantages such as a bigger attack zone, better items dropping at their feet etc.  You can tell me I'm just imagining things but replays have confirmed some of these oddities.  

In either case, I'll stick to Brawl+ or Brawl-.  I feel those at least attempt to fix some of the issues in the core game (primarily character balance, yikes it's bad), but being hacks aren't perfect.
how can you hate mario kart! It being unperdictable is half the fun!! You also need skill to play mario kart.

49
General Gaming Discussion / Re: Super Smash Brothers Brawl
« on: May 19, 2011, 08:54:10 PM »
Quote from: "Korby"
Fan made patch for the game.
oh yeah....

50
Skins & Bots etc / Re: My WIP skins (RELEASED: CARGOU-Q)
« on: May 17, 2011, 08:06:29 PM »
Quote from: "Magnet Dood"
Yes, YD, I would love to have some help. I'm a tad busy with some other skins, so yeah.
What other skins?

51
General Gaming Discussion / Re: Super Smash Brothers Brawl
« on: May 17, 2011, 08:03:31 PM »
Quote from: "Blueiscooltoo"
Quote from: "Messatsu"
I'm one of those people who doesn't really like Brawl in it's default incarnation.  I played it a ton with my brother and some friends and noticed that the game has big ol case of Mario Kart Syndrome.  The problem here is that MK is known for helping people behind whereas Brawl is closer to a fighting game.  I believe this is an intentional design philosophy at Nintendo in that 'everyone can play', but when you really nerf the skill in a game then I believe that game really isn't worth playing.  (Seriously, I HATED MK GC and Wii since winning was almost random)  The most obvious example is the Final Smash Ball.  It will gravitate towards the player that's losing generally, but that's not enough.  It also takes them fewer hits to obtain it, and if another person gets it, they lose it in fewer hits.  Now, this wouldn't be an issue if FS's were balanced, but they clearly aren't.  If I'm Samus and fighting Sonic, I'm basically screwed when one appears.  Sonic can easily dodge Samus's FS and am left open to a smash attack afterwards.  Sonic on the other hand gets nearly a free KO and has no penalty for it's use, can use it anywhere instead of having to line up a shot.  Now all this could be easily remedied by removing the smash ball from the items (wtf tho right?) but then that leads into the other problem.  I've literally seen cases where attacks pass directly through players or moves hit well beyond their intended strike zone.  Although I don't have the code to back it up, I swear the game will actually favor a player (usually whomever is losing) by giving them subtle advantages such as a bigger attack zone, better items dropping at their feet etc.  You can tell me I'm just imagining things but replays have confirmed some of these oddities.  

In either case, I'll stick to Brawl+ or Brawl-.  I feel those at least attempt to fix some of the issues in the core game (primarily character balance, yikes it's bad), but being hacks aren't perfect.

You can turn off items... and make the game less like mario kart. Brawl- is a parody of Brawl+ and Brawl+ is weird in my opinion. (Heck, a lot of characters were broken in Brawl+ when I started playing it.) And hitboxes don't change in size, ever.
Whats Brawl+ again... my mind is blank

52
General Gaming Discussion / Re: Favorite Console?
« on: May 17, 2011, 07:59:21 PM »
Quote from: "brotoad"
magnavox oddysey

game boy colour for sure!

I have like six of those!!! There are pretty good...

53
General Gaming Discussion / Re: Super Smash Brothers Brawl
« on: May 16, 2011, 10:29:28 PM »
Quote from: "Messatsu"
I'm one of those people who doesn't really like Brawl in it's default incarnation.  I played it a ton with my brother and some friends and noticed that the game has big ol case of Mario Kart Syndrome.  The problem here is that MK is known for helping people behind whereas Brawl is closer to a fighting game.  I believe this is an intentional design philosophy at Nintendo in that 'everyone can play', but when you really nerf the skill in a game then I believe that game really isn't worth playing.  (Seriously, I HATED MK GC and Wii since winning was almost random)  The most obvious example is the Final Smash Ball.  It will gravitate towards the player that's losing generally, but that's not enough.  It also takes them fewer hits to obtain it, and if another person gets it, they lose it in fewer hits.  Now, this wouldn't be an issue if FS's were balanced, but they clearly aren't.  If I'm Samus and fighting Sonic, I'm basically screwed when one appears.  Sonic can easily dodge Samus's FS and am left open to a smash attack afterwards.  Sonic on the other hand gets nearly a free KO and has no penalty for it's use, can use it anywhere instead of having to line up a shot.  Now all this could be easily remedied by removing the smash ball from the items (wtf tho right?) but then that leads into the other problem.  I've literally seen cases where attacks pass directly through players or moves hit well beyond their intended strike zone.  Although I don't have the code to back it up, I swear the game will actually favor a player (usually whomever is losing) by giving them subtle advantages such as a bigger attack zone, better items dropping at their feet etc.  You can tell me I'm just imagining things but replays have confirmed some of these oddities.  

In either case, I'll stick to Brawl+ or Brawl-.  I feel those at least attempt to fix some of the issues in the core game (primarily character balance, yikes it's bad), but being hacks aren't perfect.
meh, maybe... it does put a challenge in front of you though. Like I said before, Sonic is cheap. With the whole game favoring the loser... It kinda makes sense. If your getting your butt kicked, you need to get the better weapons and better attacks. That's what I think.

54
General Gaming Discussion / Re: Super Smash Brothers Brawl
« on: May 15, 2011, 04:19:10 PM »
Quote from: "Kapus"



Best thing ever.


Even if the top is messed up a bit.
Sweet... It kinda looks like a boo...

55
General Gaming Discussion / Re: Most awesome boss in any videogame?
« on: May 14, 2011, 03:00:09 PM »
Hmmm... Favorite Boss... I'd have to say... Boy this is tuff... Thinking... Almost there... Ganon from Wind Waker. I think that game is sooooooo awesome. I beat it many times.

56
General Gaming Discussion / Re: Favorite Console?
« on: May 14, 2011, 02:50:31 PM »
I really like all of the nintendo systems, plus the playstation systems...
64... good times...

57
General Gaming Discussion / Re: Super Smash Brothers Brawl
« on: May 14, 2011, 02:43:30 PM »
Quote from: "Sean Nelson"
I don't own it, but Sonic is great for his Final Smash.
Also, Wolf certainly has the best taunt.
Who would play as Fox when they could play as Wolf?
1. Sonic is kinda cheap... with his final smash
2. Fox and Wolf are diffrent. Sure Wolf's taunts are cooler, but I still think Fox is good.
3. I dont like Wolf that much because his like dash-thingy move goes like up... its strange

58
Skins & Bots etc / Re: My WIP skins (RELEASED: CARGOU-Q)
« on: May 14, 2011, 02:35:38 PM »
I think it looks good... considering your old computer!!!!!  (nothing mean intended)

59
Skins & Bots etc / Re: List of Skins
« on: May 12, 2011, 12:18:33 AM »
Quote from: "Kackebango"
Quote from: "Chugger11"
I think trucker Joe is preety awesome
so is apache joe

Why thank you!
You are welcome!

60
General Gaming Discussion / Re: Super Smash Brothers Brawl
« on: May 11, 2011, 08:26:35 PM »
Whats with people not having story mode done? I finished it centuries ago!

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