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« on: April 28, 2011, 02:40:56 PM »
So what kind of things do I need?
Let's see:
Skins
Maps
Weapons
And classes if i want to combo it with that one.
Seems fun but hard to do but still I want to try out in my free time.
I've actually found turorials for skins and maps and I was all exicted when I realised that it creates one file per skin/map.
So how I get everything into one pack?
And before I even start.. I'm planning to do a Megaman Legends mod with charecters like Megaman, Roll Data, Bon, the servbots... with Megaman's weapons, and city/ruins maps. Anyone alredy doing this?
If so I shouldn't even bother, it was just an idea (you know like that minecraft mod, that's awesome)
Here are some of my ideas:
Apple market map: Full of corridors and occasional warp teleporters in the stores, also the weapons will be standing in the store's windows.
Mother Area map: fileld with floating islands (you drop adn you are dead) to go to the next island there is a teleporter at the edge of each island.
Glyde airship force: Pretty much like the motehr area but with planes instead of islands, the middle one "king Glydon" being the biggest and having rooms inside. Also the king Glydon will fire a death beam occasionally.
Gesellschaft map: GREEN EVERYWHERE; complex ship, some windows outside which have ladders to access higher levels. Proably will feature places from "the misadventures of Tron bonne"
Main gate map: Complex labyrinth fileld with corridors and occasional traps. There are three big circular rooms.
Now about weapons and items:
Hunter Seeker: Fires two sattelites which fire lasers. The sattelites will disappear after a short period of time.
Hyper Shell: Forces the player to stand still while firing, upon impact it explodes into a ball of fire.
Active buster: rapid-fire homing missles, uses a lot of energy
Shining laser: Constant stream of laser with short range as long as the button is pressed.
Crusher: Throws a bomb which explodes on impact creating a temporary field of lightning which forces nearby opponents (and user) to be dragged to it until it fades, can only fire 4 with max weapon energy.
Data call: when activated, Data appears in front of you healing everyone near him.
Gorbeshu Shield: replaces normal buster, as long as the user is still it draws a sheild in front of him which protects against fire (except explosions)
lifter: replaces buster, stuns a nearby opponet sending him flying (think gravity hold but only with the player in front of you)
Jetskates: think waveman's bikes.
Buster upgrade: randomly increases one stat of the buster: attack, rapid fire, travel speed.
So what you guys think?
Also if I ever start doing this I would love some help as well.