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« on: May 13, 2011, 08:34:34 PM »
Here a Feedback:
Skullman: Sorry to interrupt with his Temp Double Power, etc., but his Invincibility is really Short.
Dustman: Perhaps Dustman gave this Mode new Drops, Dust, the Class was made for those, who like running around and refraining of camping. well Class i guess.
Pharaohman: I Dislike his Altfire, because it's not his normal Attack. This is just another Windman/Gyro Altfire with the Disadvantage you can fly Up or Down, but with the Advantage you can fly without an end.
Toadman: Difficuilt. i wouldn't call him that good, but it's not funny to fight against more than 6 Persons, with Toadman in the Enemies Team.
Diveman: I really like this Class, but only because he got the ultimate Altfire. This is the most Poweful Weapon for Campfire i guess.
Drillman: His Altfire is... a bit Strong. normal Fire is ok.
Brightman: Ah... His little Bright Grenade is... a bit Low Range'd i think. i got to aim up pretty much to reach Enemies in high Places.
@Nu
All Classes you were complaining about have an Energy Bar.
@V5B
It is Shadowman, i am complaining about. His Altfire is okay, but the normal Fire shows me: "Hey, this isn't Shadowman, as good as nothing is like it should be, only his Slide is right." He is shooting Big Ninja Stars Up, Down and in the Middle. This would also have a Spread Rune Effect in MM8BDM. It's okay if this would be too good, but Shadowman isn't really himself...