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Messages - Proto Man

Pages: 1 ... 4 5 [6] 7 8 ... 53
76
Sean it's your pick

77
I have the same problem. I blame Doctah Wahwhee's take over of Skulltag!
And hes in a conspiracy with Crapcom....

78
For some reason i can't download Rockman 5 Dood in Gate music pack.

79
Anything Goes / Re: [Etc.] Those v1 Days
« on: April 18, 2012, 12:38:42 PM »
Well xCxFx, I salute you for making a tribute to the good ol' days. I wish something as golden as those times could've lasted.  But remember: "Nothing gold can stay."

80
The WWW board / Re: Random Videos
« on: April 18, 2012, 12:25:54 PM »


Just in case you don't notice:

This medley is an FL Cover, i believe.

It includes: Enker GB theme, Punk GB theme, Quint theme, Ballade GB theme, Terra theme.  In that order.

81
Quote from: "Human Destroyer"
Alright, Travis and LAD have been kicked off as team captains so we can get this draft over with already.

The draft order (done via RNG):

Me
Sean
Lobs
OJ
OJ
Lobs
Sean
Me
Me
Sean
Lobs
OJ

My first pick shall be Korby. Joy. Sean's pick.

(Also if ya coud delete that poll Korby that would be great thanks)
Now why is Travis picking?

82
MM8BDM Discussion / Re: MM8bdm Player Profiles
« on: April 16, 2012, 09:10:44 PM »
IGN: ProtoMan
Fav. game mode: DM (With whatever mod) and Duel
Fav. Weapon: ProtoBuster, Silver Tomahawk, Yamato Sear, and all boomerang weps.
Perfered Skin: ProtoMan, BreakMan, Shadowed ProtoMan (When M712 is finished)
Favorite Class: Varies (YD or KY), ProtoMan Class (When its done) (CSCC)
Greatest Rival: I have many rivals, but my greatest...hmm..
Best Friend(s): Hmmmmm.....Sean Nelson, Fyone, Gumballtoid, Travis, HD, Swiss and Trent are cool too, oh and Incubus and M712.  My other friends left the community.
Reputation: To some people think i'm pretty cool, To some people think i'm annoying, and some people flat out hate my guts.
Anything Else?: Been around here since V1A, former member of Unfaded, made a couple music packs, and I love music packs, and video game soundtracks.

83
Captain or Player?: Player
IGN: chProtocmMan
Skype: YES!
Any other way of contact: email or CS PM
Time Zone: EST
Available Times:  Saturday, most of the day.  Mon-Fri. between 3:55 and 5:30, then the rest of the night after dinner (at 6)

I join Team: Sean Nelson

84
Mega Man Discussion / Re: Megaman Sprite Comic
« on: April 07, 2012, 06:41:12 PM »
ProtoMan is fat, Whyyyyyyyy?

85
Skins & Bots etc / Re: Smash's Skins and Misc. (Power Protoman)
« on: April 04, 2012, 08:15:20 PM »
I would love that, thx Smash.

86
Skins & Bots etc / Re: Smash's Skins and Misc. (Power Protoman)
« on: April 04, 2012, 12:36:01 AM »
The Extra Songs music pack needs a mediafire or sendspace link or something.  Because original link is megaupload.

87
Ok, thank you M712, i'm just waiting for it to be approved.

88
Quote from: "Protoman01"
Quote from: "Protoman01"
M712 will help me make my class if it is approved:

Name: chProto/cmMancn0cv1
Armor: 1.3x (Weakness: None)
Jump: High
Speed: Normal
1st Weapon: chProtocmBuster - Is like Proto Upgrade , except you can charge it but it requires you to stand still while charging and a fully charged shot is like MM7 Bass' charge shot except the inside color is blue and not purple
1st Weapon Alt.  chProtocmDash- Holds ProtoShield in front and dashes, does big damage, requires ammo bar fillup, ammo bar fills up over time.
2nd Weapon: chProtocmBuster2-  Like KY Classes BreakMan buster.

1st Weapon Alt:  chArccmShot- Just like MM7 ProtoMan fight, makes an arc of 5 shots vertically

Weapon 1 Dmg Type: No element
Weapon 1 Alt Dmg Typer: No element
Damage info:
1st Weapon:  $_playerkilled was decimated by $_playerkilledby's chProto cmBuster
1st Weapon Alt:  $_playerkilled was Arc'd by $_playerkilledby's chProto cmArc
Weapon Dropped: ProtoShield (MM7)- turns copywep class my classes colors, and is able to hold the shield in front of the player, can only take a certain smount of damage before running out of ammo.

Skin: ProtoMan (with color alterations)

Removed 2nd wep and dash.
Made 2nd wep's alt 1st wep's alt.
Added damage info (forgot about that)
BTW there was never any copyweps.

89
Quote from: "xColdxFusionx"
Oh boy, stamping!

fortegigasgospel/Boulder Man: [APPROVED].
Communist Mage: [APPROVED]. This class is amazing.
darkmath: ...Err... I'm going to skip this one for now. It's certainly more balanced than the others, but it doesn't really have anything that makes  me want to play it.
Manibogi: ...I still need to brainstorm ideas with him.
Fyone: Still need to come up with ideas on what to change. There's nothing really unique or interesting here.
MegaLAD: Bomb Mode [APPROVED]. Leaving Jet Mode alone for now because it just feels too generic.
Knuxman: Feels slightly generic, but not bad. [APPROVED]
Fizzyman: The concept is interesting, and I'd love to see it in action. [APPROVED].
Rozark: [APPROVED].
MrJak532: Not a bad class, but not sure about the stats. I'll have to talk about it with Jak.
Human Destroyer: You posted the wrong version, but the new one has been [APPROVED].
Protoman01: Not sure if the second weapon is really necessary; perhaps Break Buster and Arc Shot could be implemented as part of the main charge?
Daveris: I'll have to discuss the Refrain mechanic with Daveris, but other than that seems fine. Not stamping it quite yet.

Hmmmm.  Maybe. I'll consult with M712 and see how we could do that, maybe make the arc shot the alt?  And remove the dash and reg.buster and alter the main buster to act like protobuster?  Would that be suffice?

90
Quote from: "Michael712"
Quote from: "Protoman01"
Weapon Dropped: ProtoShield (MM7)- turns copywep class my classes colors, and is able to hold the shield in front of the player, can only take a certain smount of damage before running out of ammo.
The taking a certain amount of damage thing might be hard. I could do it after a certain amount of hits though.
Ok M712.  You can do that.

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