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Projects & Creative / Re: [Expansion] Cutstuff Community Classes (v3d-h1)
« on: March 25, 2012, 08:56:07 PM »Quote from: "Protoman01"
M712 will help me make my class if it is approved:
Name: chProto/cmMancn0cv1
Armor: 1.3x (Weakness: None)
Jump: High
Speed: Normal
1st Weapon: chProtocmBuster - Is like Proto Upgrade , except you can charge it but it requires you to stand still while charging and a fully charged shot is like MM7 Bass' charge shot except the inside color is blue and not purple1st Weapon Alt. chProtocmDash- Holds ProtoShield in front and dashes, does big damage, requires ammo bar fillup, ammo bar fills up over time.
2nd Weapon: chProtocmBuster2- Like KY Classes BreakMan buster.
1st Weapon Alt: chArccmShot- Just like MM7 ProtoMan fight, makes an arc of 5 shots vertically
Weapon 1 Dmg Type: No element
Weapon 1 Alt Dmg Typer: No element
Damage info:
1st Weapon: $_playerkilled was decimated by $_playerkilledby's chProto cmBuster
1st Weapon Alt: $_playerkilled was Arc'd by $_playerkilledby's chProto cmArc
Weapon Dropped: ProtoShield (MM7)- turns copywep class my classes colors, and is able to hold the shield in front of the player, can only take a certain smount of damage before running out of ammo.
Skin: ProtoMan (with color alterations)
Removed 2nd wep and dash.
Made 2nd wep's alt 1st wep's alt.
BTW there was never any copyweps.



