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Messages - Cheminometry

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16
So this generation the big sub-culture buzzwords that get thrown around are "hardcore" and "casual". The problem with these, like many buzzwords that are used outside of their denotative form, they mean different things to different people. So, what do they mean to you?

To me, games aren't either hardcore or casual but can be approached in either  a casual or hardcore way, and will be accepted amongts a group based on their accessibility to them. (With some exceptions where one style of play is so vastly dominant it's completely one-sided) Hardcore games are those that offer a significant challenge in some way, whether it be in the form of 100% completion or just getting through the game. Casual is a game's ability to not require a huge investment to enjoy it. Here's a game I think illustrates my point: Donkey Kong Country.

Donkey Kong Country is probably all my dad's girlfriend ever played (that and Frogger's Adventure on the GBA) and she would play that thing to death. She went after all the pictures and animal tokens, KONG letters and coins, etc. This is a hardcore approach to the game.

Me? I'm not that into it. It's fun, but I'm content just going through the levels and seeing the ending. I'll go for KONG letters if they're easy because of the extra lives, but other than that I'm not conerned with the collectibles in the game. This, imo, is a casual approach to it. The opposite holds true for Pokemon. I have a friend who will only play Pokemon up to the last boss, while I'll go into it and do everything there is to do almost. (I say almost, because things like the B/W surveys are too tedious for me.)

Now, there are exceptions. Animal Crossing offers almost no challenge, and it is a largely casual experience imo. However, Fire Emblem is a vastly hardcore game, thanks to it's difficulty, permanent death, and limited experience points to be distributed. To see the end of Fire Emblem, you HAVE to approach it hardcore.

What are your opinions on hardcore and casual games/gamers?

17
Mega Man Discussion / Re: Mega Man 11
« on: May 16, 2011, 01:34:53 PM »
I agree Wily shouldn't be the main villain, but he should be involved in some way. It's Doctor Wily, and in most cases it would be out of character for him to not take a side on the conflict if he thinks he can get something out of it. As long as it doesn't turn him into a joke like Eggman from Sonic. (Hey, remember that game where Robotnik had a master plan that involved a doomsday robot/monster, but at the last second it got out of control and usurped Robotnik's role as main antagonist? Which one was that again?)

I'd also like more original stage design. We have multiple characters standard now, howabout utilizing their abilities to make unique stage challenges?

One more thing, bring back collect-a-thoning. X has RPG elemetns, but Classic had lots of stuff to collect: BEAT letters, Rush Adapters, one-time screws, CDs, etc. I want incentive to scour every inch of the stages and have a really meaty game. Maybe you can find even more upgrades for Rush ie. an adapter that makes the Rush Jet function like it did in 3 (unlimited free movement).

18
General Gaming Discussion / Re: Most awesome boss in any videogame?
« on: May 15, 2011, 11:15:31 AM »
Gruntilda from Banjo-Kazooie.

It was amazing. First of all, Grant Kirkhope is a musical genious. The theme for the fight is 50% of why it's awesome. http://www.youtube.com/watch?v=AhYtjpjOHTc

Second, it's sturcutred perfectly! You start off with Gruntilda charging you with her broom, after it's destroyed she uses magic, etc. She doesn't change forms at all but her pattern evolves through the fight. You also end up using pretty much all your available powers during the fight, whic feels cool. Bottles and the Jinjos even help out, hearing the sound effects of a free Jinjo being released and charging Gruntilda's shield while dodging fireballs is a terriffic feeling. And the finale of the fight is both awesome and hilarious.

Gruntilda from Banjo Kazooie, best boss fight ever.

19
Anything Goes / Guilty pleasures?
« on: May 14, 2011, 12:10:42 PM »
So, what are some of your guilty pleasures. Things you enjoy you don't necessarily care to tell most people you enjoy.

My guilty pleasures are:

-The Village People, I love their songs. Macho Man, YMCA, In The Navy, it's just so corny and fun.
-The new My Little Pony cartoon. But if anyone gives me flack I'll point out some of the writers used t work on the Powerpuff Girls.
-Another song "Total Eclipse of the Heart". Tuuuurn arooound, briiiight eeeyes! :P

20
General Gaming Discussion / Re: MOTHER's Day
« on: May 13, 2011, 04:03:47 PM »
I gave all of them a chance, never beat any of em. I was going to learn Japanese to play them (I have a guilty concious with ROMS) but now my girlfriend is Korean and it's more important to me to learn Korean than Japanese.

ANYWAY, Earthbound and EB0 were alright, but I LOVED Mother 3. Got all the way up to the super trumper guy in New Pork City before I couldn't go any further. Man I need to play that game again. It has so much charm and fun, and atmosphere (Going back to Tane Tane village after it had been abandoned, wow.) So yeah, hopefully we'll get mother 3 eventually. I mean, The West got Dragon Quest 6 for the first time since the SNES days, it's possible my kids will look forward to the release of the tarDS release of Mother 3 in the year 2020, eh?

21
Mega Man Discussion / Re: Mega Man 11
« on: May 13, 2011, 03:58:43 PM »
I want hi-res hand drawn sprites. Enough with the 8-bit. Eight out of the ten games are in 8-bit color and it's too repetetive for me. Imagine Mega Man looking like this: http://www.youtube.com/watch?v=KAZtYc-po3U

I also want multiple characters that play differently, like Mega Man and Bass, then capitalize on this by putting in extras (CDs, powe-up chips, one-time screws, etc.) In places only certain characters can reach/ Branch levels off based on abilities, etc.

Recognize the continuity. I'm not asking for the cataclysm or anything, but some sort of reference to Cossack, Duo, Evil Energy, Roboenza, Zero, X, tie the series together. This isn't necessarry, but I think it would be cool.

22
Mega Man Discussion / Re: Why does everyone hate MM5?
« on: May 12, 2011, 09:48:22 AM »
Was RnF2 the one with Quint? Yeah, saw that in action on youtube, looked terrible.

23
Well, second time, me and some friends experimented with a starter set years ago but didn't do too much with it. I recently found a newly opened comic shop close to home that was starting a D&D group, so I joined because the only cost was my own set of dice and a pencil.

And wow, this bull is crazy. We start off as a group of adventurers in a town where everything is locked except a tavern. Instead of talking, this one girl randomly hits a villager and gets us into this epic barfight that nearly kills everyone. (The Dungeon Master, the guy who runs the game, had to make up a deus ex machina in the form of a law official to save our butts) Then it turns out they're being attacked by raiders and we decide to help and check out a nearby cavern. We spend so much freaking time deciding HOW to go into the cavern we don't actually find anything in there for at least an hour. By the time we got there it was late, everyone was tired and at eachother's throats and people were trying to make friends with skeletons and threatening not to give healing prayers to teammates.

We eventually killed the monsters, whether or not they were the raiders we don't know, I'm under the impression that next week we'll just tell the townspeople they were anyway. So all in all it was very crazy and fun. There were maybe 8-9 of us as well, but next week there's going to be another DM so the group will be splitting up to make things more manageable.

So, anyone else play D&D or another tabletop RPG and want to share an experience?

24
Mega Man Discussion / Re: Why does everyone hate MM5?
« on: May 11, 2011, 08:18:05 PM »
In my opinion? 7 is the "worst" but that's like saying there's a worst Mario or Zelda (Certain unmentionable games not withstanding). It's not bad, it just doesn't do as well as the rest of the series.

As for why I don't like 7? To be honest, I think a lot of it is bias against the Wily Capsule. I have literally only beaten the game once since the year I got the Aniversarry Collection. That and I think they made Mega Man a little too big, which hindered level design imo. Megaman and Bass got it right, even though his buster shots were so tiny.

25
Mega Man Discussion / Re: The Classic Megaman Series in TV :D
« on: May 11, 2011, 08:12:06 PM »
It was fun. The art has it's own narm charm, and manages to work for the show. Dr. Wily's voice actor is SUPERB though.

26
Mega Man Discussion / Re: Why does everyone hate MM5?
« on: May 11, 2011, 08:09:23 PM »
I don't know, I really do like Mega Man 5. The only realy garbage weapon is the Power Stone, which is at least wieldable enough to work against the RM it's strong against. *AHEMmovingweheelAHEM* The music is nice too, I don't see the hate. The entire classic series is fun and the worst of it is at least adequate, imo.

27
So, the Archie Comic's Mega Man monthly series is finally on shelves. I picked it up and what's it like, you may be asking? Very good actually. The art is superb, and the story right now is following MegaMan 1. (The comic even opens up to Mega Man visiting Wily's castle and fighting the Rock Monster before flashing back to what lead up to Wily's betrayal.

There's a very good atmosphere to the title, and even though I've known these characters for years the writer did such a good job I honestly felt like I was being introduced to them for the first time. Light is a peace-loving scientist who wants to to good, and is ashamed that he had to make fighting robots for the military (The Sniper Joe is mentioned) to achieve the notoriety and respect he needed to make the Robot Masters. Wily has enough of a personality that he's a believable friend and partner to Light but we can see how he would have easily been driven to evil.

Like Mega Man X, there's a strong theme of "peace" and fighting for the weak. Seeing Rock decide to take on the robot masters even though neither he nor the army nor any other robot in the world was currently strong enough to fight them was just so incredibly charming, and then we were treated to an almost 60 Million Dollar Man-esque sequence where Light upgrades Rock into Mega Man. The title ends not back in Wily's castle where it started, but with the introduction of Mega Man in the flash back.

All together, it's an excellent comic and I myself don't want to miss an issue. The current storyline is said to last 4 issues, which gives me hope that they won't spend forever going over game material and hopefully we can soon get some original stories. Though, let's just hope it doesn't ever delve into soap opera like the Sonic comics tend to do now and then. :D

28
I have to say, they really did strike a golden formula with Battle Network (and dumbed it down for some silly reason in Star Force), I just got tired of it back when it was new because I just kept seeing Battle Network everywhere and the Classic and X series weren't getting any love. But in retrospect, it's a great series that manages to pull off real-time grid-based strategy combat, which is awesome.

29
Anything Goes / Re: Make a fake Chuck Norris fact.
« on: May 03, 2011, 03:01:41 PM »
The Vin Diesel Fact Generator preceeded the Chuck Norris Fact Generator, the latte ronly became more popular thanks ot Conan o Brien Chuck Norris Lever.

What people don't know is that Vin Diesel is Chuck Norris in disguise.

30
General Gaming Discussion / Roguelikes, also hey I'm new here.
« on: May 03, 2011, 02:53:29 PM »
Random introduction to get it out of the way, I'm a newbie here. Learned about the forums from my cousin who will know who he is when he reads this. Interesting place. Can't get on 8BDM yet because I'm visiting family and don't have a decent mouse, but I hope to get it soon and see you all there! :)

Anyways, Roguelikes. Who here likes them, plays them, hates them? In my recent quest for freeware I was reintroduced to the genre, and am currently hooked on Steamband, Dungeon Crawl, Pokemon Mystery Dungeon and Izuna 2. I tried ADOM which I hear is a major one, but withing 5 minutes of playing it I already knew I didn't like it. Which ones do you all play? Have you ever completed one? I haven't.

Anyways, if you're unsure of what a roguelike game is, (pretty late to this, ha.) It's a turn-based action/sometimes RPG famous for it's plethora of randomly generated maps, and with an emphasis on hack-n'-slashing through dungeons. The name comes from the game Rogue, and a flash based version can be played here: http://www.freewebs.com/drussell/Rogue.htm

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