Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Hunter_orion

Pages: 1 [2] 3 4 ... 10
16
MM8BDM Discussion / Re: MM8BDM: Mega Man 8 Expansion Public Thread
« on: April 24, 2012, 08:20:45 PM »
All who saw that response coming, say "aye"

Aye...

17
Projects & Creative / Re: Class based modification (6C)
« on: April 23, 2012, 12:23:56 PM »
I've noticed that about Dark Man 2 as well. I think it's more so of the fact that there's just not enough pillars circling him for you to use it properly. Junk shield can hit just fine, you just need to accommodate for the distance you need to be for the attack to work properly. But with Dark Man, you have to plan ahead to where one of the pillars is coming around before you decide to bum rush someone.

18
Projects & Creative / Re: Class based modification (6C)
« on: April 21, 2012, 01:29:35 AM »
So? I can guarantee you that if Bubble Man worked in those stages, people would be doing that with him, which is probably exactly why they didn't make that possible.

Quote from: "Knux"
I'd MUCH rather see her floating around in her trident. It would stay true to the games.

Hasn't this mod proven enough times that it doesn't always follow the games?

19
Projects & Creative / Re: Class based modification (6C)
« on: April 20, 2012, 08:14:12 PM »
Quote from: "Beed28"
You can clearly see her... well, you know, her nudity.
Way to subtly beat around the bush there.

Back on topic, Splash Woman slithering would just look plain silly. I agree more along the lines of what Tengu said. She should have a pair of land legs. It wouldn't be hard pressed to make up, since she is a robot, and we've seen robot masters with a transformation ability before.

20
Projects & Creative / Re: Class based modification (6C)
« on: April 20, 2012, 02:42:31 AM »
Speak for yourself. I always thought that Tengu Man was a rather cool concept. Sword Man too, for that matter.

21
Projects & Creative / Re: Class based modification (6C)
« on: April 19, 2012, 04:46:34 PM »
That could be an good one, but would she be able to aim it while on land? Obviously, the logic is good, if she needs to stay on the trident for mobility, then she really can't afford to aim it without hopping off.

My question lies with her alt: she has the option of either stabbing someone, or summoning her fish, but the latter of the two would be highly unlikely (unless somebody wants to argue that they're robotic flying fish and don't need water)  On that thought, what will her alt be?

22
Projects & Creative / Re: Class based modification (6C)
« on: April 19, 2012, 12:35:07 PM »
While that would be a good concept for her, she shouldn't be just plain pitiful on land. Water is hard to come by in most stages, so making her dependent on it would just make her there for a free pick off to someone.

23
Projects & Creative / Re: Class based modification (6C)
« on: April 18, 2012, 06:28:15 PM »
Quote
Roll- I'm finding this Roll class being more of a Troll class If you know what I mean. the broom stick pushes away everything with can make it frustrating to hit roll properly. I think it's a good thing though (I think...).
Dude, the idea behind Roll being in Powered Up is a freakin' troll!! Every robot master and Mega Man and Proto Man use a set of weapons to defeat Wily. All she needs is a BROOM!!  What doesn't scream troll about that??

Quote from: "Zerokk"
Wood's taunt needs to be "Prepare for wood! And make it good."

I lol'd so hard at this. It should be done...  :mrgreen:

24
MM8BDM Discussion / Re: MM8BDM: Mega Man 8 Expansion Public Thread
« on: April 15, 2012, 02:49:33 AM »
I am curious to know this as well, as I am extremely favoring of melee weapons. What does make flame sword different?

25
MM8BDM Discussion / Re: Funny In-game/Skype Quotes
« on: April 10, 2012, 01:13:50 AM »
So far, my favorite skype conversation has happened while we were playing on Shade Man stage. it went as follows

*Pink hits a cryorown*
Pink: Cher, watch out!
*She dies anyway*
Tomato: WHAT THE HELL! Why is it whenever you hit those, I am the one who bites it?
Pink: You know what? This time it's your own damn fault! I warned you to move!
Tomato: Why couldn't you just take the bullet for me? I'm your friend.
Pink: Oh, so that's what you called it earlier when you used Magnet push on me...
Tomato: I did it out of love... :3
Pink: Sure...


Yeah, Pink and Tomato have a strong love-hate relationship....

26
Mega Man Discussion / Re: What's the hardest Megaman Stages?
« on: April 04, 2012, 05:24:35 PM »
MM1:  Ice Man. I just don't have the patience for the footholders
MM2:  Quick Man, if only because of the force beams and the man himself.
MM3:  Shadow Revisited. I actually cannot believe the number of people who say they struggled with Needle revisited. Granted, the Air Man bot got a "cheap bastard" upgrade, but the rush jet segment really isn't all that hard. But Shadow revisited...ugh...too many spikes, too many death pits, and too many enemies more that happy to try and knock you into them
MM4:  Ring Man. If you've watched RoahmMythril's run of this level, I should not need to say anything further.
MM5:  None of the stages that I can think of off the top of my head. Maybe I should replay it...
MM6:  None. At all. This game was far too easy.
MM7:  Turbo Man. The return of force beams, tires that send you halfway across the screen if you hit them right...god, this stage is a menace...
MM8:  Clown Man. I don't like the panel gimmick. It just sucks if you get knocked onto one of the panels that drops you into the spikes
MM&B:  Burner Man!!!!  Screw you, you random spaz! Stay in battle network where you're actually good for something!! (All who saw that choice coming, say "I"...)
Haven't played 9 & 10, so no judgements on them...yet...

27
General Gaming Discussion / Re: Those obscure games you play/played...
« on: March 30, 2012, 04:37:40 PM »
Quote from: "Strange Metool"
Ms. Pac Man Maze Madness

Heh, I still play this. I've never gotten all the stars for it.

And I'm also surprised that no one here has brought up the Boktai series, and that's about as obscure as they come.

28
MM8BDM Discussion / Re: KY Bot Rush Records
« on: March 26, 2012, 05:07:45 PM »
Wow, it's always cool to see these kinds of threads. Wish I could be on it, but the chances of me re-creating my best run of it are slim to none (75 with Shadow Man. And for anyone that's wondering, I don't know how I did it either, I attribute most of it to luck... :shock: )

29
Projects & Creative / Re: Class based modification (6B-Fix)
« on: March 26, 2012, 02:30:01 PM »
Quote from: "fortegigasgospel"
X was made for Combat, in case the world needed someone like Megaman, he was also programmed to choice to fight or not.

Good sir, you are missing my point. If Dr. Light was a total pacifist, he couldn't have made Mega Man, X or any of his other robots because giving the robots combative abilities would go against his principles, especially if he knew good and well there might be a chance of them going awry.

30
Projects & Creative / Re: Class based modification (6B-Fix)
« on: March 26, 2012, 12:35:08 AM »
Quote from: "Myroc"
I am opposed to a Dr. Light class. Being a pacifist, he shouldn't be running around on the battlefield at all, much less blasting robots left and right. The fact that you're trying to pass him off as a robot copy is just a thinly veiled excuse to justify the above, and is basically meaningless. Leave Light outside the battlefield where he belongs.

I have to disagree with the pacifist bit. I'm friends with a pacifist, yet he's fought before. Someone jumped him in an alley, and for someone who said they would never harm another human being, he pulverized the guy. So clearly, even those opposed to violence will partake in it if the occasion calls for it.

Furthermore, if he's such a pacifist, why would he even agree to convert Rock into Mega Man? If his beliefs were pure pacifist, he could not create a weapon like Mega Man in good conscience, especially if he had the ability to reason that he may use his powers for the wrong purposes. I know that particular bit is hypothetical, but it's the same principle of giving away a gun. You can give the person the gun and say "Use it only to protect the innocent", but you can't guarantee that that's what will happen. Additionally, he turned right around and made X, a robot based solely for combat (unlike Mega Man who was modified into a combat robot.) So, in conclusion, Dr. Light was well aware of the risks of making Rock into Mega Man, yet he did it anyway, meaning he can't be a total pacifist.

Quote
and because we're kinda shifting out alternate skin classes, so having Dr. Light being a reskin of Dr. Wily class kinda defeats the purpose of, well, shifting out of alternate skin classes.
I can, however, understand this as a reason. But on a serious note, Since when? This is news to me. Does this mean that the additional Proto Man, Mega Man, and Ballade skins are going to disappear?

Pages: 1 [2] 3 4 ... 10