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The Ghoul's Forest / Re: GVH:Cold Demise feedback
« on: December 04, 2009, 12:58:22 PM »
I may want to do a touch up of GVH31.
All I want to do is remove some of the laggy decorations, make the statue have no translucency, add the outside area, but with snow that also falls from the sky (client side only). Also falling snow inside only where the windows in the ceiling are and fix up as many seams as I can in the textures.
It may take a while because I am moving house right now, and my computer doesn't have a graphics card for now because it was faulty. So I will have to use my laptop which laggs on that map in DoomBuilder2
And possible other projectiles and weapons?
Even if you think it won't work, you could just try.
Who knows, you may be able to make gvh have unlagged/zero-ping weapons.
All I want to do is remove some of the laggy decorations, make the statue have no translucency, add the outside area, but with snow that also falls from the sky (client side only). Also falling snow inside only where the windows in the ceiling are and fix up as many seams as I can in the textures.
It may take a while because I am moving house right now, and my computer doesn't have a graphics card for now because it was faulty. So I will have to use my laptop which laggs on that map in DoomBuilder2
Quote from: "CutmanMike"
Could you test with the jitter's projectile (as so it is) as client side?Quote from: "Frits"And is the jitter radius really nerfed? I'm still getting killed even if they completely missed me.Indeed. The lag may be deceiving you
And possible other projectiles and weapons?
Even if you think it won't work, you could just try.
Who knows, you may be able to make gvh have unlagged/zero-ping weapons.

