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Forum Games Archive / Re: Cutstuff Adventure 2- Signups and Only Signups
« on: August 01, 2014, 06:40:01 PM »
Name : Tango
Class Name : Swagmaster
Appearance (Optional) : (Not actually my avatar) Coats with lots of pockets, pants with lots of pockets, shades, etc.
Personallity (Optional) : Enjoys money (Think Mr. Krabbs), Always looking for action, stuck up and doesn't listen to reason.
Desired theme of skills : Mechanics involving gaining bonus money for completing tasks, killing units, etc. (Think Payday in Pokemon for example), The ability to rapid fire almost any ranged weapon with very poor accuracy, poor durability, agile.
As for MP usage, very high costs. However, the character would have the ability to purchase more MP while in combat. (Wow look at that it goes hand in hand with the cash gen mechanic)
Edit (Was given idea from Thunder/whoever): The way the money gaining mechanic would work would be by getting certain little "side quests" during combat for example "Defeat X monster", and completing that would grant cash on completion right there during combat.
So in a nutshell, this class is based around money money money. I feel like having lots of money would benefit the party too.
Class Name : Swagmaster
Appearance (Optional) : (Not actually my avatar) Coats with lots of pockets, pants with lots of pockets, shades, etc.
Personallity (Optional) : Enjoys money (Think Mr. Krabbs), Always looking for action, stuck up and doesn't listen to reason.
Desired theme of skills : Mechanics involving gaining bonus money for completing tasks, killing units, etc. (Think Payday in Pokemon for example), The ability to rapid fire almost any ranged weapon with very poor accuracy, poor durability, agile.
As for MP usage, very high costs. However, the character would have the ability to purchase more MP while in combat. (Wow look at that it goes hand in hand with the cash gen mechanic)
Edit (Was given idea from Thunder/whoever): The way the money gaining mechanic would work would be by getting certain little "side quests" during combat for example "Defeat X monster", and completing that would grant cash on completion right there during combat.
So in a nutshell, this class is based around money money money. I feel like having lots of money would benefit the party too.

