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Messages - Mikk-

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46
The Ghoul's Forest / Re: Sugestion
« on: April 06, 2010, 10:14:23 PM »
The only sprite from the Doom Alphas that was used in Skulltag was for the spread rune.

47
Anything Goes / Re: Came to the site
« on: April 01, 2010, 08:28:43 PM »
>My reaction to seeing this thread

48
Anything Goes / Re: Forum Game : Kill that Human/Ghoul!
« on: February 20, 2010, 02:17:44 AM »
He undid all your turns because you did the childish thing of changing all the numbers.

Hunter learns the Ultimate fire spell,
When he used it against the ghouls, it was the ultimate sacrifice which fries all the original ghouls... (Sjas,Jskull,Creeper)
...And himself.

1.Marine (Plasma'd 1 posts)
2.Hunter [Self Sacrifice wait 5 posts]
3.Cyborg (BSOD wait 2 posts)
4.Ghostbuster
5.Santa
6.Sjas [Combusted wait 5 posts]
7.Creeper [Barbecued wait 5 posts]
8.Jitterskull [Toast wait 5 posts]
9.Choke
10.Frostbite

49
The Ghoul's Forest / Re: YOUR ideas for Ghoul and Human classes
« on: February 19, 2010, 11:51:14 AM »
Not trying to be an Admin here, but Wartorn and Cutman don't like it when you  make a post consisting of one smiley and nothing else.

50
Anything Goes / Re: Forum Game : Kill that Human/Ghoul!
« on: February 17, 2010, 10:39:38 AM »
Quote from: "dark-slayer-201"
I know i am soundling like a mod, but i don't like seeing anything gay/sexual on open forums. And i am sure other people don't like it aswell.

Homophobe.

51
Anything Goes / Re: Forum Game : Kill that Human/Ghoul!
« on: February 15, 2010, 11:18:12 PM »
Santa delivered presents to a house he though was inhabited by humans!!
Boy, he sure was wrong. He was greeted by a bunch of Ghouls D:

1.Marine
2.Hunter (Ghoul flu, wait 2 posts)
3.Cyborg
4.Ghostbuster (You can't altfire when you're dead. Wait 3 posts)
5.Santa (Merry Christmas!! Wait 5 posts)
6.Sjas
7.Creeper ( Caught pulling his dick skin. 1 posts)
8.Jitterskull
9.Choke (Incest rape, wait 2 posts)
10.Frostbite (SPLODE, wait 4 posts)

52
The Ghoul's Forest / Re: GvH Clan (s) one for each team (humanz) (ghouls)
« on: February 14, 2010, 11:55:18 AM »
I take it you never saw the death of the two GvH clans (GF) and Uniq?

53
The Ghoul's Forest / Re: Post Your Idea's For Gvh Here :p
« on: February 09, 2010, 04:21:57 PM »
Turn off Dynamic Lights :)

54
The Ghoul's Forest / Re: Post Your Idea's For Gvh Here :p
« on: February 06, 2010, 05:43:58 PM »
No.
It's a stupid idea, no. More than stupid.

55
The Ghoul's Forest / Re: [TUTORIAL] How to play with the ghouls
« on: February 05, 2010, 04:30:56 PM »
If there was a distraction ghoul, it would be impossible to hit, move super fast, and be 1024^100 pixels tall (visually)

56
The Ghoul's Forest / Re: Danzo's How-to-survive Guide
« on: February 02, 2010, 05:14:22 PM »
To add to the Hunter:

?If all shards of ice hit a Jitter, it's insta-kill.
?Lightning arrows are best against larger classes, but if you sneak up on a camping creeper, lightning arrows are deadly.

57
The Ghoul's Forest / Re: [TUTORIAL] How to play with the ghouls
« on: February 02, 2010, 05:08:09 PM »
Chokes are extremely easy to kill with plasma.

58
The Ghoul's Forest / Re: The Hunter: My thoughts on him in V2B5
« on: February 01, 2010, 07:57:41 PM »
Nearly 2 months,
A new record.

59
The Ghoul's Forest / Re: [TUTORIAL] How to play with the ghouls
« on: February 01, 2010, 07:54:01 PM »
I stopped reading after the Sjas part, as I knew some serious idiocy was afoot.

Actually, Sjas has never been a "distraction" class, considering Sjas can slaughter an entire human team.
Also, it's reflective scream is NOT useless against Hunters and Marines because it stops the lightning and hitscans are stopped too, the scream can also reflect Santa's star projectile.

60
MM8BDM Discussion / Re: Megaman 8-bit Deathmatch - Alpha released!
« on: January 28, 2010, 09:27:38 PM »
Quote from: "DoomThroughDoom"
Quote from: "CutmanMike"
I already had that planned  :D
But will it have the awesome sound of the bosses health bar fill up. Even if there was no boss (which there isn't) you can't have MM boss music without that sound.
SECONDED  :cool:

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