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Messages - superMario123311

Pages: 1 ... 33 34 [35] 36
511
Mega Man Discussion / Re: Favorite Mega Man Ending
« on: June 29, 2011, 11:08:53 PM »
Can't tell....


I also suck at megaman and I never beaten it :cry:



I fail it <!>

512
Mega Man Discussion / Re: Fanmade robot masters
« on: June 29, 2011, 11:07:33 PM »
Food man

513
The Ghoul's Forest / What would ghouls forest be like in 2d
« on: June 29, 2011, 11:06:24 PM »
Post your awnser


Anyways I think it would be just like forbidden forest but with ghouls and upgraded graphics

514
Anything Goes / Re: Spamthread V.1
« on: June 28, 2011, 08:32:02 PM »
So this isn't for acual spamming?



OH BOB SAGET!!!!

515
Anything Goes / Re: Spamthread V.1
« on: June 27, 2011, 11:16:27 PM »
It'sa time for you to type!



In HELL!!!




*sends both of them to hell

516
Anything Goes / Re: Spamthread V.1
« on: June 27, 2011, 10:53:20 PM »
The Yurei is hungry.......

517
Anything Goes / Re: Spamthread V.1
« on: June 27, 2011, 10:30:59 PM »
Reach for the root beer shelf for doubble tap root beer!

518
Anything Goes / Re: Spamthread V.1
« on: June 27, 2011, 06:32:09 PM »
Reach for the root beer shelf

519
Anything Goes / Re: What is your avatar from/of?
« on: June 24, 2011, 11:16:24 PM »
I has no avater ;)

520
The Ghoul's Forest / Re: Ghouls reborn: new project idea
« on: June 23, 2011, 10:45:49 PM »
All 3 ghoul wads remade with more detail added and if I could I would add a it's intro for ghoul 1 were it shows marines plane crashing and then the map begins and yes you will spawn by the crash site and also for weapons like I thought about there being smooth doom weapons for ghoul 1 and for ghoul 2 he will have the same weapons from gvh





EDIT: for ghoul 3 it's an alittle resembalance to the original but also with a house, graveyard, cave, and somewhere by the marsh ends there is the way in and out of the forest with a path but you cannot leave and outside will also have some details outside by the bushes and much more


Also yes both gf3 like and looking like a forest

What I mean is it will look like both wads will look a bit like gf3 and also look like a real forest


After this I will begin to work on ghoul 4

521
The Ghoul's Forest / Ghouls reborn: new project idea
« on: June 23, 2011, 10:33:46 PM »
I though of an Idea of remake the 3 wads in the Gould series by adding many details and such

The first wad I'm going to start fresh on is going to be ghoul 1



So far I would also like a better music file


Features of remakes

New weapons if i can make some

More detailed forest

And also add multiplayer support

How's this idea sound?

522
The Ghoul's Forest / What were ghoul 3s beta elements
« on: June 22, 2011, 09:57:19 PM »
I would like to see possibly the unused stuff and the older versions of bounces mp3s for ghoul 3 also cutman was the map oroginaly had slime outside the hedges  because on zdoom you said it looked like an island

523
Anything Goes / Re: 8-bit Minecraft requests!
« on: June 22, 2011, 07:14:53 PM »
Mario

524
The Ghoul's Forest / Re: Maps
« on: June 22, 2011, 02:10:53 PM »
Meh maybe your right but some people think gvh01 looks like ass but am I the only one that likes the map

525
Anything Goes / Re: Spamthread V.1
« on: June 22, 2011, 02:04:03 PM »
Mah Boi

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