My post was originally inclined about the HUD Bug. I've seen in it other mods then KY Classes. IIRC I ONLY seen it in a server with classes mods in general attached. EX. Unepic Bot Apoc I see a black recolred buster HUD sprite.
Now, about Air Man well I mainly play as Cut Man or Mega Man also Yamato. YD Only don't care for the Burst Fire much not suggesting to change it either) So. I don't know the specifics really but he does seem weaker damage wise than before. He assumes more of a shotgunner role in my vision. Main fire more tuned for Close Range - Lower reaches of Medium Range if not only CLOSE Range.
I think the Air Wall is fine I killed the Guts Man bot in two hits with it. So it is fine with for a shotgunner with an attack with spread like that to deal damage. The main fire is kinda pitiful it took me three hits with the main to kill an Elec Man. Only one tornado hit each time. This was tested in the Bot survival map. So server wise I have virtually no experience with Air Man. Three Tornadoes to kill a speedy class. Generally speedy classes = lower armor which affects damage scaling obviously. Again I don't know the exact specifications of the mod. Too lazy to waste time in SLumped searching for it nor care enough to look.
A few thoughts to possibly consider. Some of these thoughts aren't my own.
1) Keep the damage but lump the tornadoes closer together to make it easier to hit. I am the guy who tries to hit with the middle tornado. Like, I already said I don't use Air Man very much. So, shall we say this is a suggestion at making it "noob friendly?" I also don't use Air Shooter that often in vanilla but the spread seems tighter in vanilla. Could be wrong though.
2)
It could always be done a faster/farther-traveling projectile. I'd say that if it's a faster ROF/Projectile, increase ammo.
3)
And if it went farther, keep it the way it is and maybe increase the damage as seen fit. That's just what I think, though.
In the end I don't care if Air gets fix'd so to speak on the side of those who want buffs. Or stays the same I thought it was more of a pest in the past so staying the same is all right for me. Personally I would rather see him get nerfed albeit for breif period of time as a contrast to the All-Mighty Air Man. If only it was April instead of February. I am sure all of you have heard that song about how Air Man is impossible to defeat by now.