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W.I.P Forum / Re: Project R.A.W.R. [Mappack]
« on: October 25, 2011, 09:40:39 AM »
EDIT1: Sloppy and poorly written post ahead. GO GRAMMAR SKILLS!
Okay response time.
All right Travis you want to send me maps go ahead and we can see what goes on from there. Okay about the demo thing itself. I haven't decided what maps to put in yet since well, scratching out Metal Harbor and Gem Mountain, that leaves four maps. Now the condition of those maps being demo beta worthy whatever is debateable. I think I am finished mostly with one of the three maps I been gradually working on.
I am going to leave the link here for the most current version I uploaded. SOON. After I edit screenies into this. Now I don't want BS about how GL users could have an advantage in this map. It is aesthetic only. Very minor nothing like a big gloping texture mess that gives hall of mirrors effects. That isn't sarcasm either, it is more of a seeing in the dark thing.
In, my personal settings it wasn't anything major and I use Software INSTEAD OF Open GL. So if you think softies ( so degrading sounding) are getting screwed over well you are think that but I think it is fine. What if the GL user has crazy settings so that they can't see shit? I haven't monkeyed around with GL settings to prove that and well, I won't. Last, I knew my settings are defualt or damn near close to it so once again changed settings might make be different than my tests.
I tested them in both modes although I shouldn't have to type that. It should be mapping standard if it is well, boil me. Normally where I type some odd comment in small text that no one really reads, I'll say this Yes that is all.
Oh and map listing stuff. List Version 1.
RAWRDM01 - Visiting Hours 10AM-8PM (the times are something like that)
Lobsters
RAWRDM02 - Out Panty Raiding With Mr. Krabs (had a brainfart on the name here) Lobster5
RAWRDM03 (Major WORK IN PROGRESS Mapcode isn't final I can move it to a more finished map than this one)
Not Sure Where Del Inferno falls in. Duel, DM?
RAWRCTF1 - The Sinkhole - Lobster
Map still needs work not sure what but it feels like something is missing.
Map Slots Open: Well I am hoping for 25 maps but if I get atleast 10 hell I am happy.
Preferably some CTF Maps and maybe Duel Maps into the mix but Death Match Maps won't kill me hopefully.
Also just a side note is it possible to have a CTF Map focus as a DM Map as well without having map clones?
Hopefully that negative zone isn't going to squat over here. Yet, I think it is over honestly for now.....
Okay response time.
All right Travis you want to send me maps go ahead and we can see what goes on from there. Okay about the demo thing itself. I haven't decided what maps to put in yet since well, scratching out Metal Harbor and Gem Mountain, that leaves four maps. Now the condition of those maps being demo beta worthy whatever is debateable. I think I am finished mostly with one of the three maps I been gradually working on.
I am going to leave the link here for the most current version I uploaded. SOON. After I edit screenies into this. Now I don't want BS about how GL users could have an advantage in this map. It is aesthetic only. Very minor nothing like a big gloping texture mess that gives hall of mirrors effects. That isn't sarcasm either, it is more of a seeing in the dark thing.
In, my personal settings it wasn't anything major and I use Software INSTEAD OF Open GL. So if you think softies ( so degrading sounding) are getting screwed over well you are think that but I think it is fine. What if the GL user has crazy settings so that they can't see shit? I haven't monkeyed around with GL settings to prove that and well, I won't. Last, I knew my settings are defualt or damn near close to it so once again changed settings might make be different than my tests.
I tested them in both modes although I shouldn't have to type that. It should be mapping standard if it is well, boil me. Normally where I type some odd comment in small text that no one really reads, I'll say this Yes that is all.
Oh and map listing stuff. List Version 1.
RAWRDM01 - Visiting Hours 10AM-8PM (the times are something like that)
Lobsters
RAWRDM02 - Out Panty Raiding With Mr. Krabs (had a brainfart on the name here) Lobster5
RAWRDM03 (Major WORK IN PROGRESS Mapcode isn't final I can move it to a more finished map than this one)
Not Sure Where Del Inferno falls in. Duel, DM?
RAWRCTF1 - The Sinkhole - Lobster
Map still needs work not sure what but it feels like something is missing.
Map Slots Open: Well I am hoping for 25 maps but if I get atleast 10 hell I am happy.
Preferably some CTF Maps and maybe Duel Maps into the mix but Death Match Maps won't kill me hopefully.
Also just a side note is it possible to have a CTF Map focus as a DM Map as well without having map clones?
Hopefully that negative zone isn't going to squat over here. Yet, I think it is over honestly for now.....

