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MM8BDM Discussion / Re: Screenshots
« on: September 12, 2011, 03:34:08 PM » (click to show/hide)
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set secret_devilunlock 1
set secret_enkerunlock 1 (secret boss)
set secret_dozerunlock 1
set secret_docrobotunlock 1
set secret_punkunlock 1 (secret boss, VERY difficult to defeat)
set secret_metdadunlock 1
set secret_darkmanunlock 1
set secret_balladeunlock 1 (secret boss)map unkown
That said, I would really appreciate some feedback.
Is it overpowered? Does it need nerfing? Etc...
It's .EXE's mask. You can see it during netbattles.
Quote from: "Beed28"This is still bugging me. How can there be blood when the Megaman player class even has the +NOBLOOD flag?! Is this a bug in Skulltag? :?Heh, simple answer. A_Changeflag("NOBLOOD",0) was in roboenza. Since rage was build on top of the original there were many elements I didn't touch, and that was one of them. This was a huge problem with the new Junk Shield (as demonstrated by the screen shot) so it was changed in the newest version.
I know, it really annoys me to see blood in these screenies for some reason. It does NOT fit AT ALL in the Megaman universe or the 8-bit style.
Here's that sexy 8-bit skin of MegaMan.EXE I will be using.
These photos also double as showing off the weapon color schemes.(click to show/hide)
Quote from: "Beed28"P. S. xColdxFusionx, could you also use my updated BOTCHAT lump for my updated class, please?
Updated class? Could you resend that, please? I'm not sure if I got it.
Sorry 'bout that.
I hope Yellow Devil releases the next version of classes soon. I can't wait for v2a to be released!Really sorry to have to bump this but there seems to be a problem with the HUB right now. Whenever me or someone else tries to enter a map through it, the game crashes but in a way that in order to get your PC working at full speed again you MUST restart it. I think it might be something to do with the new skulltag which doesn't like the coding or something. It's pretty annoying so I think you should check to see what's happening. (Sorry if this has been reported already, but I haven't seen it and I think it should be fixed a bit. (We can however still just change the map but that's not nearly as fun)
I've just tried it just now and it works fine for me, and I'm using v2c of MM8BDM with the updated Skulltag, as well as the Classes Mod.