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Messages - Beed28

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4126
Mega Man Discussion / Re: Mega Man Legends 3 cancelled
« on: July 19, 2011, 04:29:31 PM »
I feel that my day is ruined... :( It seems Mega Man's fate is sealed. Any hopes for him in the future is literally DASHed.

Quick, someone do a tribute and record a MM8BDM match with everyone using the Mega Man Volnutt skin!

4127
MM8BDM Discussion / Re: Screenshots
« on: July 18, 2011, 10:25:52 PM »
Quote from: "Mr. Joe"
ULTIMATE CHAOS INVADES THE BOSS LAIRS

You forgot Gamma and Wily Capsule. I wanted to see Gamma with the spiked platforms and obstacles still raised!!

Quote from: "Mr. Joe"
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(click to show/hide)

4128
To be hounest, Ultimate Gauntlet was a joke chaos effect inspired by the Screenshots thread (hence it doesn't appear randomly and can only be found in a hidden room in the hub). One screenshot had like 50 Gutsmen G running rampant on the pre-Gamma boss rush, and another screenshot had like 30 Evil Yashichis floating through Bubble Man's stage (I assume they PUKED the scripts that made them appear multiple times).

Ultimate Gauntlet only had two Gutsman G running around and 4 Evil Yashichis, but besides that it had all the other stuff going on as well. (Eddie Storm, Kyorown Swarm, Jelly World, Random Force Beams, Random Fire Traps, Spread Shot, Explosive Deaths, Collision Damage, Double Damage, Party Deaths to name all).

I wonder if I should add Reversed Controls to the list in the future... XD

4129
Bump for new version! :D

4130
I found two issues with MM4RINX so far:

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4131
Finally, it's out. :D

By the way, MM7CLOX is missing the "Block Monster" property from some cliff edges, which meant bots kept suiciding off the edges. Also, if you use the Exit Item outside while it's stormy, the wind still pushes you if you land in an indoor area.

4132
Is it comming out yet? It's Friday right now. :)

4133
Projects & Creative / Re: Mega Man X1 Classes (v1a release)
« on: July 13, 2011, 10:15:22 PM »
Looks good, but I guess I'll wait until I try it at a later date (until bots make it in and everyone has a skin).

Also, when Sigma is fragged, make him come back in a gigantic body.

4134
Projects & Creative / Re: [Expansion]Rockman No Constancy
« on: July 13, 2011, 07:56:34 PM »
The colours in those shots are a bit off (were they taken in software mode?) but other than that, great!

4135
MM8BDM Discussion / Re: Screenshots
« on: July 13, 2011, 07:50:32 PM »
I can't see Sting Chameleon, but I can see Boomer Kuwanger and what could possibly be Armored Armadillo. Oh, and lots of Megamen.

4136
Bubble Man Remixed is finished! :D I'll PM it to Messatsu now and see what he/she thinks!

Here's three teaser screenshots:
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4137
MM8BDM Discussion / Re: Get to Chapter 5 Quick!
« on: July 12, 2011, 07:38:48 PM »
Speaking of boss battles and the Unknown map, I was in the boss rush one day before I joined and found these curious console commands in the console:

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They only appear when you fight that retrospective boss in the Unknown map, so there's also four more that didn't appear:

(click to show/hide)

4138
Projects & Creative / Re: [Expansion]Rockman No Constancy
« on: July 12, 2011, 03:37:34 PM »
That looks promising! :D Does it have the sunset effect (i.e. the stage gets redder like in Rockman No Constancy itself) working?

4139
Progress update! I've been working on three new chaos effects, so click the spoiler to check out what's in store for Ver. D!

(click to show/hide)

This will most likely be the last update to Roll's Chaos Generator Upgraded for quite a long while, so I can work on other projects and stuff like that.

4140
Is anyone doing Bubble Man Remixed? If not, I could take it on now.

P.S. When's the next release going to be?

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