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Messages - Gamester522

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16
Beating Bloody palace, Easy mode, Normal mode 4 times, Hard mode, Very Hard mode, Dante Must Die mode, and Heaven or Hell mode with BOTH Dante and Vergil on Devil May Cry 3.

17
Projects & Creative / Re: [Expansion] Rockman No Constancy (About time)
« on: September 22, 2012, 12:11:13 AM »
Quote from: "Shin Star"
They are there, but they're on the perimeter of the map. If you jump high enough and go above the side walls, you'll see them. You can die on them too.
My bad, I just now saw the spikes when I was playing.
Quote from: "Myroc"
The stages must not distract from the actual fighting going on inside them. The more difficulty gimmicks we implement in a map, the more frustrating it will be to navigate. This is a multiplayer game, unlike RNC we can't afford to make stages difficult to navigate.
I understand; sorry if I might have taken my thoughts on this expansion a little too far. I know I said the maps should be more difficult, but I didn't mean impossible or borderline doable, I just meant that they should remind people of the game's difficulty that it's famous for; and I'll admit, I forgot we're playing in a first-person shooter multiplayer game. Plus I've edited my post about what I still think of this expansion, just know I still love this expansion.

18
Forum Games / Re: Rate the avatar of the user above you
« on: September 21, 2012, 04:59:13 AM »
8.4/10

yep i do

On topic:
reminds of the old gameboy

19
Forum Games / Re: Rate the avatar of the user above you
« on: September 21, 2012, 04:18:32 AM »
9.25/10

That E-Tank's just chillin'

20
Anything Goes / Re: Spamthread V.1
« on: September 21, 2012, 04:02:47 AM »
I feel left out that a lot of people i know have Borderlands 2 but me :(

21
Projects & Creative / Re: [Expansion] Rockman No Constancy (About time)
« on: September 21, 2012, 12:26:15 AM »
I enjoy this expansion.
But some of the stages in my opinion seem like they lack a bit.

Metalman- Too small for my taste, as well as the pit seems too big considering the stage size.
Flashman- Flashman's stage in the rom hack made it to where the lights would darken only showing some platforms but not all. I was looking forward to this gimmick, but I was a little disappointed to see it not being there.
Airman- The rom hack of the stage had the wind gimmick when ever you were in the open/outside. Adding this to the map could up the difficulty.
Heatman- This might sound nightmarish, but the rom hack had pass-through floors with spikes underneath, It would have been interesting to see this aspect implemented, but to a degree avoidable for the player.
Quickman- This one bothered me the most. It was pretty underwhelming to encounter such a small amount of quick beams; just one that split in two directions and it was very easily avoidable. I was expecting a lot more than just one. Either adding more beams or making them split multiple times to catch the player off-guard would stay true to how difficult the stage is in the rom hack. Plus it was pretty small, I think it could be bigger if more beams were added.
Woodman- This, unlike everyone else, didn't make my eyes hurt, I loved how bright it was.
Wily Stage 3- I love the idea behind this stage. I understand that it is difficult to make it possible to actually walk upside-down in Doom Builder, but it made me a little frustrated that I've died from the ceiling pit multiple times.
Final Boss- This boss was too easy. Knowing how easy it is to dodge his attacks, I thought he would one-hit you. Because he doesn't deal enough damage, it's too simple; in the rom hack, he does so much damage, it was ridiculous.

This is what I think of this expansion. RNC is a difficult game, and the fact that most of these stages don't follow the same difficulty criteria as the actual game, I didn't find this expansion that effective. Also, I think that there isn't a good wide of variety different weapons in some of the maps because I was getting bored using the same weapon over and over again. Not everyone is professional at MM8BDM, but these maps need to be more difficult AND do-able to reflect the game it is based off of for it's famous difficulty. I was expecting the maps in this expansion to be more difficult because RNC is a difficult game.

I, by no means hate this expansion, I like it alot. I just think that this expansion could be made better and I'm waiting and looking forward to this expansion to be mind-blowing in the sense that you could relive RNC in a first person perspective. I enjoy this expansion, and I know it can be better, and I'll enjoy it to the fullest when it does. This expansion will have my support.

Thank you to anybody reading this, if you did.  :cool:

22
Forum Games / Re: Rate the avatar of the user above you
« on: September 09, 2012, 07:48:36 PM »
8.7/10
That's an adorable Flareon XD
Right?

23
Anything Goes / Re: Spamthread V.1
« on: September 08, 2012, 11:33:32 PM »
Just beat Devil May Cry 1 on Dante must Die! difficulty.
Now I'm missing one achievement before I move to DMC4.
But first, time to work on my Online class  :mrgreen:

24
General Gaming Discussion / Re: Minecraft related shiz.
« on: September 05, 2012, 03:28:03 AM »
I have a cool mod install called More Player Models.
Now I do look like a fox, and it's not just that.
Here's the forum thread of the mod:

25
Anything Goes / Re: Spamthread V.1
« on: September 05, 2012, 12:12:00 AM »
Quote from: "Gizmo The Cat"
Double Post ninja'd. :ugeek:
My internet explorer crash when i submitted it so i didn't think it posted the first time
"I failz it"

26
Anything Goes / Re: Spamthread V.1
« on: September 04, 2012, 09:17:39 PM »
Quote from: "Duora Super Gyro"
My brother told me a story about some guy walking to the bus stop. said a bee flew into his eye, and it fell out and bounced back in...
Dont understand how something like that can happen at all. That was years ago though.
This one time a red wasp fell and got stuck in between my eye and my glasses and stung me right under the eye.
It's a maricle it didn't get my eye directly >_>

27
Anything Goes / Re: Spamthread V.1
« on: September 04, 2012, 09:13:14 PM »
Quote from: "Duora Super Gyro"
My brother told me a story about some guy walking to the bus stop. said a bee flew into his eye, and it fell out and bounced back in...
Dont understand how something like that can happen at all. That was years ago though.
This one time, it was raining, I was walking up my friends stairs to their house, and out of nowhere, a red wasp falls down in between my eye and my glasses, and it stung me right under my right eye. It's a maricle it didn't get my eye directly >_>

28
Mega Man Discussion / Re: What's Your Favorite?
« on: September 01, 2012, 10:21:32 AM »
I had never been into a megaman game deeply until I played Starforce.
I love it, and I'm sad not alot people play it.

29
MM8BDM Discussion / Re: Favorite Skin?
« on: September 01, 2012, 08:48:16 AM »
I use the Galaxyman skin I've had for almost a year.
If a Pluto(MMV) skin is ever made, I would use that.
My normal skin use to be Punk when I started.

30
Anything Goes / Re: Spamthread V.1
« on: August 29, 2012, 07:15:38 PM »
LMFAO......

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