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Rejected / Re: [Suggestion] Make a better ending for Megaman 7
« on: November 05, 2016, 10:54:56 PM »
You found that bland? It used to just slap you into the Wily Capsule, no cut scenes or anything before or after.
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For the deathmacht mapsThat still doesn't answer the question, you mean when you are playing against the bots via the single player? Which as I said each and every map the frag limit is different and not just "20 across every map" some maps it is 15, some 10, some 20, it is based on the map size and number of bots (which is usually based on the map size as well).
I've got a question: are Gamma's sprites getting a redesign so he has his canonical appearance, and not the one he has in the Nintendo Power poster?That also isn't really canonical, it was a design based off Giant Robot/Gigantor
Aside from watching speed-run videos of it, I have minimal/slightly moderate knowledge of Mighty Gunvolt. I thought of including GV2 assets in terms of the weapons based off of Copen's EX Weapons [As well as the ones from his 1st Phase DM at the final chapter that are based off of the ones from the first GV], which I've already devised a concept for all of, and a Copen skin. I'm all for Mighty Gunvolt Expansion if it ever happens.Yea the idea of the "Mighty Gunvolt" expansion was to fill in for both GV and MN9 into 1, it would add the stuff from both not in MGV and maybe even add more GG stuff and cover GV2 once it came out.
What's about a Mission Mode Expansion?
What's about a Megaman Gb(1-4)Expansion?Unless you are digging way back in this topic, or just blurting out things, nothing about either really.
I just noticed that Trinitro man's dead may be influenced by Phantom's dead in MMZ1(Because both try to kill the protagonist before/after dying).Ew unlimited in our official discussion, also Trinitro's death only happens if you kill him by destroying his container, since you are causing an explosion of a robot who has an extremely combustible liquid inside him, so it isn't him "trying" to it is a result of blowing him up.
Azure Striker Gunvolt "Expansion"?We actually talked in discord a bit about this, felt best to make it Mighty Gunvolt expansion instead since it is where the assists would be coming from and it would also mix the MN9 characters in as well (Galgun too) to get easy stuff done while assists for the non-8bit things could be made.
Felt like tossing that idea out there hoping that it'll stick.
Of course this coming from one of the many people with an expansion "in the works" for 3 years so I CLEARLY have my doubts
working on repoman's map, the progress is good:(click to show/hide)
Will you add a sunstar fight? he is more underrated than quint,xd.Firstly, Sunstar is nowhere near under-rated. Secondly, Mega Man V for Gameboy will be V7.
EDIT:Will there be a for hammer joes? ill like to throw hammers everyday (if i could make weapons)
For me it sounds like he's saying:Mega Man ZX wasn't dubbed in English so all the lines are from the Japanese version. He is likely saying "Ha" like most people when they jump, it might just sound different.
"Thick!"