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Messages - xColdxFusionx

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1411
Quote from: "JaxOf7"
Quote from: "xColdxFusionx"
Tsuki gave me the go-ahead to add his class to the pack.

He wants to make it, though, but I refuse to add him on Skype.
So wait, did he just okay my Tsuki class or his Tsuki class?
Here it is either way:
http://www.mediafire.com/file/02jz96kc2dm5tza/TsukiClass.pk3
So if he does make his own class (and it's actually good), then to put it simply: if you think you have what it takes to be a ragespectating cloning class then speak up.
And if no one does I'll just name him OOOO.

I was thinking about naming your version "Tsuki - Legacy" or something like that (if he somehow magically finds a way to send it to me.)

1412
Tsuki gave me the go-ahead to add his class to the pack.

He wants to make it, though, but I refuse to add him on Skype.

1413
Projects & Creative / Re: AMP map pack. AMP-Beta-V3 RELEASED!! Host plz.
« on: August 12, 2011, 11:08:02 PM »
AMP11 looks suspiciously like that old "Troll Man's Stage" from a while ago. With non-SnakeMan walls.

1414
Quote from: "NaePoliTan"
Quote from: "LlamaHombre"
I think he's fine with it. He's permabanned anyways.
Quote from: "xColdxFusionx"
(...)
*The player in question gives permission.

You are jumping into conclusions.

Are you absolutely, positively SURE you're not Tsuki?

I tried to ask him about it, and he dodged my question. And he's banned from the forums. I think that's reason enough to allow this in, since there IS apparently demand for it....

Quote from: "xColdxFusionx"
(...)
*There is enough demand, or
(...)

1415
W.I.P Forum / Re: Touhou FPS Project [Standalone]
« on: August 12, 2011, 04:14:13 PM »
While I'm thinking of it, how exactly will gaining spellcards work? I was imagining there'd be a Spellcard item (perhaps a Bomb card?) that would randomly drop and give whoever picks it up a random Spellcard for their class.

...And perhaps other cards could do other things.

Point: These are fairly common. They don't really do much (perhaps slightly recharge shot or ability cooldowns?)
Power: These are slightly less common than Point cards. They fill a Power Gage that increases the number/power of your Shot attacks at certain ranks.
Bomb: Somewhat rare. Spellcard, as discussed above.
1-Up/Extend: Incredibly rare. Gives you health equal to your Max HP, even if you're already at max (effectively doubling your health).

1416
Quote from: "Yellow Devil"
I JUST made a sentry class yesterday and what do I find? Another one!

(click to show/hide)

...What in the name of God is that...?

1417
W.I.P Forum / Re: Touhou FPS Project [Standalone]
« on: August 11, 2011, 10:38:51 PM »
Quote from: "Travis"
Quote from: "Travis"
Also,Yuyuko with Reincarnation ghost anyone?(Lol Starcrash clone)

Eirin with Force Crisis would be better.

"HOLY SH** WHERE'D THAT METEOR COME FROM?!"

EDIT: Someone made Flandre sprites in SWR style. I have no clue where you can find it, though.

1418
Quote from: "Trollman"
Skin: (Upcoming) Hyperdrive
Armor: 90 (for compensating its uber weps and infinite hover, it has horrible resistance)
Speed: Quickman speed
Weapon 1: Enchanced troll cannon, bass buster speed (alt is charging, wich shoots a spread rolling cutter)
Weapon 2: Hyper Troll Saber, looks identical to the normal one and has the same alt, but now it can be charged to make a zero-series charge slash, being the difference that the slashes that come out are homing.
Uber skill (needs the rage bar to be filled up): Soul erase, I open up both hands like the fire frames of the hand HUDS like the skull barrier one and everyone surrounding me in a range of 9 feet die.

.....Get out.

[Rejected for Balance]

EDIT: Whoops, double post. My bad.

1419
Timed Hits/ Combos would be VERY tricky to pull off due to latency. That's my only complaint with that.

1420
W.I.P Forum / Re: Touhou FPS Project [Standalone]
« on: August 10, 2011, 11:18:19 PM »
Quote from: "novaxdruid"
Some of those ideas for the passives don't seem too bad at all. However, I still think you're too focused on it being a Mega Man/Mega Mari mod, in which case it is not. All of my suggestions of attacks come straight from 'Soku.

My suggestions were mainly to avoid the "Bullet + ...Stronger Bullet" form you had for most of your classes. Classes should have unique and interesting attacks that you would have fun using instead of just some variation of "I shoot bullets in their general direction."

As for the MegaMari stuff:

Marisa can use Stardust Missile in most of the SHMUPS and in Soku (the green missile things)
Alice can use Spectral Mystery in the SHMUPS (her red/yellow laser attack)
Sakuya can use her knives in every game ever. The Quicksilver was just an idea for the pattern they would be shot in.
Remi is the only class that I'm not sure if those attacks are anywhere else. I suggested them because they would be interesting.
Cirno can use some form of both of my suggestions for her attacks in Soku.

Also, as I said before, this is the MM8BDM forum. I assumed you had played MM8BDM. It's definitely worth your time to at least play the basic game.

1421
Quote from: "Shade Guy"
One, how would I be able to make Breve's altfire push people backwards?
The closest thing I can think of is making the damage type "Wind."
Two, I wanted to use some Dark Man projectile sprites for the alt, but I can't find them in the MM8BDM V2B PK3. Where would I be able to find them?
Dunno. You could hunt down the code for the Dark Buster somewhere in the PK3...
Three, I would like for the alt to only go forward. In other words, not be able to be aimed vertically. How would I do so?
A_SpawnItemEX would probably work.

1422
W.I.P Forum / Re: Touhou FPS Project [Standalone]
« on: August 09, 2011, 07:27:01 PM »
Quote from: "novaxdruid"
Also, my Touhou Character List (rough document. doesn't have spell cards yet)
http://www.mediafire.com/?6kptim7yw1jyvl6

Below are my thoughts on what I think could be changed. Whether or not you use any of these ideas is up to you.

Spoilered for Wall Of Text.

(click to show/hide)

1423
W.I.P Forum / Re: Touhou FPS Project
« on: August 09, 2011, 01:57:12 AM »
@novax: I wouldn't exactly count on it, but feel free to discuss ideas with me.

Ninja'd. ...At least add a tag to the topic name that says [Standalone] or something like that.

1424
W.I.P Forum / Re: Touhou FPS Project
« on: August 09, 2011, 01:20:43 AM »
...You're still on the wrong forum. In case you didn't notice, this is the Megaman 8-Bit Deathmatch forum, not the Touhou FPS forum.

You have all my support and best wishes with this mod, but this just isn't the right place to be asking.

1425
The wings could use a black outline and should be smaller/point up (like Jet Mega or Super Mega) IMO.

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