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W.I.P Forum / Re: Touhou FPS Project
« on: August 08, 2011, 02:48:54 PM »
Brainstorm for Utsuho's class. Using TouhouWiki for spellcards, of course.
Utsuho Reiuji
+Attacks deal high damage
-Fairly slow while walking
Passive - Irradiate - Anyone standing near Utsuho takes slight damage every second or so.
Strong Shot - Miniature Sun - launches a fairly large, slow-moving fireball. Charging the shot makes it bigger and more powerful. Fire damage.
Weak Shot - Constellation - Fires an array of smaller blue bullets. Can't be charged. Normal damage.
Melee - Either smacks her opponent with the Control Rod or kicks them with her Fission Leg. Can knock foes back, possibly? Normal/Knockback damage.
Spell Card Ideas:
Control "Self Tokamak" - Utsuho surrounds herself in sunfire, dealing extra Fire damage to anyone nearby for a period of time. She can't use her Shots while this is active.
Light Cover "Nuclear Visor" - Utsuho creates a barrier (similar to Proto Shield) that can withstand most attacks. It automatically passes after a certain amount of time.
Light Energy "High-Tension Blade" - Utsuho's Melee becomes a blade of light emitted from her control rod for a certain amount of time, which deals very high Fire damage and no knockback.
Burning Star "Fixed Star" - Utsuho fires a wheel of nuclear fire that goes out a distance before returning, similar to a cross between Scorch Wheel and Rolling Cutter. Fire damage.
Geothermal "Nuclear Blaze Geyser" - Creates a geyser of lava at Utsuho's current location which erupts and douses the nearby area in lava. Fire damage.
Crow Sign "Yatagarasu Dive" - Utsuho leaps into the air, then rushes downwards in a burst of energy. Deals Fire damage to anyone who gets in the way, and Normal/Knockback damage to anyone nearby when she hits the ground.
Nuclear Heat "Uncontainable Dive" - Utsuho rushes forward in a blaze of fire, dealing heavy Fire and Normal damage to anyone in her way.
"Subterranean Sun" - Summons a massive miniature sun that floods the field with shots. Fire damage.
Explosion Sign "Mega Flare" - Utsuho launches a fireball forward that incinerates anything and everything. Fire Damage.
Explosion Sign "Giga Flare" - Utsuho sits in place briefly before launching a massive fireball that causes even more havoc than Mega Flare. Fire damage.
"Hell's Artificial Sun" - Utsuho loses all cards she may have stockpiled, but creates an artificial sun that does Fire damage to nearby targets based on her hand size upon casting.
...And as I'm typing this I'm thinking "balancing these spellcards is going to be a b----." Good luck with that.
Also, as Kapus said above, it sounds like you're trying to make a complete conversion. In which case you're better off posting this on the Skulltag forums, not here.
But if you're planning on making this a MegaMan 8-Bit Deathmatch mod...
Oh lawdy, I have to make a Megaman class now. This will be fun.
Utsuho Reiuji
+Attacks deal high damage
-Fairly slow while walking
Passive - Irradiate - Anyone standing near Utsuho takes slight damage every second or so.
Strong Shot - Miniature Sun - launches a fairly large, slow-moving fireball. Charging the shot makes it bigger and more powerful. Fire damage.
Weak Shot - Constellation - Fires an array of smaller blue bullets. Can't be charged. Normal damage.
Melee - Either smacks her opponent with the Control Rod or kicks them with her Fission Leg. Can knock foes back, possibly? Normal/Knockback damage.
Spell Card Ideas:
Control "Self Tokamak" - Utsuho surrounds herself in sunfire, dealing extra Fire damage to anyone nearby for a period of time. She can't use her Shots while this is active.
Light Cover "Nuclear Visor" - Utsuho creates a barrier (similar to Proto Shield) that can withstand most attacks. It automatically passes after a certain amount of time.
Light Energy "High-Tension Blade" - Utsuho's Melee becomes a blade of light emitted from her control rod for a certain amount of time, which deals very high Fire damage and no knockback.
Burning Star "Fixed Star" - Utsuho fires a wheel of nuclear fire that goes out a distance before returning, similar to a cross between Scorch Wheel and Rolling Cutter. Fire damage.
Geothermal "Nuclear Blaze Geyser" - Creates a geyser of lava at Utsuho's current location which erupts and douses the nearby area in lava. Fire damage.
Crow Sign "Yatagarasu Dive" - Utsuho leaps into the air, then rushes downwards in a burst of energy. Deals Fire damage to anyone who gets in the way, and Normal/Knockback damage to anyone nearby when she hits the ground.
Nuclear Heat "Uncontainable Dive" - Utsuho rushes forward in a blaze of fire, dealing heavy Fire and Normal damage to anyone in her way.
"Subterranean Sun" - Summons a massive miniature sun that floods the field with shots. Fire damage.
Explosion Sign "Mega Flare" - Utsuho launches a fireball forward that incinerates anything and everything. Fire Damage.
Explosion Sign "Giga Flare" - Utsuho sits in place briefly before launching a massive fireball that causes even more havoc than Mega Flare. Fire damage.
"Hell's Artificial Sun" - Utsuho loses all cards she may have stockpiled, but creates an artificial sun that does Fire damage to nearby targets based on her hand size upon casting.
...And as I'm typing this I'm thinking "balancing these spellcards is going to be a b----." Good luck with that.
Also, as Kapus said above, it sounds like you're trying to make a complete conversion. In which case you're better off posting this on the Skulltag forums, not here.
But if you're planning on making this a MegaMan 8-Bit Deathmatch mod...
Oh lawdy, I have to make a Megaman class now. This will be fun.

I GIVE UP! I CAN'T MAKE A GOOD CLASS.