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Anything Goes / Re: Spamthread V.1
« on: July 03, 2013, 02:02:46 PM »Quote from: "Kapus"
Why would you kill a centipede?
:c
Centipedes are terribly aggressive, vicious creatures. It's the millipede that's perfectly fine
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Why would you kill a centipede?
:c
Uh, I'm pretty sure a Doomguy has been denied in the past.
I'm aware you don't like the idea of Doomguy in 8BDM, but must you flaunt it?
Still, though, we have plenty of 8-bit things you can use for a Doomguy, and some of them can just be made.
Do you know how long it took to recolor every Doomguy sprite?
Not as long as you'd think, but it still took awhile.
you copy-pasted the post with a few edits. This is Daveris's Teaparty class.
If it's really a problem, I'll take this instead of my own class.
Hate to be, that guy, but that is kind of similar to my class' (and Gizmo's) gimmick, having different weapons for various pick ups.
Though hey Doomguy, so can't complain about that.
I might get Doom 2 earlier than I expected
You realize that that probably wouldn't be a good idea due to each of the mods having their own purpose, and by mixing them would result in breaking that beyond numerous levels. For instance, KY classes are based more on NES accuracy while YD classes are based more on.. creativity?
.. Look, they could just create their own private server to do this--
Doomguy with appropriately nerfed weapons Y/N
Well, that might be because this has been going on longer than Roboenza if I recall correctly. Also, excuse my opinion, but I think that a new player can benefit more from playing Roboenza more than they can from playing Saxton Hale.