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Messages - Davregis

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121
Anything Goes / Re: Spamthread V.1
« on: July 03, 2013, 02:02:46 PM »
Quote from: "Kapus"
Why would you kill a centipede?

:c


Centipedes are terribly aggressive, vicious creatures. It's the millipede that's perfectly fine

122
The WWW board / Re: Random video game name generator
« on: July 03, 2013, 02:01:53 PM »
Charlie Brown's Hang Glider: The Revenge

123
General Gaming Discussion / Re: Super Smash Bros. Series Discussion
« on: July 02, 2013, 09:32:35 PM »
It's kinda late, but I found this thing awhile ago/

(click to show/hide)

124
Quote from: "Zerokk"
Uh, I'm pretty sure a Doomguy has been denied in the past.
I'm aware you don't like the idea of Doomguy in 8BDM, but must you flaunt it?

Still, though, we have plenty of 8-bit things you can use for a Doomguy, and some of them can just be made.
Do you know how long it took to recolor every Doomguy sprite?
Not as long as you'd think, but it still took awhile.


 you copy-pasted the post with a few edits. This is Daveris's Teaparty class.
If it's really a problem, I'll take this instead of my own class.

Regarding the ammotypes, as long as two weapons use the same ammunition, they recharge/expend from a pool.

125
How am I supposed to make a weapon work as a pickup for a different weapon e.g. CSCC Gizmo

>How do I make a weapon give me another weapon on pickup, but only allow certain weapons to be picked up?

126
Quote from: "fortegigasgospel"
Hate to be, that guy, but that is kind of similar to my class' (and Gizmo's) gimmick, having different weapons for various pick ups.
Though hey Doomguy, so can't complain about that.

Up to this point he was starting with every weapon listed except the BFG, obviously.

Would it be better with pickups, then?

127
Full Doomguy class statistics

ARMOR: 2.6
Comes with the BlueArmor, which cuts the damage you take in half for 200 damage points.
SPEED: 1.2
Actual Doomguy speed would be utterly OP

WEAPONS

Clip Ammo
(click to show/hide)

Shell Ammo
(click to show/hide)

Cell Ammo
(click to show/hide)

Rocket Ammo
(click to show/hide)

GIMMICKS
Armor
Hitscan
Not 8-bit

128
Anything Goes / Re: Spamthread V.1
« on: June 28, 2013, 05:20:59 PM »
Quote from: "Zerokk"
I might get Doom 2 earlier than I expected

Doom 2 is the greatest thing since Doom 1, and probably still one of if not the best FPS game I've played.

129
Projects & Creative / Re: Class based modification (v6F)
« on: June 26, 2013, 07:31:42 PM »
Quote from: "Rozark"
You realize that that probably wouldn't be a good idea due to each of the mods having their own purpose, and by mixing them would result in breaking that beyond numerous levels. For instance, KY classes are based more on NES accuracy while YD classes are based more on.. creativity?

Oh come on. That's not even close to being anything near viable when you consider how SIMILAR most of the classes in both mods are.

130
MM8BDM Discussion / Re: New Gamers, how must we do with them?
« on: June 26, 2013, 07:29:54 PM »
Quote from: "Zerokk"
.. Look, they could just create their own private server to do this--

But they don't, and this has been going on forever :L

131
Quote from: "Daveris"
Doomguy with appropriately nerfed weapons Y/N

..?

132
Doomguy with appropriately nerfed weapons Y/N

133
Projects & Creative / Re: Class based modification (v6F)
« on: June 23, 2013, 05:33:04 PM »
...A KYD classes mod created by voting on each individual master?

134
MM8BDM Discussion / Re: MM8BDM Funnies
« on: June 23, 2013, 01:43:03 AM »
In Hotel Hale, managed to kill a Gravity Man while he was actively rising by timing the superjump to the predicted ceilingflip.

So he uses the flip at the same time I superjump, and I manage to get the frag :L

135
MM8BDM Discussion / Re: New Gamers, how must we do with them?
« on: June 17, 2013, 12:07:13 AM »
Quote from: "Tengu and Tango"
Well, that might be because this has been going on longer than Roboenza if I recall correctly. Also, excuse my opinion, but I think that a new player can benefit more from playing Roboenza more than they can from playing Saxton Hale.

How do you figure this?

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