Shouldn't we stay on topic with KY Classes?
Also, after playing for awhile, I really don't see Napalm Man being horrendously UP. Sure, he can't rush crowds and get a million frags all at once, but as long as you think of where you're shooting, then he's really good (at least for me).
When I see Napalm, I run for him, because I want to get that free frag. With full health, I can come out pretty easily. In fact, the only real time Napalm has killed me was when I went through a crowd/1-2 duels and barely had health.
After playing this version's Skull Man, can you let him regen his barrier while walking? It lasts an awfully short time, and this game's to fast-paced for me to wait the 4-5 secs to recharge a one-second barrier. Or at least make it regen almost immediately while he stands still.