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Messages - Mobius

Pages: 1 ... 7 8 [9] 10 11 ... 37
121
Anything Goes / Re: V to the Z
« on: November 05, 2010, 01:28:59 PM »
Quote from: "VZero"
@Mobius
yeah it is a shocker haha personally i perfer SF3 but SF4 is good too

Oh cool. What characters did you run other than Yang?

122
General Gaming Discussion / Re: Most Irratating Thing in a Video Game.
« on: November 05, 2010, 01:25:43 PM »
Linearity.

I am looking at Castlevania Lords of Shadow. Though to be fair, older castlevania games weren't exactly sandboxes, but this game felt it used its, "EPICNESS!" a little early.

Also God of War Clone + Shadow of Colossus

I forgot to mention: Downloadable Content. I hate the era we live in where incomplete games must now milk more money from me because they decide to withhold something.

123
The Ghoul's Forest / Re: Map submission thread
« on: November 05, 2010, 01:18:05 PM »
Yayification!

This is a nice 3on3 type map considering the size, and I like the hiding spots for both humans and ghouls. I can see where the tombstones can be a deathtrap, but who gives a shit?

Creeper holes are nice way to get around. Where is the song from again?

124
Anything Goes / Re: V to the Z
« on: October 31, 2010, 12:50:10 PM »
Quote from: "VZero"
im a huge fan of fighting games also, Super Street fighter 4

Street fighter 3

... Wait.. you like SF4 but you like SF3?

Mind = Blown

125
General Gaming Discussion / Re: Hardest game you ever beat?
« on: October 29, 2010, 03:17:02 PM »
I can't think of a game that is mega hard for me, as it only takes me about a weekend to finish it.

There are few exceptions to this rule.

(click to show/hide)

This game isn't even hard, but painfully aggravating.

Another game that was pretty hard for me and many people (to get the final and true ending

(click to show/hide)

Gamefaqs and ACO was literally filled with, "HOW DO I DEFEAT SUPER ZINAIDA?!"

and the final candidate

(click to show/hide)

126
General Gaming Discussion / Re: Games you suggest to other people
« on: October 20, 2010, 11:16:33 PM »
I played that game for the PS1 demo back in between 1999 to 2001. I had fun considering the dark ambiance of the PS1 graphics combined with the game's overall content. They don't make them like they use to.

127
Mega Man Discussion / Re: Yellow Devil answers your questions!
« on: October 18, 2010, 02:02:39 PM »
Quote from: "Yellow Devil"
Because Megaman had his helmet off

You know, I never saw it from that prospective before. Heh.. Well, huh.. Hmm.

128
MM8BDM Discussion / Re: A crossover of Cutmanmike's 8bdm and GVH.
« on: October 18, 2010, 02:00:45 PM »
Quote from: "Ivory"
Because you secretly plan to create Ghouls vs Robot Masters!

The Skulltag community would explode if that happens. Literally.

129
Anything Goes / Re: I hate...
« on: October 18, 2010, 01:56:34 PM »
Quote from: "Yellow Devil"
Quote from: "KillerChair"
I hate hate itself... pleh

That sorta defeats the point... pleh

No way! That is the epitome of pure hatred.

130
Mega Man Discussion / Re: Yellow Devil answers your questions!
« on: October 18, 2010, 01:54:14 PM »
Why is Megaman Legends vastly superior to the original?

131
The Ghoul's Forest / Re: Map submission thread
« on: October 18, 2010, 01:47:37 PM »
I don't see this map making the cut for GVH. Much of the space is faaaaaaaaaaar to open and exposed for any ghoul to adequately maneuver without being seen and the foliage will only be in the way. You are also using 3D floors in a competitive gamemode, but I don't see where they are used applicably.

It is pretty funny.

132
General Gaming Discussion / Re: Most Irratating Thing in a Video Game.
« on: October 11, 2010, 11:17:27 PM »
Quote from: "Intermission"
Quote from: "GoldGameMaster"
Don't you just hate games where everything is a 1-hit K.O.? Well, I do.
No way. Metal Slug is a perfect example of this. I love that series BECAUSE of its ridiculous challenge.

I never found a challenge in Metal Slug that I did in Contra; although, I miss that in games.

133
The Ghoul's Forest / Re: Found the Music.
« on: October 08, 2010, 06:55:01 AM »
Should I make a compilation thread for music? :x

134
Anything Goes / Re: How OCD are you about checking every last post?
« on: October 07, 2010, 06:49:37 AM »
Quote from: "CutmanMike"
Every day I hit view new posts and scan em all.

I do it manually. I should do what you do for now on.

135
The Ghoul's Forest / Re: this forum feels abandoned.
« on: October 07, 2010, 06:40:23 AM »
Pretty much what Cutman said. GVH is a year old, and other game mods like AOW and Zombie Horde took the crowd. How do I know? I was apart of the GVH crowd during its hay-day. I left around the time I became more active in competitive skulltag, but this correlated with the TDM scene. TDM is really a cheap thrill even among those playing it (even a few vets of my crowd don't stay after one or two games). So quite frankly, GVH TDM is what drove a lot of players away. The lack of updates as far as new content goes made people cynical as well, but isn't the huge deciding factor.

It's just what Eruanna says, lot of GVH players have low attention spans and don't want to think. I won't beat around the bush about it though. A lot of GVH players of now can't hang or never did, so they need that perpetual life to feel good when killing someone. This breaks a lot of the strategies, maps, and class balance (Remember when Chokes and Frostbites were useful in TDM? Neither do I). Last time I played TDM GVH, I got banned for, "aimbotting," which was the first time that has ever happened to me.

The crowd for the players have changed now. Everyone went off to play what is, "cool," now like Zombie Horde and that will die out too. I am a little surprised Megaman hasn't bloomed either, but that's mainly to either disinterest, lack of advertising, other mods, and so on. I love seeing this place barely active as it gives me little to work worth, but as a devotee and player I am also troubled (and I do like moderating btw).

We can all agree we had our fun, but the days of Endless Wars or Skill's 24 man to 32 man parties of Cold Demise is gone. People want to play NOW and not wait. Don't fret though, the Skulltag clan scene is pretty much a ghost-town too. It's like a signal: things are becoming less and less competitive now. And yes! I am saying TDM isn't that competitive (I think regular Deathmatch is a joke also).

As far as the forum is concerned: not many of the in-game crowd ever came here. The only people who came here are some Touhou players, myself, a few devotees, and testers. What people want to discuss was pretty much already discussed before, and a lot of GVH stuff was done to death. What else is need to be said?

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