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Messages - Ukiyama

Pages: 1 ... 7 8 [9] 10 11 ... 36
121
Projects & Creative / Re: [Expansion] Cutstuff Community Classes (v5b)
« on: January 16, 2014, 07:22:02 PM »
Quote from: "Beed28"
Nope, I tried adding them through addbot in the console, and it doesn't work. I tried addbot "Red Eyes", I tried addbot Sergio, I tried addbot Rozark, and none of them were found. Furthermore, the list in the bot configurations in the Offline Skirmish menus only goes up to Korby. :shock:

(click to show/hide)

From the 5b I am using, I would suggest try redownloading it or checking if your using the appropriate version, cause I am not having problems as far as that goes.

122
Projects & Creative / Re: [Expansion] Cutstuff Community Classes (v5b)
« on: January 16, 2014, 06:55:03 PM »
If your talking about bots, there are bots of them in 5b. If your talking about bot chats on the other hand, quite a few classes don't have those to begin with anyway.

123
Projects & Creative / Re: [Expansion] Cutstuff Community Classes (v5b)
« on: January 16, 2014, 03:26:54 AM »
In case of of connection issues, the CSCCv5B on Best Ever was the one from the testing server before the actual release, the current version on Deathwind's Server (and the one in the download link on this topic) is the appropriate one. Just figured I would get this out there to the few who may be confused by all of this >_>.

124
MM8BDM Discussion / Re: MM8BDM v4 What maps do you feel need work?
« on: January 12, 2014, 12:58:14 AM »
Quote from: "SmashTheEchidna"
Wait, what the heck? Since when was Time Stopper in Knightman's stage?

That would be the power of summon timestopperwep and using it to show off the location.

125
I have come to bring you a pointless announcement... AGAIN!




(click to show/hide)

126
Projects & Creative / Re: Disclaimer: I'm not defending Ringman
« on: January 09, 2014, 03:04:08 PM »
Quote from: "Ceridran"
Quote from: "Orange juice :l"
Quote from: "Everybody"
ASTROMAN
I tried using him in DM once and my opponents casually strolled away.
I haven't gotten the opportunity to try him in LMS yet, but I expect him to perform atrocious things.  :ugeek:

I'm sorry: astrocious things

Really now, Astroman is only good in a team game, but he can't do anything there, either.
Also, I think modified gravity breaks Astroman, because I had a match where he would keep trying to fall to the ground when he's flying.

Its not really broken, cause if you fly over a texture that could instakill ya in a particular map, it will drop him like a fly, and sometimes textures do different things depending on the map (slash man on top of the burned trees rings a bell as one spot where astro derps).

127
Anything Goes / Re: What is your avatar from/of?
« on: January 05, 2014, 10:01:15 PM »
So I remembered Shina's stream of the arts and.... I AM A FOOTBALL PLAYING KING IN SPACE... WITH A MUSTACHE!!!!111!1!

128
Projects & Creative / Re: Class based modification (v7a)
« on: January 02, 2014, 01:41:29 AM »
Quote from: "Superjustinbros"
If you do come up with a good weapon for what Astro Man drops on death, that'd be swell. Also about the Centaur Arrow, I find it should be a double-spread weapon like Timeman's arrows (that fires a normal buster shot in the center, but faster and more powerful so it's not a crap weapon.

I can almost 100% guarantee that it will be the soon to be existent Copy Vision if I had to take a guess.  :ugeek:

129
Projects & Creative / Re: [Expansion] Cutstuff Community Classes (v5a)
« on: December 30, 2013, 02:25:40 AM »
Quote from: "SmashTheEchidna"
Oh hey, now that you mention it, I never knew how to get a weapon to do that. Is it like an ACS code similar to lighting oil pits?

Its placing the damage types of the things that cause the effects like the damage type of fire weapons causes a different pain as well as the ice weapons damage types freezing the pillar.

130
Cutstuff Discussion and Feedback / Re: Happy Holidays 2013 from Cutstuff!
« on: December 25, 2013, 09:02:52 PM »
Merry Christmas to all of you and have a safe rest of the holiday!

131
Events / Re: The Unofficial Cutstuff Post Awards 2013: Nomination Pha
« on: December 25, 2013, 12:38:22 AM »

132
Events / Re: The Unofficial Cutstuff Post Awards 2013: Nomination Pha
« on: December 24, 2013, 07:54:02 PM »
Funniest Topic

How the toast came to be.

133
Anything Goes / Re: What is your avatar from/of?
« on: December 07, 2013, 03:24:53 PM »
Toast wanted to be christmasy too!

134
A couple people have asked me about this before, I have thought about implementing it in as a thing so if you use a buster upgrade, you gain the ability to charge the x weapons, but considering laziness, I just haven't really gotten the urge to sprite up the stuff for the charge attacks or actually making them weapon wise. It might happen in some point in the future though.


Holy crap someone posted here...

135
MM8BDM Discussion / Re: MM8BDM v4 Trailer
« on: November 15, 2013, 12:28:29 AM »
Quote from: "fortegigasgospel"
Quote from: "TheunlosingQuint"
Comparing the V4 upgrade with V3.....
¿Where are the 55 pages of posts?mmmmm

¿how will work that introstage, the museum?
The V3 one was going for a year, thats where the 55 pages came from.
They might not do the museum. They didn't do MM7's intro stage.

Well considering the front page of the expansion topic says that there is 11 stages, intro, the masters, and 2 king stages, its safe to assume that the museum is there.

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