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Messages - Rozark

Pages: 1 ... 9 10 [11] 12 13 ... 139
151
Help & Editing / Re: Custom Music Not Looping
« on: April 06, 2016, 06:17:06 PM »
Manually loop it yourself.
Make sure to cut out the .5 seconds or so of blank space at the beginning of the track.
Shift click the play button to test the loop so it works flawlessly.
Unless the song has an intro that doesn't go with the main loop, there's no reason to use LOOP_START, as that's used more to make sure intros get a chance to play at least once.

152
A thing was made.
(click to show/hide)

Here's a download link. The changelog is in the file and on the front post.
http://www.mediafire.com/download/62m35oc3l765gcm/Dunkmaster_Announcer_V2.pk3

153
Forum Games Archive / Re: Describe the avatar above you!
« on: April 01, 2016, 10:56:28 PM »
Keep it in the sheets

154
The WWW board / Re: Super April Fools 2016 Fighter Turbo HD Remix
« on: April 01, 2016, 08:04:44 PM »
Quote from: "MusashiAA"
http://www.pastebin.com/

and my favorite one just because I get to post it today

[You know exactly why this link was removed -Korby]


[2:40:21 PM] Rozark Kyouko:
http://snag.gy/cf8A4.jpg
http://snag.gy/aCPvI.jpg
http://snag.gy/e5DkH.jpg

Corn Hub (SFW)

For those curious enough but don't want to click that link, considering it's going to be a link to the legit site in a few hours.

155
Forum Games Archive / Re: Describe the avatar above you!
« on: March 31, 2016, 08:30:03 PM »
I see through your disguise.
It's Dooliss.

156
Anything Goes / Re: General Offtopic Discussion
« on: March 30, 2016, 05:50:36 AM »
I mean
I would've preferred Moose Tracks
Which is what I always search for anyways
So it'll probably be that instead

157
Anything Goes / Re: General Offtopic Discussion
« on: March 30, 2016, 05:22:18 AM »
I wish ;_;
I'll make sure to pick some up (if I can) when I head shopping/back to the dorm in half a week.

158
Anything Goes / Anjo is a fascist/his birthday was 11 days ago
« on: March 30, 2016, 03:58:37 AM »
Thanks everyone! It was a pretty alright day!

159
Forum Games Archive / Re: CUTSTUFF MAFIA TOURNAMENT (signups)
« on: March 29, 2016, 05:55:15 PM »
+b

160
Anything Goes / mfw at least one new post has been made
« on: March 26, 2016, 08:16:57 PM »
The devteam posts (bi)weekly updates on a Q/A session.
The devteam posts general updates in the topic itself to gauge the reception of new content.
We've opened up a map thread to discuss problematic maps, and have shown you the steps we've taken to solve them. (The ones we've shown anyways)
There's potentially another thread coming soon.

As part of the current devteam myself, we've taken steps to reassure you that the content we're producing for V5 is the best we've ever churned out.

There's a tad bit of misconception surrounding it. While yes, there are a few members in the chat who haven't been playing the game as frequently as a concerned user would want, we also have plenty of members who play the game on a near-daily basis. Fortunately, the members who play frequently have more of a drive and sense of today's needs than those who don't play frequently. As a result, V5's content will appear super fresh to the demand a concerned user would be looking for. If this wasn't the case, the three and a half things I described earlier would most likely not exist.

161
Anything Goes / Pointless Drama
« on: March 25, 2016, 10:45:32 PM »
Quote from: "ChaosUnlimited"
I'm just gonna borrow this bit from OJ.

This has been quite the ride.

In other news, Easter is coming up and there's only one thing from that I care about:

(click to show/hide)

(click to show/hide)

162
MM8BDM Discussion / Turn CTF into Monday Night Football
« on: March 19, 2016, 03:41:42 AM »
Quote from: "Emmanuelf06"
and it's boring to wait to have a lot of duel done to do your duel (not gameplay related but still a boring fact).

You know you can do other things while you wait for your turn, right?

163
Anything Goes / Re: General Offtopic Discussion
« on: March 14, 2016, 12:25:31 PM »
Poor Happy Birthday thread.
Although, to be fair, it isn't listed clearly as one(?)

164
Forum Games Archive / Re: Describe the avatar above you!
« on: March 11, 2016, 06:51:57 PM »
The Shredder after he failed to kill the turtles.

165
Quote from: "Magnet Dood"
Reason why those aren't 3D floors yet are because you can't spawn on them no matter what you set the spawnpoint's height to. You'd always spawn underneath platforms no matter what. That, and it would cause significant lag for software users (I think??? I can't really remember).

Actually there's a pretty hacky method of allowing spawns on 3D floors, but it would have to be done with each spawn. Airman with all 3D floors was made during the development of a different version but it was ultimately scrapped due the the sheer amount of 3D floors lagging computers (even high end ones).

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