Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - TheDoc

Pages: 1 ... 98 99 [100] 101
1486
Thx

1487
How do you get spikes to kill on contact? When I tested it, I could pet them.

1488
Mega Man Discussion / Re: MEET THE MEDIC - Mega Fortress 2
« on: September 02, 2011, 01:45:19 AM »
Quote from: "Chimera Man"
Should this project go on?

YES

1489
Mega Man Discussion / Re: Favourite NetNavi counterpart?
« on: September 02, 2011, 01:40:34 AM »
If we're counting the X series, I'd say Colonel.EXE is pretty dang awesome.

1490
Quote from: "Korby"
Well, obviously the Mega Man would have to learn from his mistakes. That would be incredibly hard to code, I believe.
He could also be coded to use tanks, and perhaps on different difficulties.

Obviously, the concept isn't perfect, and I doubt it would ever happen, but yeah.
Yea.....but I still think the multiplayer idea is cool. On a happier note,
Quote from: "LlamaHombre"
If MM6 were to be remade in SNES format, would you want it in MM7 style, or RM&F Style?

1491
Quote from: "LlamaHombre"
If MM6 were to be remade in SNES format, would you want it in MM7 style, or RM&F Style?
RM&F, but I'd have Megaman as MM7

1492
Thx

I still think that it'd be short because what would happen after you beat megaman?

Maybe this could be multiplayer. One person would control the RMs/Wily and one would control megaman/protoman, who would also have the shop and items as an advantage.
If megaman were CPU controlled, if there was a part where he fell or died, he'd make the same mistake over and over and over again until he ran out of lives. He probably wouldn't use his tanks either.

1493
ummmmmm............wut does RTS mean?

1494
Quote from: "Korby"
As I've said on Skype.

"You know what? I want a Megaman RTS.
You're Dr. Wily, you build the masters, the stages, and when the computer controlled Megaman finally gets through the stage, you control the Robot Master/Wily himself in fights."
And if you win? Do you keep winning until he runs out of lives? Seems like a pretty short kind of game to me.

1495
Mega Man Discussion / Re: Wood Man=Leaf Man
« on: September 01, 2011, 09:31:42 PM »
Quote from: "TheBladeRoden"
Guts Man makes me think he should have intestines spilling out everywhere, even though he's a robot
:shock: Thats definitely not the first thing to come to my mind, buuuut ok.

1496
Mega Man Discussion / Re: Wood Man=Leaf Man
« on: September 01, 2011, 02:24:00 AM »
Quote from: "Korby"
Wood Man is made of wood. If he were Leaf Man, he would be made of leaves.

I see what you mean.

1497
Mega Man Discussion / Re: Wood Man=Leaf Man
« on: September 01, 2011, 02:14:24 AM »
Quote from: "TheDoc"
his name would probably be Rockman and his weapon Rock Throw.

I see the misunderstanding. I'm not trying to say every boss should be associated with their weapons, I'm just saying that Woodman's weapon has the word leaf in it, along with leaf attacks. Even if the weapon was called Wood Shield, I'd still think his name should be changed to Leafman because it forms leaves around him. Crusher sounds like a cool name, though.  :p

1498
Mega Man Discussion / Re: Wood Man=Leaf Man
« on: September 01, 2011, 02:07:57 AM »
Quote from: "Ivory"
So should Gutsman be named Super Man? or Arm Man?

No, because
Quote from: "FiniteZero"
He got GUTS!

Need I say more? :mrgreen:

1499
Mega Man Discussion / Re: Where do you start first in each game?
« on: September 01, 2011, 02:00:09 AM »
Quote from: "Ivory"
Weakness Orders? Who needs them.

Ummm.....I do   :mrgreen:

1500
Mega Man Discussion / Re: Wood Man=Leaf Man
« on: September 01, 2011, 01:57:13 AM »
Well, I think they named him Gutsman because Rockman was taken by you-know-who, otherwise his name would probably be Rockman and his weapon Rock Throw. Heaven knows how the heck they came up with Gutsman.

Pages: 1 ... 98 99 [100] 101