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Messages - Fyone

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1246
Projects & Creative / Re: "Quarter damage is really crushing"
« on: November 25, 2011, 02:40:43 AM »
Quote from: "Ice-IX"
For Dust Man: He's not invincible all around! Try attacking him up close or from behind. He recovers ammo faster than he regains HP, so don't worry about feeding him too much.

For Skull Man: Rockman hacks are not an influence on this mod. (Neither is Team Fortress, by the way!) Skull Man can recharge his barrier by either standing still (like in the game) OR it recharges automatically when he takes damage.
For Dust Man: I already knew that, but I still think his sucking is overpowered.

For Skull Man: How does this have anything to with what we were talking about?

1247
Sorry to bring this up too, but other than MegaLAD1514 who I know didn't make KY classes replied to me.

(click to show/hide)

1248
Well I guess it's just a suggestion to make KY classes more authentic, but MegaLAD1514 is right there is nothing wrong with him in terms of glitches or cheapness.

1249
Actually just to tell you, it would make more sense 'cause in Rockman 4 MI it's exactly like that. And hey, I didn't find out a lot of things without being told in KY classes. For example, someone had to tell me, for me to know why Skull Man was suddenly speeding up and doing more damage.

1250
Sorry to bring this up again, but did anyone even acknowledge my post reply?

(click to show/hide)

1251
MM8BDM Discussion / Re: What stages do you like?
« on: November 24, 2011, 07:48:00 PM »
How does that have anything to do with your favourite stage?

Anyways my favourite stage is Her Man in TLMS.

1252
Mega Man Discussion / Re: The most underrated Robot Master
« on: November 24, 2011, 07:44:33 PM »
Actually I like Bubble Man quite a bit, probably my third favourite in MM 2.

1253
MM8BDM Discussion / Re: Hosting Needed
« on: November 24, 2011, 02:28:41 AM »
Quote from: "Kapus"
I'd be happy with more TLMS, Possession and classic Roboenza.
Your in luck I'm starting to make more TLMS servers, but sadly not many connect.

1254
OK, well I guess that's a good concept.

1255
Quote from: "MegaLAD1514"
Quote from: "Fyone"
Quote from: "MegaLAD1514"
I really complement you on dust man, thank you for making one of my favorite robot masters so awesome, I just ask that you make him jump a little bit higher.
I don't mind him jumping a bit higher, but I hate it that Dust Man can get health from sucking in attacks. It's almost impossible to get past that sucking ability to do damage. I think you should make Dust Man's sucking ability suck you in at a great rate and to do a lot of damage; kinda like YD's Magnet Pull instead of sucking attacks and getting HEALTH from the ATTACKS because COME ON, it really gets ANNOYING!!!

 No, If he does that than he will be as cheap as in yd's magnet man and ruin his game play

Actually I don't think Magnet Man's Magnet Pull is very cheap at all.

1256
Mega Man Discussion / Re: The most underrated Robot Master
« on: November 24, 2011, 02:21:33 AM »
Yeah, I like Gravity Man and Sword Man too.

1257
Quote from: "MegaLAD1514"
I really complement you on dust man, thank you for making one of my favorite robot masters so awesome, I just ask that you make him jump a little bit higher.
I don't mind him jumping a bit higher, but I hate it that Dust Man can get health from sucking in attacks. It's almost impossible to get past that sucking ability to do damage. I think you should make Dust Man's sucking ability suck you in at a great rate and to do a lot of damage; kinda like YD's Magnet Pull instead of sucking attacks and getting HEALTH from the ATTACKS because COME ON, it really gets ANNOYING!!!

1258
I really like how KY classes follow the original NES MM games intensely.

 I see how your trying to make Skull Man with a touch of Rockman 4 MI, which is nice. Although, I think it would be better to make it so that when Skull Man uses his Skull Shield he cannot fire snipe shots. Instead, well... you know how Skull Man speeds up when hit... I think he should speed up when hit and do an intensive amount of damage to the foe when he rams into the foe.

Please tell me what you think of my idea.

1259
The WWW board / Re: First-Person Tetris
« on: November 23, 2011, 08:46:21 PM »
Quote from: "CHAOS_FANTAZY"
"only girls like Tetris/only girls are good at Tetris."
All I know, I never heard once in my lifetime that Tetris is for girls. I remember back when I first played Tetris; it was fun (of course maybe it was fun because I was playing the DS version). I did great, and I even made it to the last level. I never beat the last level. I'm pretty sure no girl that I know of, could get that far.

1260
The WWW board / Re: First-Person Tetris
« on: November 21, 2011, 10:55:55 PM »
All I have to say is, yeah you guessed it; AWESOME!!!.

This game completely blows my mind. Who would think of it First-Person Tetris.

BTW where did you find this? How did you think of this? Did you make this? When did you make this? How did you make this?

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