Can I suggest something? I don't even know if this is possible in the game.
It is extremly hard to fight against airborne opponent with Hyper Storm H. Could it be possible to make his "breath" more effective against airborn targets? Maybe a little too much, but this can goes for the jumping opponents too.
The damage output is right, I ask only the pull-push effects against the "non standing" enemies.
I don't think this is possible to do, but I could be wrong.
Actually I see the point of the ammo limit. Currently the bots sometimes has infinite ammo without the requirement of recharge (Buster Rod G for example, I can't get him from close range because he always use the illusions). Some class can overuse the infinite ammo, but this is only balance issue, can be fixed. Personally I prefer this unlimited ammo + ammo recharge system over the pick-up based.
There are actually intervals between when bots can use special moves like Buster Rod G's illusions, so I'll raise the interval for Buster Rod G. If there are any other bots that spam special moves please post them in the topic so I can fix them too.
I think Mercury's alt is due for a change. I've been able to get it to work sometimes, but it's too difficult for what it's worth.
We will most likely buff Mercury's blobs that he shoots while entering the altfire and make him have a weak hugger since he doesn't go invincible anymore when in blob form.