Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Shmeckie

Pages: 1 ... 9 10 [11] 12 13 ... 36
151
Projects & Creative / Re: [HOTFIX] - King Yamato's Classes Overhaul
« on: October 25, 2013, 09:39:38 AM »
Well hey, if we can ever find out what the deal was, and get KY's approval, let's get this thing going!

152
Anything Goes / Re: General Offtopic Discussion
« on: October 25, 2013, 09:38:18 AM »
Quote from: "MusashiAA"
I'm honestly surprised at the amount of dedication some people here put into roleplay and storytelling.

Some of us seek to make a living out of the latter! :D

Also, my girlfriend recently made me a couple more Robot Master perler bead sprites... I should show them off here sometime, they're pretty awesome.

153
Projects & Creative / Re: [HOTFIX] - King Yamato's Classes Overhaul
« on: October 25, 2013, 08:31:20 AM »
A buncha folks need to spearhead some kinda campaign to revive this thing. KY was an incredibly fun alternative to YD classes (which is also incredibly fun). For me, a guy who grew up on Mega Man and loved the Robot Masters, having two different flavors of playing as all those cool characters I loved was a blast. Plus I always was looking forward to KY's take on the MM7 masters.

Seriously, I will totally get involved in any way I can help if this happens.

154
Projects & Creative / Re: [HOTFIX] - King Yamato's Classes Overhaul
« on: October 24, 2013, 05:06:00 AM »
How was it balanced, exactly?

155
Anything Goes / Re: General Offtopic Discussion
« on: October 23, 2013, 05:31:41 AM »
Kind of a blatant "look at me I'm a brony now" thing to do, ain't it?

Also Korby's avatar is making me wanna play Mark of the Wolves, now...

156
MM8BDM Discussion / Re: State of the Servers
« on: October 23, 2013, 04:29:57 AM »
I totally agree with what you're saying. What makes it worse is how much I'd love to introduce friends and such to the game, but I know it'd be useless because I'd have to get them a million mods to play some alternative game mode and expect them to grasp it when they haven't even had time to learn the basics of your average PvP vanilla DM.

157
MM8BDM Discussion / Re: State of the Servers
« on: October 22, 2013, 11:59:57 PM »
It's a little irksome for someone like me, who's been gone for awhile and wants to jump back in, to find a buttload of servers with no one in them, and most of the servers being alternative game modes. Personally, I don't find a lot of the extra modes terribly fun. I just like to jump into a Deathmatch or CTF game to kill time between jobs/projects. But, sadly, folks seem to be obsessed with LMS or Saxton Hale, and I'm mysteriously unable to host servers anymore. Otherwise I'd bring back my dedicated Classes DM server in a heartbeat.

I'm a simple kinda guy. I like to jump into a room with minimal modding (I've seen hosted rooms with over 10 different wads hosted. Now that's downright silly), cut loose, have some fun, and not have to wait 5-10 minutes to actually play (seriously, why is it all the popular modes seem to include a buttload of waiting)? It feels like the list of available servers is more about catering than giving simple folks, or new folks, a chance to just jump in and have some fun. With the way some folks just childishly whine and throw fits if god forbid anyone plays game modes they deem unworthy, I guess to an extent I can't blame the hosts, but it's still irksome.

I mean, heck, on the day I decided to start playing again, I didn't even get to play with folks. I had to redownload mod after mod (besides the initial 2 I cared about; the main game and Classes), and in the end the rooms were all empty. And when I finally found a room to play in, it was a sparsely populated Duel server consisting mostly of a continuous chat stream of complaining and only half the people in the room actually playing. Kinda depressing, especially with how much fun this game can be. I don't want to see it fizzle and die because of an overly entitled playerbase...

158
Projects & Creative / Re: [HOTFIX] - King Yamato's Classes Overhaul
« on: October 22, 2013, 11:49:32 PM »
Awww, that's a shame. This version of Classes has a lot of promise, I'd love to see it continue to expand and develop.

159
I seem to be having an odd issue. Before I left, my router crashed, and I had to get a new one. With the old router, I had hosted servers for a long time. Since I got the new router, even after setting up port forwarding just like before, my server doesn't show up on Doomseeker. Since I decided to pick the game up again, and MM8BDM has switched to Zandronum, I've tried all over again to set up Port Forwarding, but still nothing. I'm using a Verizon FiOS router, did the whole Custom Ports deal, changed which ports to use about a hundred times, still nothing. Is there something I'm missing?

160
Anything Goes / Re: Shmeckie's Art Thrizzle!
« on: October 22, 2013, 08:12:56 AM »
His center is shaded darkly because he's leaning forward, blocking some of the light source which his center-high, and more omnipresent. As for the legs, I just went by the way the character is designed.

161
Projects & Creative / Re: [HOTFIX] - King Yamato's Classes Overhaul
« on: October 22, 2013, 04:23:02 AM »
So we finally have an update for KY Classes? Is Gemini Man still a broken bot factory, and is Elec Man's alt still waaaay OP?

162
Anything Goes / Re: Shmeckie's Art Thrizzle!
« on: October 21, 2013, 11:17:45 PM »
So, since I'm back, I figured I'd update this thing with this cool piece of cool I sold at the silent art auction at Otakon earlier this year. Of course, the guy that bought it gets the full size version, but here's a shrunken version.

(click to show/hide)

I also did album art for gamer rapper Random (aka Mega Ran) for his Castlevania album. Here's the back cover art, because that was my favorite.

(click to show/hide)

163
Anything Goes / Re: General Absence Thread
« on: October 21, 2013, 11:11:46 PM »
I should update that thing... And figure out why I can't port forward and host servers again. Oh, the things to do.

164
Anything Goes / Re: General Absence Thread
« on: October 21, 2013, 10:03:53 PM »
Well, I WAS absent, now I figure I'd pop back in and see what's up. Felt like picking the game back up, and all that delightful mess.

165
Anything Goes / Re: Spamthread V.1
« on: December 06, 2012, 09:29:57 PM »
Quote from: "Turbodude"
Are you going to start hosting classes servers again?

I've tried, but now something seems borked. When I set up Port Forwarding, now, it SEEMS to work fine, but when I create a server it doesn't show up on Doomseeker.

Sad face.

Pages: 1 ... 9 10 [11] 12 13 ... 36