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Projects & Creative / Re: King Yamato's Classes Overhaul (Full NES Release)
« on: October 29, 2011, 02:35:19 AM »
If you're going for a damage sponge, the most I can see being sensible is 150 HP.
Also, I don't know how you're changing Enker, but if he's going to gain ammo gradually as time goes on, I think his fully charged Mirror Buster should be nerfed. I can see it doing damage like that if he has to take damage to get meter like that, but if he's just going to gain it as time goes on, then it's a little much. An Enker who's bee left alone long enough is joing to jump into the fray with ridiculous killing potential at his disposal.
Also, I don't know how you're changing Enker, but if he's going to gain ammo gradually as time goes on, I think his fully charged Mirror Buster should be nerfed. I can see it doing damage like that if he has to take damage to get meter like that, but if he's just going to gain it as time goes on, then it's a little much. An Enker who's bee left alone long enough is joing to jump into the fray with ridiculous killing potential at his disposal.

