Yes, but people think the devteam doesnt listen the comments, it's not true.
People think that? They seem nice and responsive based on what I've seen.
Some people are upset that we haven't made the balance changes they want.
Our general philosophy is to watch for characters (or even just specific attacks) dominating most games. We keep a watchful eye on the DM and TLMS servers for what characters struggle and what characters sweep the scoreboard no matter who uses them. That's why Quint, Toad Man, and Wood Man were nerfed, and why Enker, Time Man, and Napalm Man were buffed. We have to take into consideration the fact that individual complaints about a character may just be that player's issue, as opposed to a larger problem with game balance. Like Magnet Man, for instance; while his ammo regen may be a little faster than it should be, overall his homing projectiles, while fast, don't home in as well as others, and his Magnet Pull is strong, but still avoidable. He can be a pain in the ass in some stages, but so can classes like Gemini Man or Frost Man. Some classes excel in some arenas more than others, it's bound to happen.
Rest assured we're always hard at work making sure this is the most balanced classes mod you ever did see, so you can always have the luxury of picking your favorite classes, instead of needing to pick the "right" classes.