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Projects & Creative / Re: [Expansion] Cutstuff Community Classes (v3e-h2)
« on: April 27, 2012, 04:15:23 PM »
ok, i'm back with a different class idea.
Ok, It's time to put my GREATEST plan evar into action!!!!
Name: SupahLAD1514
Armor: 1.0x (Megaman's defence) (Weakness: Rocks (Super arm, Power stone, etc.))
Speed: 0.80/1.00(Megaman's speed)
Jump: 2x normal (I don't know if this is too high but basically metalman's jump hight (For KY))
Damage Type: Electric
Role: Skill and timing mode
Weapon Dropped: Spark Shock
Description:
SupahLAD1514-Bombermode: This mode is the regular form for SupahLAD1514 which will be good for close range combat.
Primary Fire: SupahBomb- This attack is a version of the KY (or YD's) bombman's Hyper bomb throw with the same ammo usage (Only for KY) and same kind of arch, Radius and throwing speed, BUT! Instead of it making splash damage and exploding on contact it instead just hurts the opponent, Doing the same amount of damage as the regular bombman hyperbomb. If you are to click the primary fire button again it will explode and cause damage according to the regular hyperbomb. This is were timing your shot comes in. This weapon looks like the hyperbomb but instead with spikes and electrical sparks surrounding it (I will be making the sprites for this). This weapon will have a green and yellow ammo bar.
Secondary Fire: SupahShock- This attack functions exactly like heat man's fire tossing attack in classes but when it hits the ground it disappears with no heat pillars rising up to trap the victim. It will deal a bit more damage that the regular pillars and consume ammo according to YD heatman. This attack will have the spark shock sprites and will act like flinging sparks from his bomblauncher
Skin: Bombman.
Weapon 2
Description: SupahLAD1514 buster mode: This is SupahLAD's alternate form which concenrates on more fast paced combat (works best in duel or LMS situations).
Primary Fire: Supahshot: shoots a rapid fire attack that is lined up straight and but has limited range and has gravity. These shots are basically small plasma shots that melt the opponent. I will be doing the sprites for these shots. It will consume ammo at the pace of the yamato spear and recharge at a fast pace.
Secondary Fire: SuparLasar: Shoots a ripping thunder beam with a thunder bolt trail that shoots at the same pace of the thunder beam but without the two beams that fire along the sides. the ammo has the same ammo usage and regain as the KY elec man. basically, same thing i said before
Damage Information:
SupahBomb- X went boom-boom thanks to Y's SupahBomb
SuparShock- X was Electrified by Y's SupahShock
SupahLasar- X was Pwned by Y's SupahLasar
SupahShot- X was Melted by Y's SupahShot
More Stuff: I've done the hud's for these Weapons already so that you don't have to ^w^. I will get to work on the actual attacks. Also, I will be the one coding Supahlad just so that you know. I had to simplify him a little bit so that I could do it unless someone is willing to help me out IwI. I also wanted to use the bombman skin because I find that the bombman skin reflects more supahlad's image
If I missed any details Please tell me.
Ok, It's time to put my GREATEST plan evar into action!!!!
Name: SupahLAD1514
Armor: 1.0x (Megaman's defence) (Weakness: Rocks (Super arm, Power stone, etc.))
Speed: 0.80/1.00(Megaman's speed)
Jump: 2x normal (I don't know if this is too high but basically metalman's jump hight (For KY))
Damage Type: Electric
Role: Skill and timing mode
Weapon Dropped: Spark Shock
Description:
SupahLAD1514-Bombermode: This mode is the regular form for SupahLAD1514 which will be good for close range combat.
Primary Fire: SupahBomb- This attack is a version of the KY (or YD's) bombman's Hyper bomb throw with the same ammo usage (Only for KY) and same kind of arch, Radius and throwing speed, BUT! Instead of it making splash damage and exploding on contact it instead just hurts the opponent, Doing the same amount of damage as the regular bombman hyperbomb. If you are to click the primary fire button again it will explode and cause damage according to the regular hyperbomb. This is were timing your shot comes in. This weapon looks like the hyperbomb but instead with spikes and electrical sparks surrounding it (I will be making the sprites for this). This weapon will have a green and yellow ammo bar.
Secondary Fire: SupahShock- This attack functions exactly like heat man's fire tossing attack in classes but when it hits the ground it disappears with no heat pillars rising up to trap the victim. It will deal a bit more damage that the regular pillars and consume ammo according to YD heatman. This attack will have the spark shock sprites and will act like flinging sparks from his bomblauncher
Skin: Bombman.
Weapon 2
Description: SupahLAD1514 buster mode: This is SupahLAD's alternate form which concenrates on more fast paced combat (works best in duel or LMS situations).
Primary Fire: Supahshot: shoots a rapid fire attack that is lined up straight and but has limited range and has gravity. These shots are basically small plasma shots that melt the opponent. I will be doing the sprites for these shots. It will consume ammo at the pace of the yamato spear and recharge at a fast pace.
Secondary Fire: SuparLasar: Shoots a ripping thunder beam with a thunder bolt trail that shoots at the same pace of the thunder beam but without the two beams that fire along the sides. the ammo has the same ammo usage and regain as the KY elec man. basically, same thing i said before
Damage Information:
SupahBomb- X went boom-boom thanks to Y's SupahBomb
SuparShock- X was Electrified by Y's SupahShock
SupahLasar- X was Pwned by Y's SupahLasar
SupahShot- X was Melted by Y's SupahShot
More Stuff: I've done the hud's for these Weapons already so that you don't have to ^w^. I will get to work on the actual attacks. Also, I will be the one coding Supahlad just so that you know. I had to simplify him a little bit so that I could do it unless someone is willing to help me out IwI. I also wanted to use the bombman skin because I find that the bombman skin reflects more supahlad's image
If I missed any details Please tell me.


