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Projects & Creative / Re: [Expansion] Cutstuff Community Classes (v3e-h2)
« on: July 07, 2012, 02:28:26 PM »
Thanks for the feedback cold.
now lets try again
Name: That One Boss
Armor: 1.3x (Weakness:Bikdark weapons )
Speed: 0.8/0.8
Jump: 12
Damage Type: food
Role: Cleric
Weapon Dropped: Plant barrier
Description:
Main fire: doesn't bounce, shoots a high speed projectile that heals on contact with allies for 1 point of damage. When it hits a wall, it falls to the floor, where it can still be picked up by allies. Fires slightly slower than darkman 3's Main fire. It disappears shortly after it hits the ground.
Alt fire: to help him escape from people, he now drops a pickup on the ground slightly behind him. Anyone can pick this up, including himself. When it's picked up, the person who picked it up spins in place for 2 seconds. This is ample time for him to escape.
Skin: Still Airman
Damage Information: each MainFire shot does 15 damage. the twirling mine does no damage
now lets try again
Name: That One Boss
Armor: 1.3x (Weakness:Bikdark weapons )
Speed: 0.8/0.8
Jump: 12
Damage Type: food
Role: Cleric
Weapon Dropped: Plant barrier
Description:
Main fire: doesn't bounce, shoots a high speed projectile that heals on contact with allies for 1 point of damage. When it hits a wall, it falls to the floor, where it can still be picked up by allies. Fires slightly slower than darkman 3's Main fire. It disappears shortly after it hits the ground.
Alt fire: to help him escape from people, he now drops a pickup on the ground slightly behind him. Anyone can pick this up, including himself. When it's picked up, the person who picked it up spins in place for 2 seconds. This is ample time for him to escape.
Skin: Still Airman
Damage Information: each MainFire shot does 15 damage. the twirling mine does no damage
