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Messages - -Daiki-TheOni

Pages: 1 ... 7 8 [9] 10 11 ... 23
121
Quote from: "Ukiyama"
Quote from: "TheunlosingQuint"
Yuju!! :3

also, have you fixed the lag for green shaft?

Possibly, I did tweak it a bit, just hoping that it isn't as bad now.

Ok, keep up the cool work!!

122
Projects & Creative / Re: Class based modification (v6g)
« on: August 15, 2013, 11:36:28 PM »
Now, I don't want to seem the stupid guy, but I'm sure a lot of people wants to know hows V7a going, now that V3b is out....

123
Yuju!! :3

also, have you fixed the lag for green shaft?

124
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: August 14, 2013, 01:15:53 PM »
Quote from: "cybersavior"
I couldn't hold off any longer
(click to show/hide)

I'm not one of those chosen that knows what is that.
But I can tell you, looks awesome!!!

125
MM8BDM Discussion / Re: MM8BDM V3b Released!
« on: August 14, 2013, 01:12:02 PM »
I don't want to seem an "anoying orange" but...

We have maps for DM, TDM, DUEL, CTF, OF, and etc.... but...where are the invasion maps??
Just think about it, people that doesn't have DOOM2, can't experience what in the world means invasion.
I know this would be bad for the filesize of the MM8BDM core but just make 1 and only a good 1 map, just to play invasion in MM8BDM, someone tried to do invasion maps before, but He/She failed. So just that, a "sugestion", If can be done awesome if not MM8BDM will still be the BEST game for me.

126
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: August 14, 2013, 12:56:53 AM »
Quote from: "Rozark"
Quote from: "TheunlosingQuint"
Quote from: "Rozark"
Today's Visual Update was brought to you by Old Spice.
(click to show/hide)

Please, drop the release date, the screenshots are killing me!!

I've mentioned give it another month or two; I just need to create 2 more maps and give VU's to 2 more maps, followed by some "behind the scenes" stuff which that shouldn't take but a week or so.

If I was to give an exact release date, it would be "rushed" at one point, lowering the quality and satisfaction of it.

So yea, sometime soon  :geek:

o... ok :3 wish you luck for the new 2 maps!

127
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: August 13, 2013, 11:03:54 PM »
Quote from: "Rozark"
Today's Visual Update was brought to you by Old Spice.
(click to show/hide)

Please, drop the release date, the screenshots are killing me!!

128
MM8BDM Discussion / Re: MM8BDM V3b Released!
« on: August 12, 2013, 04:05:04 PM »
I know, this is not 4chan but, I need to espress my happyness!! (Awesome work, like always, Dev team!)

(click to show/hide)

129
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: August 11, 2013, 02:22:29 PM »
Quote
There will probably be a v7a at some point.

with v7a you mean classes right?
and v3b for bugs fixed and the 10 or so maps which hve been remade...

130
W.I.P Forum / Re: The Idea(s) Topic
« on: August 11, 2013, 01:45:20 PM »
Quote from: "Stardust"
I've an incomplete idea that I don't plan on coding, but I'll still put it here because it sounded fun to me. Inspired by Space Invader and the Mission Mode of CMM.
(click to show/hide)

I like the idea, its prety much like "invasion" mode but with some changes, someone tried to make invasion maps but the project just failed... would be cool to have at least 2 or 3 invasion maps for the core game, so people can exparience how cool is "invasion" mode... but sadly, seems like the core wont have "invasion" maps...

"Whats an "invasion" map?" see the spoiler for an example...

131
Projects & Creative / Re: [Classes]Mega Man Unlimited Classes v1a
« on: August 09, 2013, 01:52:31 PM »
HEY GUMMYWORMZ!!!

just something... If this gets better I propose to change Cometwoman copy weapon.

When you use the weapon on mid air you shouldnt fall, I mean, in the MMU game if you use that weapon on mid air you go straight fordward without changing the heig (without falling until the end of the attack)... Just that.... of course, this is like an alpha no? well is a good start...In my opinion...

132
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: August 08, 2013, 02:13:51 PM »
Quote from: "CutmanMike"
Quote from: "Shadow Blade"
How far along is V3B anyway? Just curious

Very soon


I've hear something like next week, I think Ivory said that, but don't take this message to seriously...

133
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: August 08, 2013, 11:17:06 AM »
Wow, those new core maps mantain some old things, but they have more....playability I don't know what words I should use.... Just awesome... we have like 9 or more "new" maps.... I,m nervous!! O_O I want V3B, as a thief wants his "Lucres"!!
Impresive good job dev team (like always), also Protoman has some offsets wrong,just go to player setup skins and select protoman, then press spacebar to see what i mean

Also, The rozark map pack is getting more interesting!!!

134
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: August 05, 2013, 03:48:28 PM »
Quote from: "geno"

Like these Magnetman tiles.

Quint-ed  :mrgreen: :3

135
MM8BDM Discussion / Re: MM8bdm Player Profiles
« on: August 05, 2013, 12:40:23 PM »
Update, to make sure no one makes jokes with my name, like "ja, unlosing, and is the first to die XD"

In-game name: Theunlosing Quint
Favorite game mode: DM and TDM (Invasion, but doesnt exist here)
Favorite weapon: Quintbuster and Meelee weapons
Least favorite weapon: Time slow, while you low theyr velocity, they kill you....
Preferred skin: QUINT  :cool:  ouu yeah...
Favorite stage: MM8DUO
Least favorite stage: No, all of them are diferent and cool is dificult to hate the maps
Favorite class: QUINT YD, is perfect, only needs the sprites where quint rides sakugarne, just that.
Greatest rivals: Not really, but I hate to play against a saxton hale boss....
Reputation: I just want to be a nice guy
Anything else?: DONT MAKE JOKES OF MY NAME IF I LOOSE!! "theunlosing" comes from the game Z.H.P , and by the fact "Quint" can,t die or be destroyed, because if he dies, megaman dies, and everyone knows megaman always wins in the games. MMII GB quint escapes and the one in MM V is a copy.... so quint is in the void or something like that, but he is not dead!!

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