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Messages - -Daiki-TheOni

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16
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: March 14, 2016, 07:42:21 PM »
wauw~~! I can see a lot of work done: new maps, revamped maps and there's more activity in general, every expansion improves a lot of things compared with the older ones. bubble man has newer sections and keeps some of the older ones, thats prety cool *^* Keep up dev team!! looks great!! :)
(almost a year or more without posting O_O )

17
Quote from: "That One Boss"
Quote from: "Korby"
snip
I just wanted to thank you for all your work on this mod, as it's always been my favorite. It's sad to see you go, but you have your reasons. Best of luck!
agreed, youre one of the bests...
but everyone needs to quit or relax at some point
so, good luck korby

18
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: April 13, 2015, 11:44:43 AM »
long time without posting on the forums, I'm glad this "monster" of game is still running, I love it (the only thing that keeps me from playing is.... I can't do a a goddam custom class for myself) anyway, good luck Korby!! I'm sure this new release will become a blast, like the other ones :3

19
MM8BDM Discussion / Re: MM8BDM V4A - V4B Roll Call!
« on: September 20, 2014, 08:21:41 AM »
Wow, an update already? this is going fast....

I like the idea of the superarm wep of having more hitbox, but may the damage buff.... I don't know.

Anyway, keep working like that!

20
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: July 25, 2014, 10:04:08 PM »
Quote from: "Beed28"
Quote from: "Magnet Dood"
Quote from: "MusashiAA"
Clearly, a secret clientside command should be created to change the entire palette to Gameboy colors when MMV expansion is made.

That would actually be really cool. I love the pea-soup green the Gameboy's got going on.

...Okay, I don't actually like it, but I still think that would be neat.
(click to show/hide)
I use that chaos efect along with dead rising.... both are original and funny.

21
MM8BDM Discussion / Re: [REQUEST] Kirby Konversion
« on: June 21, 2014, 04:11:22 PM »
Yep, here it is.... http://cutstuff.net/forum/viewtopic.php?f=37&t=3522
But dont post there, those kind of bumps will only get you in troubles

22
W.I.P Forum / Re: The Idea(s) Topic
« on: June 21, 2014, 04:08:26 PM »
Quote from: "tsukiyomaru0"
Quote from: "-Daiki-TheOni"
If im not mistaken long ago, 2 wip projects existed... Kirby expansion and Metroid prime hunters expansion for MM8BDM... even before TerminusEst made that mod.

EDIT: here is the metroid prime hunters..... http://cutstuff.net/forum/viewtopic.php?f=37&t=3783
Oh, forgot it existed, since it has been dead for about two years...

exactly, everyone forgets those mods....
like that one about Tron weapons *couhg couhg* jajaja just kiding Tsuki :3 (anyways, that one was a blast)

23
W.I.P Forum / Re: The Idea(s) Topic
« on: June 21, 2014, 01:35:17 PM »
If im not mistaken long ago, 2 wip projects existed... Kirby expansion and Metroid prime hunters expansion for MM8BDM... even before TerminusEst made that mod.

EDIT: here is the metroid prime hunters..... http://cutstuff.net/forum/viewtopic.php?f=37&t=3783

24
Resources / Re: NemZ's tileset emporium
« on: June 21, 2014, 01:29:50 PM »
Quote from: "Shmeckie"
Quote from: "NemZ"
Did you have something specific in mind?  I'm open to commissions.

You do know I'm also doing tiles and stuff for a fangame, right?  Our programmer has proven somewhat unreliable but the project isn't dead.

Also not my usual stuff, but I did this a while back and might as well pimp it a little.  :D



Though... hmm.  Dos, mm&b2, doc robot, the other 3 darkmen, the genesis unit... Yeah, I could probably stand to add another couple of rows to this sometime.

I just wanted to say this is one of the coolest things I've seen in awhile. Awesome work!

agreed.... "metol skin expansion".... also, that Megaman Network tileset looks cool!

25
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: June 09, 2014, 05:20:16 PM »
Quote from: "Lego"
I think the implication was more towards this but either way it looks pretty nice.

Ohhh!! Then even better... lets wait and see if there are gimkicks.... up dow up down jojojó!

26
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: June 09, 2014, 12:21:27 PM »
Quote from: "Rozark Kyouko"
Boop.

I was aiming more towards a small map this time, something comfy and nice.
This map flows between the colors as shown below, except in a more stable manner and not .gif like:
(click to show/hide)

That just leaves 1 more new map, this expansion is kicking along pretty quickly.

Oh god!!! a Tron map (or at least, a virtual world map!) I always loved those places....
good one Roz!!

27
Quote from: "Stardust"
Sorry to bump this like that, but some random idea I had, and I think would fit better here since it's the most famous MM expansion (and one of the few which managed to get done)
Was the idea of adding RM classes in an expansion ever brought? Taking a rooting code from CSCC, YD or JC Classes, since *most of the time* all the RM in rom hacks are simple recolorations, we could make RNC classes that behave "canonly to the RNC rom hack".
Graphics can be done easily by recolorating the Classes graphics. I'm saying this about RNC Classes, but it applies to every single Megaman rom hack expansion.
And also, who knows, maybe could this give more interest in playing expansions?
(I mean who wouldn't play as RNC Crash Man *-*)

If I'm not mistaken, there was a plan about that: make somekind of YD expansion including RNC classes.... but I don't know what happened.

28
Yipie yipie yehei!!
Thanks a lot Uki!! One of the best mods updated!!

EDIT: so you added the ripper, the cool "akimbo rifle" (works exactly like in game, is not useful at all but is cool!!) and you made the sjield gun work on contact (like in the game, that makes that weapon useful again) Thanks a lot!!!. now (joking a bit) the only thing we need is a sexy anouncer saying "flak monkey" and the motherKoffing "Redeemer" XD

EDIT2:theres a bug on UkiWeps, i was palying on dynamoman stage, the a "duo adaptor/knuckcle or whatever" apeared then instead of the duo weapon, the inventory showed me the treble boost, and IT was the treble boost.

29
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: May 21, 2014, 10:32:36 AM »
IMPORTANT (maybe) theres something that bothers me. if that helps...

(click to show/hide)

30
Anything Goes / Re: New to Cutstuff? Post here.
« on: May 19, 2014, 05:24:31 PM »
Welcome, NES boy! Enjoy your stay! If something is wrong send a "PM" to the admins.

:3

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