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Messages - -Daiki-TheOni

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31
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: May 18, 2014, 02:35:32 PM »
Just saying,I finished the campaign yesterday (at 03:36) and....

Spoiler because spoiler:
(click to show/hide)

Aside from that....

Thanks for your efforts,nowadays, some players cant afford a console, but THIS GAME makes a lot of people out there happy, even without a console.

Keep rocking, CutmanMike!!  :ugeek:  (and the dev team, of course! :3 )

(click to show/hide)

32
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: May 17, 2014, 05:32:07 PM »
A bit late but, thanks, some poor kids cant still aford a new console (and maybe they will never be capable of that).
 :) lets make this game "invincible"!

33
MM8BDM Discussion / Re: MM8BDM v4 Public Thread - TRAILER!
« on: May 15, 2014, 09:57:36 PM »
Quote from: "CutmanMike"
Maybe I should start a skin competition for the "hero robot" in the future eh?

Agreed, yes please, that will be good for lots of reasons.
Also, I cant make skins like some guys on the forum, but I,m sure there are some talented Spriters that will be proud to make a hero for the core game. (so the devs where against the idea long ago? I didnt know that O_O...)
wow Mike himself talking about that yuju!

34
MM8BDM Discussion / Re: MM8BDM v4 Public Thread - TRAILER!
« on: May 15, 2014, 09:10:05 PM »
Quote from: "Rui-"
I totally have a few ideas for a hero/heroine skin.

Kinda like what Shin Megami Tensei: If... does

(click to show/hide)

I don't mind coming up with some designs. If I ever do.

Is just what I mean, excluding the "shin megami tensei"
of course, inspiration sometimes comes from things which already exist...

35
MM8BDM Discussion / Re: MM8BDM v4 Public Thread - TRAILER!
« on: May 15, 2014, 08:59:04 PM »
Quote from: "Knux"
You have no idea how much a "hero robot" skin has been requested before.

well, there was a problem with that? seriously, dont get me wrong, I just want to know where is the problem...

36
MM8BDM Discussion / Re: MM8BDM v4 Public Thread - TRAILER!
« on: May 15, 2014, 08:49:40 PM »
Quote from: "Rui-"
You mean like, new characters that sorta resemble Mega Man or Roll to represent the player?

exactly, but original ones

EDIT: with original I mean NEW and not crepy or stupid, ant thanks for the help (I cant explain things on english pretty well)

37
MM8BDM Discussion / Re: MM8BDM v4 Public Thread - TRAILER!
« on: May 15, 2014, 08:43:22 PM »
Quote from: "OtakuAlex"
Quote from: "-Daiki-TheOni"
The spoiler below is an idea for future releases, just to make the game more enjoyable without introducing non-related things, so the core game will look exactly as the core game. (¿?)

(click to show/hide)


Aside from that, keep the good work, this game will survive trough time like a legend, at least in my testament XD

If what you mean is you want them to put it in the core for skins to be easier found/used/whatever, then why not just have a Cut Stuff Community Skin Pack? IIRC, the Zandronum community did something like this for DooM.


No, thats not the point... how can I explain it!? ok.... Include 2 or 4 characters on the core since the player IS NOT MEGAMAN in the campaign just NEW SKINS (new main chracters from the void, NEW) they will look like a megaman edit, roll edit, etc... like new prototypes to help megaman to defeat the enemy.... you catch my meaning?

EDIT: the old trailer says something about that at 03:43 "old friend"

(click to show/hide)

38
MM8BDM Discussion / Re: MM8BDM v4 Public Thread - TRAILER!
« on: May 15, 2014, 07:15:16 PM »
The spoiler below is an idea for future releases, just to make the game more enjoyable without introducing non-related things, so the core game will look exactly as the core game. (¿?)

(click to show/hide)


Aside from that, keep the good work, this game will survive trough time like a legend, at least in my testament XD

39
Yuju! that king skin looks pretty cool!
this game keeps me amazed.... good job Dev team!! may the force be with you! "rock&roll"!!!!
(click to show/hide)
yo, my birthday is on 28 (21 years old) i can wait a little bit more XD

40
Projects & Creative / Re: [Map Pack] KNDM - Knux's Deathmatch Maps
« on: April 30, 2014, 10:30:21 PM »
Quote from: "Knux"
- Switched back to Scorch Wheel instead of Flame Sword on KNDM02 (made more sense, anyway).
- Eliminated the highly unnecessary Gutslift path on KNDM11 (I actually forgot to do this before releasing.)
- Working on fixing the other reported issues like KNDM05's skybox clouds (they were a pain to begin with...)
- KNDM04 looks quite bland, yes. Don't know what I could do about it currently, though.

Thanks for letting me know what needs to be fixed, guys. Here's something else that I'll include when I release a hotfix tomorrow. Well, that is, if I can fix its visual issues...
(click to show/hide)
Well, I'd love it if I could upload it tomorrow, so let me know if anything else should be looked at.

To be honest though, I am unsure this map is of quality, as it's too small and open for what it is.

I played it long ago, is a cool map, simple but cool with those oil canisters exploding (chain efect). you released that map long ago :3

41
Quote from: "SmashTheEchidna"
More accurately...

(click to show/hide)

ufff Underrated game, is such a gem like those from the "mana" saga and etc.

42
Projects & Creative / Re: [Map Pack] KNDM - Knux's Deathmatch Maps
« on: April 29, 2014, 10:14:49 PM »
I tried some of them long ago, and the only thing you can think from those maps is: awesometastic made from plastic.
Knux maps, 10/10

43
MM8BDM Discussion / Re: MM8BDM v4 Public Thread
« on: April 25, 2014, 01:49:06 PM »
(click to show/hide)

I have a question:¿the treble bosst will be...a "temporal" upgrade like in classes mod or more like a buster upgrade:super adaptor etc..?

44
MM8BDM Discussion / Re: MM8BDM v4 Public Thread
« on: April 17, 2014, 03:28:37 PM »
This is getting better...
Revamped maps, new maps, new weapons, new buster upgrades (i think) new skins....
I said this multiple times before but... good job, developers, keep doing those awesome thingies.

45
Anything Goes / Re: New to Cutstuff? Post here.
« on: April 01, 2014, 11:56:42 PM »
Welcome Rock! theres plenty of cool mods in the forum, if you need help, ask in the help forum, good guys (and girls) will answer you.
Enjoy your stay, cooking steak!

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