Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - kirbymariomega

Pages: 1 ... 7 8 [9] 10
121
Anything Goes / Re: What is your avatar from/of?
« on: February 25, 2012, 09:35:58 PM »
I changed my avatar to Oddish before I saw this thread. D:
But yeah, Oddish is my favorite Pokemon, don't ask why.
So I used it's BW sprite. :)

122
Skins & Bots etc / Re: Kirbymariomega's stuff [NEW PETIT DEVIL SKIN]
« on: February 23, 2012, 01:17:51 AM »
Bump for Petit Devil Skin. :/

123
W.I.P Forum / DARN I SUCK
« on: February 23, 2012, 01:16:22 AM »
Darn it, I wish I could contribute. :(
But I can't map, sprite, or program.

124
W.I.P Forum / Re: MM1 original stage mode
« on: February 20, 2012, 09:28:33 PM »
Have you made any more progress? And do you have any version of Gravity and Shadow man in them? Also, will the MM7 (and probably MM8 when the expansion comes out) RM's be in?

125
Yeah, 7 could've had a larger view, but it's still the best in the series, at least in my opinion (noflamewarsplz).

126
Quote from: "fortegigasgospel"
Quote from: "kirbymariomega"
MM1 - Make Hyper Bombs explode on contact, and try to keep Bond Man and whiever else in the game.
MM2 - Make it harder; it's the easiest in the series! Also, make the Wily energy balls dodgeable and scrap the Buobeam Trap. Make Quick Man have a pattern, and make some of Air Man's patterns dodgeable. Finally, make Metal Man harder or nerf the Metal Blades! >:O
MM3 - Don't give so many E-Tanks and items in Wily stages, give Snake Man, Needle Harries and some others a smaller hitbox, give it a proper intro, make the Doc Robots less durable, and I'm too lazy to list everything else I'd change in 3. :U
MM4 - Nothing. ;)
MM5 - Make Wave Man's stage have proper water in it, and make more Gravity switching. :/
MM6 - Should've had some stages with gimmicks like with the spike platform in Tomahawk Man's stage, and a stage dedicated to the Rush Adaptors.
MM7 - Nothing, it's my favorite in the Classic series. :D
MM8 -
(click to show/hide)
MM&B - Balance out the difficulty, please. :/
MM9 - Easy mode.
MM10 - Maybe make it not 8-bit.

Megaman 2 is the easiest? How many of you have actually played on HARD mode other then "Normal" cause FYI, Hard is the difficulty from the Japanese version, oh wait, its NOT, cause it is STILL easier then the Japanese version.

Play Wily Wars, where your buster does 1 damage to EVERY boss, including Cut and Metal, none of this 2 damage per buster shot. Oh and Air and Wood can THREE shot you.

Honestly, even on hard mode, I don't think it properly lives up to the difficulty of the other games. :/
MM2 just has a couple of sudden spikes of difficulty, like Buobeam trap and the Quick Man fight.
Wily wars is a different story. Quick Man on there is a complete pain in the arse, as is Wood Man, but

127
MM1 - Make Hyper Bombs explode on contact, and try to keep Bond Man and whiever else in the game.
MM2 - Make it harder; it's the easiest in the series! Also, make the Wily energy balls dodgeable and scrap the Buobeam Trap. Make Quick Man have a pattern, and make some of Air Man's patterns dodgeable. Finally, make Metal Man harder or nerf the Metal Blades! >:O
MM3 - Don't give so many E-Tanks and items in Wily stages, give Snake Man, Needle Harries and some others a smaller hitbox, give it a proper intro, make the Doc Robots less durable, and I'm too lazy to list everything else I'd change in 3. :U
MM4 - Nothing. ;)
MM5 - Make Wave Man's stage have proper water in it, and make more Gravity switching. :/
MM6 - Should've had some stages with gimmicks like with the spike platform in Tomahawk Man's stage, and a stage dedicated to the Rush Adaptors.
MM7 - Nothing, it's my favorite in the Classic series. :D
MM8 -
(click to show/hide)
MM&B - Balance out the difficulty, please. :/
MM9 - Easy mode.
MM10 - Maybe make it not 8-bit.

128
Mega Man Discussion / Re: Fanmade robot masters
« on: February 05, 2012, 04:36:35 AM »
You mean he looks hot~
...
*is shot*

129
Could you please upload these to a different site if you still have the files? :?

130
General Gaming Discussion / Re: 3DS Friend Codes :NOW WITH A LIST:
« on: February 04, 2012, 05:24:25 AM »
Not like anyone cares, but here's mine:
3823 - 9038 - 4647
Name: Kirby

131
Mega Man Discussion / Re: Fanmade robot masters
« on: February 03, 2012, 01:35:07 AM »
I made a sprite for Cremate Man!

DLN #82
Cremate Man

"Fire!"
A waste disposal Robot Master. He works alongside and has respect for Fire Man.
Good Point: Loyal
Bad Point: Gullible
Likes: Spicy food
Dislikes: Storms

132
Skins & Bots etc / Re: Kirbymariomega's stuff
« on: January 07, 2012, 04:16:55 AM »
I suppose you have a point. Thanks for the feedback though!  :)
Changed the Filename, too. :P

134
Mega Man Discussion / Re: Classics Listed by Difficulty
« on: January 07, 2012, 03:45:28 AM »
From easiest to hardest:

2, 5, 1, 3, 10, 6, 4, 8(FC), 9, MMB

there you go

(click to show/hide)

135
Mega Man Discussion / Re: Let's settle this...
« on: January 07, 2012, 03:29:30 AM »
Honestly I dislike 2 and 3 a lot.
2's weapons are very poorly balanced, there's only one boss theme, the stages aren't as diverse, the robot masters aren't as charming, etc.
3 is just extremely rushed and not as fun. 7 was rushed, and it was still more fun!

Pages: 1 ... 7 8 [9] 10